Author Topic: Arrows going through hitboxes  (Read 3418 times)

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Offline chadz

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Offline Joxer

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Re: Arrows going through hitboxes
« Reply #16 on: May 22, 2011, 06:34:24 pm »
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At first I thought it happened because I was standing close to an object in one of the new maps. I had about 10 arrows go through people. Then I moved and turned a corner and right there was a longbow man standing still (strong bow myself). He was in a place where he didn't even have room to dodge so I thought it would be funny to let him draw the arrow and start aiming before I shoot him. I did and from point blank it went straight through and he hit me  :evil:
Why is everybody telling me to think? I think, I just don't show it.

Offline Loki

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Re: Arrows going through hitboxes
« Reply #17 on: May 23, 2011, 02:38:49 am »
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http://bugs.taleworlds.com/edit_bug.aspx?id=700

This isn't a warband problem, it is a c-rpg problem.  Very clearly started with the latest patch.  Registry is fine on Native.
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Offline chadz

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Re: Arrows going through hitboxes
« Reply #18 on: May 23, 2011, 06:32:16 am »
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no, it's a warband problem.

Offline Keshian

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Re: Arrows going through hitboxes
« Reply #19 on: May 23, 2011, 06:57:45 am »
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no, it's a warband problem.

Yeh, I agree its a warband problem, but something in the latest patch has made interaction with this warband error significantly worse than it was before, possibly the flatter trajectory is making it easier for the hitboxes to not register the hit (the fact that they don't register the hit in the first place is M&B's issue).  Is there any way to reduce the trouble coming from interfacing with M&B parameters?  Maybe widen arrows?  that might reduce hitbox non-registry.
« Last Edit: May 23, 2011, 06:59:15 am by Keshian »
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Offline Loki

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Re: Arrows going through hitboxes
« Reply #20 on: May 23, 2011, 07:45:20 am »
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well fuck it.
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