...(and the best players) as possible. And you'll only find that on the battle server.
...Also siege has a stigma behind it, that the people who routinely play there can't hang on the battle server against all classes of players. Strength/plate armor crutchers is the stigma that comes to mind...
* sigh *
This stigma will never be undone regardless of any reality that may be to the contrary. It is unfortunate.
I for one, having watched this over the course of time, have found only minor differences in the average skill levels in siege and battle.
- At their current states, battle actually is more likely to have a couple "easy kills".
- Siege in its current state is more or less populated only by veterans at this point like Remnant, BQ, Mori, Rustyspoons, etc.
- Of course, battle has very good players like Rohy, Chaos, Remnant (they play both), Semenstorm, etc, but I feel because it is now almost the only viable mode due to population that there are probably more peasants, new players, etc in battle than in siege - hence the claim that it often has more "easy kills" than siege.
- I play in both, and I feel I often do about the same in either game mode. (I'm generally a player that reaches top of the scoreboard with decent k:d and have an overall k:d of about 2.2:1 in battle - but mind you *I am
not saying I am a great player by any means*)
- Often I feel the balancer is worse in battle due to the lack of rebalancing that happens, so sometimes it turns into 4 rounds of one team just steamrolling. This happens in siege of course too, but I feel that if you are a good player you can still eek out a decent performance where in battle the stack can be so bad you just end up in a 5v1 each round and to still eek out a good performance is restricted to players like Rohy (and he bitches like crazy about his team sucking in these instances
) and/or someone that is cav.
- Believe it or not, strength crutching is not actually prevalent in siege anymore, in fact often times its overrun by agility players now.
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Side note here, someone mentioned bring back a clan that clanstacks and that will bring the population back. This is kinda shortsighted idea. Yes, a big clanstack brings in population (mostly their own) and some other players who see the server populated and join. However, it also kills population just as much in that it creates such a badly balanced environment that no one that isnt on the stacked team wants to play for very long.
Repopulating NA2 will take clans of all sizes and individuals as well.