cRPG is full of adds, re-designed weapons, fixed weapons, etc.. Maybe its time to upgrade the mechanics and add some more realism into it.
We can use shieldbash now, wherefor i want to say thanks to the devs, but we also should be able to use a secondary weapon like a dagger instead of a shield. There are a lot of things that can be improved to make it more realistic. example: Weight of armours should influence horses, and the time to recover from a knockdown. It's most unlikely you can see that much in first-person while wearing a closed helmet. Another thing is to add the posibility to stumble for players and horses/donkeys. I guess there are far more things than this to improve gameplay and realism and i also realize this is a lot of work but maybe devs can work on this in the future
This all is just a suggestion and there is no offensive in it, so my apologies if it sounds like that. (most likely its due my english)