Author Topic: Trigger delay in melee and ranged weapons since patch?  (Read 1046 times)

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Offline Keshian

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Trigger delay in melee and ranged weapons since patch?
« on: January 07, 2011, 08:05:21 am »
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Has anyone else been experiencing a trigger delay or faulty trigger where you release action key and it doesnt swing/shoot or its  ahalf-second delay?  I have talked with several other people that have been having this problem with the new animations.  Any suggestions for fixes or is this a faulty new mechanism inherent in all the new combat animations that we just have to live with?
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Offline Helrekkr

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Re: Trigger delay in melee and ranged weapons since patch?
« Reply #1 on: January 07, 2011, 08:11:00 am »
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I've always had this with my sniper(siege) xbow. :(

Offline Keshian

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Re: Trigger delay in melee and ranged weapons since patch?
« Reply #2 on: January 07, 2011, 05:21:19 pm »
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Bump
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Offline Vexus

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Re: Trigger delay in melee and ranged weapons since patch?
« Reply #3 on: January 07, 2011, 05:35:46 pm »
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http://forum.c-rpg.net/index.php/topic,546.0.html

I made a thread in the bug section it's happening to me too it's kinda annoying since it's hard to manual block,ecc when the animation gets delayed.

Offline Subb

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Re: Trigger delay in melee and ranged weapons since patch?
« Reply #4 on: January 07, 2011, 07:11:56 pm »
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My sniper / siege xbow has had a lag between trigger and arrow firing since before v.2.00, it's annoying as hell.

Offline StanleyPain

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Re: Trigger delay in melee and ranged weapons since patch?
« Reply #5 on: January 07, 2011, 07:31:08 pm »
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Def. noticed a delay between max aim and arrow release. Pretty sure that's intended. Not quite sure I'm seeing it for melee weapon though, you can still spam those fuckers hard.