Author Topic: Add Flamberge secondary mode - polearm (to use pole wpf with it)  (Read 1355 times)

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Offline Nordwolf

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+8
I mean, really, it already uses 3 out of 4 as polearm animations, and it's possible to only use 2h wpf? And a lot of the smaller 2hs (considering all other 2hs are smaller) have it.
Leave all the animations same, just two modes for 2h/pole.
Or if you are really great you can make it use both WPF without interfering with secondary modes (it's only possible with WSE as I can remember).

I think it's already underused atm, so it would buff it a bit.

UP: also Great Long Bardiche has better stats then Flamberge and is almost half as cheap, so it won't really impact pole balance
« Last Edit: August 02, 2013, 07:59:58 pm by Nordwolf »

Offline Riddaren

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Re: Add Flamberge secondary mode - polearm
« Reply #1 on: August 02, 2013, 12:41:12 am »
+1
This was suggested by someone else pretty recently. It was a good suggestion.

Offline Miley

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Re: Add Flamberge secondary mode - polearm
« Reply #2 on: August 02, 2013, 07:04:26 am »
-1
BUT IT'S ALREADY SWUNG LIKE A POLEARM.

Offline Nordwolf

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Re: Add Flamberge secondary mode - polearm
« Reply #3 on: August 02, 2013, 07:53:12 pm »
+4
The idea is to make a possibility to use pole wpf with it, not to make all pole animations. (exactly opposite - leave animations the same)

Offline CrazyCracka420

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #4 on: August 02, 2013, 08:03:57 pm »
0
GLB is unbalanced (but sheathable) and has 6 less pierce damage (18p sucks, 24 is decent).

Not for or against your idea, just wanted to point that out.
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Offline Ronin

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #5 on: August 02, 2013, 08:25:18 pm »
+4
GLB is unbalanced (but sheathable) and has 6 less pierce damage (18p sucks, 24 is decent).

Not for or against your idea, just wanted to point that out.
and bonus to shields and 5k less upkeep :wink:
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Offline Tibe

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #6 on: August 02, 2013, 10:02:28 pm »
0
Ehh. Sorta neutral about it. Adding polearm mode to it isnt that important imo.

Offline Nordwolf

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #7 on: August 03, 2013, 01:40:28 am »
+1
Well, I think Flamberge using using pole wpf is quite logical.

Offline Nordwolf

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #8 on: August 27, 2013, 05:59:03 pm »
+1
bump -_-_-_-_

Offline Malaclypse

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #9 on: August 27, 2013, 10:37:04 pm »
0
Yes.
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Offline Ronin

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #10 on: August 28, 2013, 06:13:46 pm »
0
Do it already :)
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Offline Nordwolf

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #11 on: August 31, 2013, 09:13:53 am »
+1
and bonus to shields and 5k less upkeep :wink:

And also it can rear horses ^^

Offline Teeth

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #12 on: August 31, 2013, 10:24:34 am »
0
I agree with this so I can be a flameburgher on my main.

Unrelated question, why does the flamberge have an overhead while using a 2h in polearm mode somehow makes it impossible to use overheads. Gib secondary mode 2h an overhead swing.

Offline Nordwolf

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #13 on: September 07, 2013, 01:16:12 pm »
+1
bump

Offline Nordwolf

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Re: Add Flamberge secondary mode - polearm (to use pole wpf with it)
« Reply #14 on: January 01, 2014, 10:10:35 am »
+1
Old suggestion, still relevent.
bump