Author Topic: Block macros  (Read 3527 times)

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Offline Banok

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Block macros
« on: July 25, 2013, 06:00:03 pm »
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so recent try at crpg with controller got me thinking about macros with authotkey or whatever to have certain keys block directions.

often I find after playing other games I come back to crpg and even tho my mind is thinking block down, my hand apparently has different ideas and I misclick blocks.

so having say q button always block down for me would help immensely vs those polearm animation abusers, and also having a button to block right would mean I can fight 1handers better since moving mouse right to block means I turn and face slightly wrong way making me die.

has anyone played around with this before?

PS: this is a feature I asked for in warband beta, don't see why it would be against rules, Im sure a few people do this already.
« Last Edit: July 25, 2013, 06:16:56 pm by Banok »

Offline Miwiw

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Re: Block macros
« Reply #1 on: July 25, 2013, 06:01:44 pm »
+10
I dislike any kind of macro and wouldn't allow it. Thought we had such a discussion before.
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Offline Banok

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Re: Block macros
« Reply #2 on: July 25, 2013, 06:07:10 pm »
+1
im usually anti macro but this is simply allowing you to bind actions to different keys, it should have been coded in the game anyway.

its like using a macro to rebind nudge to something other than V
« Last Edit: July 25, 2013, 06:10:39 pm by Banok »

Offline Erasmas

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Re: Block macros
« Reply #3 on: July 25, 2013, 06:11:02 pm »
+4
I'm using macro to say "Sorry for TK :-(" If you play on EU1 or EU2, you have probably seen it. A lot. :D

EDIT:

Can someone explain to me what the block is?  :wink:
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Offline Banok

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Re: Block macros
« Reply #4 on: July 25, 2013, 06:16:21 pm »
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Yes I used to use text macros to quote Monty python when playing my old char "the black knight"  :lol:

Offline Macropus

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Re: Block macros
« Reply #5 on: July 25, 2013, 06:17:29 pm »
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I see no point in using macros for blocking.  :?

Offline Kafein

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Re: Block macros
« Reply #6 on: July 25, 2013, 06:18:27 pm »
+4
Human-triggered macros are fine as long as they do not involve timing stuff (and even that is only bad in a few minor cases). Skill in a videogame isn't about dealing with horrible controls (and I'm not saying controls in warband are bad, I would have trouble finding a game with so many moves and such a simple and intuitive control scheme).

Offline Grumpy_Nic

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Re: Block macros
« Reply #7 on: July 25, 2013, 07:15:10 pm »
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I'm using macro to say "Sorry for TK :-(" If you play on EU1 or EU2, you have probably seen it. A lot. :D

EDIT:

Can someone explain to me what the block is?  :wink:

How do you make voice command macros? I have no idea about computer stuff...

Offline dreadnok

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Re: Block macros
« Reply #8 on: July 25, 2013, 07:17:54 pm »
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That's really not manual blocking then
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Offline Erasmas

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Re: Block macros
« Reply #9 on: July 25, 2013, 07:19:11 pm »
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How do you make voice command macros? I have no idea about computer stuff...

It's not a voice command, its just an in-chat text, just as each "sorry for tk". It's a mouse function (which I have t change, BTW, cause its shape sux and forces me to grip it in a weird manned for overheads...).
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Offline Elindor

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Re: Block macros
« Reply #10 on: July 25, 2013, 07:51:09 pm »
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Although this is not auto-blocker in that it does not detect the incoming attack direction and put up the appropriate block - it DOES remove half of the difficulty of manual blocking.  The skill involved in manual blocking is determining which direction the attack will come from and putting up the appropriate block in the correct timing. 

What you are talking about gets rid of much of that.  So if it's a question of "should it be allowed or not?" I would say it should not.
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Offline Lennu

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Re: Block macros
« Reply #11 on: July 25, 2013, 07:58:45 pm »
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Then again, you only have limited amount of fingers.  It's really hard to press d AND f if you're trying to move your character around at the same time with wasd movement keys.

Offline Kafein

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Re: Block macros
« Reply #12 on: July 25, 2013, 08:00:13 pm »
+5
Although this is not auto-blocker in that it does not detect the incoming attack direction and put up the appropriate block - it DOES remove half of the difficulty of manual blocking.

No it doesn't. The mouse and the keyboard are just interfaces for you to tell the computer what you want. Moreover, blocking with 4 different key bindings would be borderline impossible as your left hand already controls your movement.

The skill involved in manual blocking is determining which direction the attack will come from and putting up the appropriate block in the correct timing. 

Exactly, and it has nothing to do with the way you make your computer understand that.

What you are talking about gets rid of much of that.  So if it's a question of "should it be allowed or not?" I would say it should not.

Refer to previous point.

Offline brockssn

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Re: Block macros
« Reply #13 on: July 25, 2013, 08:13:47 pm »
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Hmm I like this idea, what keys are you thinking about though? it would be very hard to find 4 keys easy to hit fast. I like to play at a 45 degree angle like old UO style, so I always have issues blocking up and down. This may be the fix I need.

Offline Ramza

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Re: Block macros
« Reply #14 on: July 25, 2013, 08:34:21 pm »
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Alright.
« Last Edit: July 26, 2013, 01:23:03 am by Ramza »