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Jacko, just for clarification - reviewing the map means through screenshots or opening it up in the editor and flying the camera around?I'm assuming the second.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.
The bad thing about opening in "host" is that some stuff doesn't work or glitches - like passing through ladders etc.So in ultimate reviewing should be done at local dedicated server. Though I doub't anyone would do that PS: I can probably apply.... but I think you don't need anyone in this position with low online rate.
Nah, as long as you are testing it in your actual crpg module you should be fine. I did that with my maps and they turned out to be the exact way they were in the game.Flora limit is important for fps, derp. If you put a shitton of flora in your map it will lagg like hell on some maps.
Yeah, but shouldn't fps lag just as bad if you spam a shitload of regular props? Don't think there is a limit that makes the props you place there not appear in game...