Author Topic: Current Map Cycle with Screenshots  (Read 7619 times)

0 Members and 2 Guests are viewing this topic.

Offline Jack1

  • King
  • **********
  • Renown: 1029
  • Infamy: 231
  • cRPG Player
    • View Profile
  • Game nicks: Jack1_, Abbud_Amari, The_Doc, Gottlob_Kohlman
  • IRC nick: Risen_Jack
Re: Current Map Cycle with Screenshots
« Reply #60 on: November 06, 2013, 02:48:47 am »
0
What is the rotation for the duel server?
We're all nerds here, so it doesn't really matter.

Offline Fips

  • Moderator
  • *****
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: Current Map Cycle with Screenshots
« Reply #61 on: November 06, 2013, 02:52:20 am »
0
What is the rotation for the duel server?

Ehm, it's just native_ruins, nothing else.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: Current Map Cycle with Screenshots
« Reply #62 on: November 07, 2013, 06:26:56 pm »
0
Will a map cycle for duel ever be considered? It was fun being able to duel on a variety of maps in the past.

Offline Jack1

  • King
  • **********
  • Renown: 1029
  • Infamy: 231
  • cRPG Player
    • View Profile
  • Game nicks: Jack1_, Abbud_Amari, The_Doc, Gottlob_Kohlman
  • IRC nick: Risen_Jack
Re: Current Map Cycle with Screenshots
« Reply #63 on: November 07, 2013, 06:29:57 pm »
0
Will a map cycle for duel ever be considered? It was fun being able to duel on a variety of maps in the past.

IMO there should be maps like mortal combat maps, fighting on tips of cliffs and what not. Something were you can use gravity to finish people off.
We're all nerds here, so it doesn't really matter.

Offline Fips

  • Moderator
  • *****
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: Current Map Cycle with Screenshots
« Reply #64 on: November 07, 2013, 07:28:18 pm »
0
IMO there should be maps like mortal combat maps, fighting on tips of cliffs and what not. Something were you can use gravity to finish people off.

Go ahead and make a map like this then. I'm not going to make custom maps for duels, sorry.

If you find any maps you would like to see on the duel rotation, just tell me, i can add them if you like.

Offline Jack1

  • King
  • **********
  • Renown: 1029
  • Infamy: 231
  • cRPG Player
    • View Profile
  • Game nicks: Jack1_, Abbud_Amari, The_Doc, Gottlob_Kohlman
  • IRC nick: Risen_Jack
Re: Current Map Cycle with Screenshots
« Reply #65 on: November 07, 2013, 09:23:08 pm »
0
Go ahead and make a map like this then. I'm not going to make custom maps for duels, sorry.

If you find any maps you would like to see on the duel rotation, just tell me, i can add them if you like.

I've tried messing with the map editor but I can't make anything do anything :/
We're all nerds here, so it doesn't really matter.

Offline Fips

  • Moderator
  • *****
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: Current Map Cycle with Screenshots
« Reply #66 on: November 07, 2013, 09:29:32 pm »
0
I've tried messing with the map editor but I can't make anything do anything :/

http://forum.melee.org/scene-editing/map-making-and-siege-beta-guide-submitting-and-maintaining-maps/

It's really not that hard =P

Offline Zlisch_The_Butcher

  • King
  • **********
  • Renown: 1272
  • Infamy: 971
  • cRPG Player
    • View Profile
  • Faction: Faction: Frisian Church of Mork The Goat God
  • Game nicks: Zlisch
  • IRC nick: IRC nick: Tears
Re: Current Map Cycle with Screenshots
« Reply #67 on: November 09, 2013, 07:54:07 am »
0
Go ahead and make a map like this then. I'm not going to make custom maps for duels, sorry.

If you find any maps you would like to see on the duel rotation, just tell me, i can add them if you like.
How about Chagan Arslans tournament map? Currently called Bay by the map polling system.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Gravoth_iii

  • King
  • **********
  • Renown: 1454
  • Infamy: 341
  • cRPG Player Sir White Bishop
  • \ [†] / ☼
    • View Profile
  • Faction: ▬▬ι═══════ﺤ
  • Game nicks: Byzantium_Gravoth, Prince_of_the_Land_of_Stench, Gravy, Igor_Boltsack
Re: Current Map Cycle with Screenshots
« Reply #68 on: November 10, 2013, 11:36:51 pm »
+1
Remove chasm, remove it, burn it, never speak of it again. By far the worst map ive ever played, especially with the gap that is there now.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
http://www.youtube.com/watch?v=8LW6y-kgKtA
visitors can't see pics , please register or login

Offline woody

  • Earl
  • ******
  • Renown: 407
  • Infamy: 138
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Woody, Weebo, Wreky
Re: Current Map Cycle with Screenshots
« Reply #69 on: November 23, 2013, 04:04:36 am »
+1
Cant seem to work out which map it is but its a wooden castle, it has 2 heavy gates at the front and a back door wall with a door to bust through then a ladder that extends inside the fortress so defense will stand on it to prevent it being raised.

Either shorten the ladder, remove the map or make defender standing on ladder kick/bannable.

Preferably remove it its an awful map, if the ladder works real easy for attack, ability for defense to stand on it may be balance attempt?

Offline Elio

  • Marshall
  • ********
  • Renown: 737
  • Infamy: 20
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • The treeee!
    • View Profile
    • Calradia's Maps Explorer
  • Game nicks: Elio
Re: Current Map Cycle with Screenshots
« Reply #70 on: June 13, 2014, 12:50:52 pm »
0
There is a broken markup for Canyon by the Ridge into Battle EU/NA 1 :

Code: [Select]
[spoiler][img]http://i.imgur.com/m6llfnC.jp[/img]g[/spoiler]

Offline HappyPhantom

  • Earl
  • ******
  • Renown: 440
  • Infamy: 74
  • cRPG Player
  • Pew pew, your face!
    • View Profile
  • Faction: Dracul, Always Take the Shot.
  • Game nicks: HappyPhantom, Marys of the Sea, Ancient of Mu Mu.
Re: Current Map Cycle with Screenshots
« Reply #71 on: June 21, 2014, 06:03:19 am »
+1
For the love of all gods you hold dear, please remove Al-Khal from rotation. It has bugged spawns and ladders, and kills the siege server (as if not dead enough) every time. Thankyou.
"Darklands" - The greatest game you never played: now on Steam http://store.steampowered.com/app/327930 | http://www.darklands.net/index.shtml
visitors can't see pics , please register or login

Offline Pillage

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
  • Crooked swords I tell you!
    • View Profile
  • Game nicks: Valsgard_Pillage, Thellius_von_Krems
Re: Current Map Cycle with Screenshots
« Reply #72 on: June 27, 2014, 08:44:07 pm »
0
For the love of all gods you hold dear, please remove Al-Khal from rotation. It has bugged spawns and ladders, and kills the siege server (as if not dead enough) every time. Thankyou.

+1

Offline Viriathus

  • Count
  • *****
  • Renown: 273
  • Infamy: 23
  • cRPG Player
  • !TI SLLIW DOG
    • View Profile
  • Faction: Crusader_Alliance
  • Game nicks: Templar_Viriathus
Re: Current Map Cycle with Screenshots
« Reply #73 on: July 25, 2014, 02:02:45 pm »
0
There are lot of maps that are ruining EU2 right now, even EU1 has some shitty maps... lets remove most of them, please