Author Topic: Split NA players from EU players.  (Read 15148 times)

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Offline Thovex

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Re: Split NA players from EU players.
« Reply #45 on: May 16, 2011, 12:09:21 pm »
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This, this, please implement this!

Agreed!
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Offline Tor!

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Re: Split NA players from EU players.
« Reply #46 on: May 16, 2011, 04:09:40 pm »
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This, this, please implement this!
Yes, please.
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Offline Diavolo

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Re: Split NA players from EU players.
« Reply #47 on: May 21, 2011, 09:38:45 pm »
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I agree with OP.
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Offline Seprest

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Re: Split NA players from EU players.
« Reply #48 on: May 23, 2011, 03:30:22 am »
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Why do people think you need to split?!??!  You just all join one server lol!   One will just be preferable for EU/NA players to use!  Not saying that this is needed, tho.

Offline Jacko

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Re: Split NA players from EU players.
« Reply #49 on: May 27, 2011, 11:57:24 pm »
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Filthy Americans, begone I say, BEGONE!
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Offline Tristan

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Re: Split NA players from EU players.
« Reply #50 on: May 28, 2011, 02:17:36 am »
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Why do people think you need to split?!??!  You just all join one server lol!   One will just be preferable for EU/NA players to use!  Not saying that this is needed, tho.

What are you talking about?
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Offline PhantomZero

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Re: Split NA players from EU players.
« Reply #51 on: May 28, 2011, 01:16:48 pm »
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I think he might be assuming Strategus is going to be like Persistant Worlds or something.
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Offline Oberyn

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Re: Split NA players from EU players.
« Reply #52 on: May 29, 2011, 01:36:52 pm »
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If the two continents are linked by trade and travel is possible, it's really not that different from old Strategus. NA clans more or less were a big, isolated land concerned with its own internal affairs in the previous Strategus. Like someone pointed out the possibility of a war between NA and EU landholders was slim since any invasion would easily be repelled by whoever was the defender and chose the server. The interactions were limited to diplomatic relations and mutual defence treaties. If anything with the implementation of trade the interests of the different timezones will have more opportunity to converge. If my supplier of a particular good (say, iron or whatever) across the sea is involved in a war, it could directly affect my own capability to defend myself, or support the economy of my holdings. Depending on relations with the supplier and the direction the war is going, you could work out a deal with the invader to continue the trade after conquest, or send troops, weapons and armor to your supplier.
As it was the NA clans felt that they had to band together in one megablock to counter any possible threats from EU clans looking to expand and it was just a stalemate for the duration of the game. Giving NA the chance to have their own intrigues and wars with their own continent, while still being relevant to each other through trade and diplomacy sounds better. There may not have been enough NA clans and players to justify it when Strat was just launched, but it was also said that NA now has a lot more clans and players. There's always going to be a divide due to latency anyways, may as well manifest it literally by having two linked separate continents.
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Offline Jarlek

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Re: Split NA players from EU players.
« Reply #53 on: May 30, 2011, 12:13:15 pm »
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Yes!
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Sultan Eren

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Re: Split NA players from EU players.
« Reply #54 on: May 30, 2011, 01:44:42 pm »
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Splitting worlds also so medieval-ish.
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Offline Tristan

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Re: Split NA players from EU players.
« Reply #55 on: May 30, 2011, 04:02:27 pm »
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Old world to the old wolders and new world to the new worlders.
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Offline Keshian

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Re: Split NA players from EU players.
« Reply #56 on: May 30, 2011, 09:52:16 pm »
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If they split NA will definitely be the british side of the sea, you EU people can be the French....
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Offline Jarlek

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Re: Split NA players from EU players.
« Reply #57 on: May 31, 2011, 01:40:24 am »
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Make instead a big nice world with loads of towns, villages, castles and resources and then have a small island nation to the south big enough for the USA with 4-5 REALLY SPECIAL resources or something. Then make another island to the north for all the Asians to fight on. Maybe one unique resource here too?

Not really serious that btw, but If you split it then don't do a East/West thing. I would rather have a Central continent thingy with some islands or slightly separated (think Norway/Sweden in europe) landmasses that the smaller communities could focus on. Maybe like a big Island group + a slightly separated mainlandconnected part for the bigger NA community to the south and some lesser island to the east or west for the smaller asian community. Then the EU/NA clans could focus on the borderlands while NA pure could go for the islands, maybe the mainland if feeling courageous with the pings...
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Reinhardt

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Re: Split NA players from EU players.
« Reply #58 on: May 31, 2011, 03:44:06 am »
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...why not just make more diplomacy rather than 100% war? I mean... old strategus was all about eliminating everyone forever, so that's why people stuck together. With the new strategus, I hope that there will be more intrigue and less all-out 200k ticket wars. NA/EU, I see no problem with not splitting them. I'd rather us all be together.
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Offline Elmetiacos

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Re: Split NA players from EU players.
« Reply #59 on: June 15, 2011, 06:24:36 pm »
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System works as is.  No change is needed. 
As someone who couldn't defend his own village because the battle was scheduled at 5am my time, I say no, it didn't work as was.
The word is "anyway" not "anyways". You are not Gabby Hayes.
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