Author Topic: Rasinari - DTV Map (Needs Server Testing)  (Read 551 times)

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Offline MountedRhader

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Rasinari - DTV Map (Needs Server Testing)
« on: July 01, 2013, 03:31:03 pm »
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Rasinari


First and foremost I will say that this DTV map is not a Fantasy map in any sense. It is a serious DTV map just like the others. It must be tested, however, to ensure that everything clicks and that you have the correct file and correct text. The .sco file is under a third of 600kb (~270kb), so download time will go faster upon first download. I have constructed it in the native scene editor, editing the 'Ruined Fort' map (multi_scene_3 I believe?).


The map is finished and uploaded in a package to mediafire, here: http://www.mediafire.com/?eoxmrvbc777v5gs. The file, and text within the terrain info document provided is not named Rasinari, as I figured if I changed it incorrectly it would be permanently invalid. It must be renamed, I believe, to keep it from overwriting the original Multi_scene_3. The screenshots are also provided, and I will post them here as well for your viewing pleasure.

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Questions/Comments?

Offline Fips

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Re: Rasinari - DTV Map (Needs Server Testing)
« Reply #1 on: July 01, 2013, 06:00:38 pm »
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From what i see on the screenshots you definitely need to smooth up your ground textures. Also, those rocky textures look completely out of place. Like you just clicked randomly all over the place without thinking about it =P

I'll take a closer look once i can use my mapping module again.

Offline MountedRhader

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Re: Rasinari - DTV Map (Needs Server Testing)
« Reply #2 on: July 01, 2013, 07:34:44 pm »
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No, you're right. Coming back to this a day later, I see that the ground looks like Sh!t.


It will be updated shortly.

Offline Viriathus

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Re: Rasinari - DTV Map (Needs Server Testing)
« Reply #3 on: July 01, 2013, 09:31:08 pm »
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Looks good, i like the 2 toned texture dirt path. As fips said that stone is out of place and too sharp, if your doing enemys coming from low grassy hills, like brave heart or something, dont do stone.
Make sure all objects are touching the ground properly, from the player POV.

I will add this map and give you my feedback, good to see people making maps.