Author Topic: Add Weapon - Mourningstar -- New Second Model...  (Read 2569 times)

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Offline Jarold

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Add Weapon - Mourningstar -- New Second Model...
« on: July 28, 2013, 10:11:25 pm »
+28
Here is a one handed Morningstar for all you one handed enthusiast. Reach is about the same as the military pick's. Stats are are subject to change.

Download : http://www.mediafire.com/?1w8ptcynt9c6277


Mourningstar

(click to show/hide)
(click to show/hide)

The Bonus Against Shields is a very important part of this weapon.


Mourningstar v2

(click to show/hide)


After many trials and errors I think I have perfected my one handed Morningstar!
« Last Edit: August 13, 2013, 10:05:04 pm by Jarold »

Offline Simon_Templar

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Re: Add Weapon - Mourningstar
« Reply #1 on: July 28, 2013, 10:16:17 pm »
+3
nice work hope theay will implement it to the game.

Offline Inglorious

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Re: Add Weapon - Mourningstar
« Reply #2 on: July 29, 2013, 06:47:38 pm »
0
Jarold, you got the touch

Offline Ronin

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Re: Add Weapon - Mourningstar
« Reply #3 on: July 29, 2013, 08:29:18 pm »
+13
A mourning star?

(click to show/hide)
« Last Edit: July 29, 2013, 08:32:19 pm by Ronin »
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Offline CrazyCracka420

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Re: Add Weapon - Morningstar
« Reply #4 on: July 29, 2013, 09:01:15 pm »
-1
I think the 96 speed may be a little too fast for 28-29p as well as shield breaking (if it's going to keep the 70 length, which I think it should).  Stats seem pretty close to balanced though.  I think something like 94 or 95 speed would be balanced with your proposed stats.
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Offline Necrorave

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Re: Add Weapon - Morningstar
« Reply #5 on: July 29, 2013, 09:06:59 pm »
+1
I think the 96 speed may be a little too fast for 28-29p as well as shield breaking (if it's going to keep the 70 length, which I think it should).  Stats seem pretty close to balanced though.  I think something like 94 or 95 speed would be balanced with your proposed stats.

70 length is hard by itself for some people, I think the speed will make it hard it already has will make it alright, considering every weapon around that length is faster.

Compare it to the Warhammer, Spatho, or Broad Axe.

I believe the stats are fair now.  Too slow for my liking, but I would love to see it in game.

Offline HarryCrumb

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Re: Add Weapon - Morningstar
« Reply #6 on: July 30, 2013, 12:21:35 am »
0
I think the 96 speed may be a little too fast for 28-29p as well as shield breaking (if it's going to keep the 70 length, which I think it should).  Stats seem pretty close to balanced though.  I think something like 94 or 95 speed would be balanced with your proposed stats.

Shhhh... Don't tell this guy about the secondary mode on the Broad One-handed Battle Axe

Offline bagge

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Re: Add Weapon - Mourningstar
« Reply #7 on: July 30, 2013, 12:47:40 am »
+3
0-slot please :(
I hope you guys get some sort of sticky balls deseases and smell like my armpits, sorry excusese for nolife fucking cunts you are.

Offline Rebelyell

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Re: Add Weapon - Mourningstar
« Reply #8 on: July 30, 2013, 10:21:30 am »
0
it is model from old mount and blade

0.7xx version and older


+ from me
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Offline CrazyCracka420

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Re: Add Weapon - Morningstar
« Reply #9 on: July 30, 2013, 04:01:22 pm »
0
Shhhh... Don't tell this guy about the secondary mode on the Broad One-handed Battle Axe

I am well aware of the 1h battle axe and it's secondary mode, as well as the stats of most pierce/blunt 1h weapons.  Does the 1h battle axe in pierce mode also have the "bonus to shields" modifier?  Oh it doesn't?  But I appreciate your smart ass commentary, better luck next time (or you could just have a conversation like a normal, non-passive aggressive person would do). 

I said I thought the proposed stats were very close to being balanced with the other 1h's out there, I just thought it may need a little nerf here or there.  Maybe that would be leaving it at 28p and having 96 speed/70 length.  Maybe that's dropping the length to 65 and leaving the other stats.  Even with the proposed stats it would work, but it would have to be an expensive weapon.  I was just giving my take on the suggestion, if you have an opinion, you're certainly more than capable of expressing it I'm sure.
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Offline karasu

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Re: Add Weapon - Mourningstar
« Reply #10 on: July 30, 2013, 04:58:15 pm »
+1
Gah, stop giving me reasons to retire my chars!  :|

Offline Phew

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Re: Add Weapon - Morningstar
« Reply #11 on: July 30, 2013, 09:36:29 pm »
+1
I think the 96 speed may be a little too fast for 28-29p as well as shield breaking (if it's going to keep the 70 length, which I think it should).  Stats seem pretty close to balanced though.  I think something like 94 or 95 speed would be balanced with your proposed stats.

The proposed stats put it on par with the Iron War Axe (the secondary mode is 29p, 96 speed I believe). Make it any worse than Iron War Axe secondary, and it has no point, other than for people that are too lazy to press 'X'.

Nice model Jarold.

 

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Re: Add Weapon - Mourningstar
« Reply #12 on: July 31, 2013, 12:43:01 am »
0
It looks far too heavy.

Maybe you should have done some research before putting so much effort in and making a nice looking model. Watch some youtube documentaries maybe Weird weapons of the middle ages or something. Im affraid no one could use the weapon you have created with 1 hand.
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Offline Froto_the_Loc

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Re: Add Weapon - Mourningstar
« Reply #13 on: July 31, 2013, 03:22:03 am »
0
It looks far too heavy.

Maybe you should have done some research before putting so much effort in and making a nice looking model. Watch some youtube documentaries maybe Weird weapons of the middle ages or something. Im affraid no one could use the weapon you have created with 1 hand.
You can say the same about the improperly balanced weapons in the 2h category, both hands or not, you'd throw out your back.
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Offline Smoothrich

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Re: Add Weapon - Mourningstar
« Reply #14 on: July 31, 2013, 04:48:37 am »
+1
You can say the same about the improperly balanced weapons in the 2h category, both hands or not, you'd throw out your back.

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