Author Topic: Repairs are ridiculous for someone who just got a shiny new item.  (Read 1440 times)

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Offline StarTrekKungFu

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You can't save money on a losing streak of any kind if you are in medium gear let alone plate and uber weapons. Please fix.

Offline Inkompetent

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #1 on: May 09, 2011, 11:18:22 pm »
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With a total equipment worth of 20k you'll at worst go +/-0 if on a constant x1-streak. Playing in lighter equipment isn't as bad as it may seem actually.

Offline Patricia

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #2 on: May 09, 2011, 11:20:54 pm »
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2/10 for effort.

Offline Cyclopsided

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #3 on: May 09, 2011, 11:33:21 pm »
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Everybody I know gets a Higher K/D in armor costing a total less than 5k.

Except for wallace/linden/goretooth. But they carry X5 a lottt and can afford 100% full plate when playing due to x5.
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Offline MouthnHoof

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #4 on: May 09, 2011, 11:35:12 pm »
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You can't save money on a losing streak of any kind if you are in medium gear let alone plate and uber weapons. Please fix.
Here, I emphasized the bit where you answered your own complaint. Though at some point you may start to wonder if you are not the cause of this streak.

Offline Seawied

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #5 on: May 10, 2011, 01:06:28 am »
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With a total equipment worth of 20k you'll at worst go +/-0 if on a constant x1-streak. Playing in lighter equipment isn't as bad as it may seem actually.

at 20k worth of equipment you'll actually be making a little bit of money. On my home computer I actually have an excel sheet that can tell you  exactly how much on average you would be making, but unfortunately I don't have it with me. It balances out at around 25,000 gold worth of equipment at x1, and around 40,000 gold is sustainable with an average of a 1:1 win-loss ratio average.
So with PT >10 stones become simple too effective
:lol:

Offline Inkompetent

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #6 on: May 10, 2011, 02:05:44 am »
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25k even? Nice. Good to know :)

And yeah, I'm running a 33k setup on my main, and that breaks even. Depends on a bit on the evening, but generally going plus a bit.

Offline Seawied

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #7 on: May 10, 2011, 05:57:50 am »
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At home, checked the numbers, assuming a 1:1 win-loss rate, 46875 total equipment is sustainable with no average gold gain or loss over extended period of time.

How does it work?
Chance to get x1: 51.5625%
Chance to get x2: 25%
Chance to get x3: 12.5%
Chance to get x4: 6.25%
Chance to get x5: 4.6875%
Average Multiplier: 1.875

this means you get 93.75 gold per tick, which will sustain 46875 gold worth of equipment. If someone could check my math on that, I'd appreciate it. I had to redo the average win-rate because my original numbers were slightly off. I suspect they might still be slightly off, but I've had a very long day and my brain is fried.


::Edit:: asked an old friend who is a math professor, and my numbers are off. Ballpark guess its close, but its a bit more complicated than I originally thought. Perhaps an easier way of going about finding out the average multiplier is by asking a dev to check their recorded numbers. The average multiplier is going to be dependent on the number of rounds played.
So with PT >10 stones become simple too effective
:lol:

Offline Tzar

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #8 on: May 10, 2011, 09:35:58 am »
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Take a break if your losing 5-6 rounds in a row thats my advice.

ALso make sure u have a 30 or 20 k buffer to save yourself from bad luck.

Makeing gold in this mod is like winning the lottery sometimes u gain gold from x4 x5 rounds other times you just lose money thats why u gotta have a buffer.
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline zagibu

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #9 on: May 10, 2011, 09:43:27 pm »
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I can also gain a small steady plus with 37k of equipment.
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Offline Digglez

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #10 on: May 10, 2011, 10:12:05 pm »
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Its no different than EVE ONLINE.  Dont fly what you can afford to lose/repair.  I seriously dont get you people that splurge every single dime you own to buy something new.  No wonder debt is such a problem in Western Culture, every punk bitch kid sporting an unearned sense of entitlement. 

LIVE WITHIN YOUR MEANS YOU SILLY.

Scavenge heirloomed weapons from the battlefield and drop them before end of round/start of new round.
« Last Edit: May 10, 2011, 11:22:13 pm by Vargas »

Offline Rumblood

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #11 on: May 11, 2011, 05:54:57 am »
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What's in your wallet?  :wink:
"I don't think much of a man who is not wiser today than he was yesterday" – Abraham Lincoln

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Offline Torp

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #12 on: May 11, 2011, 07:55:15 am »
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The mathematics says that you can afford 25k*average multiplier

Goretooth has an average multi of 4, he can afford 100k. Peasnat has average multi of 1,8, he can afford 40k

Offline MouthnHoof

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #13 on: May 11, 2011, 04:07:20 pm »
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it is just that you make the money on a few x5 runs and slowly bleed money the rest of the time. Remember that upkeep is always at x1, but income can fluctuate from x1 to x5.

You need some pool of cash to use till you get some good rounds and patience. The higher you cost the longer you have to average on to see a balance/profit. Most players freak out when they see losses during several rounds.
« Last Edit: May 11, 2011, 04:08:59 pm by MouthnHoof »

Offline Paul

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Re: Repairs are ridiculous for someone who just got a shiny new item.
« Reply #14 on: May 11, 2011, 09:30:48 pm »
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Seawied, I think player strategy influences the effective average multiplier as well. So someone who doing sessions of 10 + x rounds until a loss(multi back to x1) will probably have a better average multiplier than someone who is playing a fixed amount of 20 rounds and then quits no matter what.