Author Topic: 0.3.0.1  (Read 36539 times)

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Offline Algarn

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Re: 0.3.0.1
« Reply #60 on: June 29, 2013, 12:59:19 pm »
0
Rus bow is useless if we compare to bow , less PD , more speed , cheaper , etc ...

Offline Panos

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Re: 0.3.0.1
« Reply #61 on: June 29, 2013, 12:59:31 pm »
-4
Why not both? Anyway what happened to having a group of item balancers rather than 1 dev who hardly plays and has an obvious bias judging from his post history?

Dude, I`m with you, I believe that Paul AND Tydeus are the most useless  devs, they changed the polearm animations, and yet they didnt touch the lolstab.

But, I really need to spend some time in game before I start pointing fingers.
« Last Edit: June 29, 2013, 01:09:17 pm by Panos »
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Offline Panos

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Re: 0.3.0.1
« Reply #62 on: June 29, 2013, 01:03:12 pm »
0
Whats the point of adding a shove to the polearms, if I have to hug the enemy to actually work.




Buff the reach.
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Offline Paul

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Re: 0.3.0.1
« Reply #63 on: June 29, 2013, 01:03:23 pm »
+7
I didn't change anything. I just uploaded stuff. Tydeus BUFFED the polearm left-to-right swing with removing some frames from the beginning of the anim. But keep complaining. The retardation is staggering.

Offline BranStark

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Re: 0.3.0.1
« Reply #64 on: June 29, 2013, 01:03:29 pm »
0
Dude, I`m with you, I believe that Paul is the most useless, dev, he changed the polearm animations, and yet he didnt touch the lolstab.

But, I really need to spend some time in game before I start pointing fingers.

What even changed with polearm animations?

Offline Tydeus

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Re: 0.3.0.1
« Reply #65 on: June 29, 2013, 01:03:55 pm »
+5
hang on a sec: am i the only one who think this isn't a good patch?

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That is my fault, should be 28 damage, not 30, needs 1 less accuracy as well.

Dude, I`m with you, I believe that Paul is the most useless, dev, he changed the polearm animations, and yet he didnt touch the lolstab.

But, I really need to spend some time in game before I start pointing fingers.
You should also learn who to point fingers at.
chadz> i wouldnt mind seeing some penis on my character

Offline juv95hrn

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Re: 0.3.0.1
« Reply #66 on: June 29, 2013, 01:04:12 pm »
0
I don't quite get this.

Light and normal lance has more damage than heavy lance. Heavy lance is longer. Is this WAD or is the low damage of the heavy Lance a mistake?

Offline polkafranzi

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Re: 0.3.0.1
« Reply #67 on: June 29, 2013, 01:05:50 pm »
0
I don't quite get this.

Light and normal lance has more damage than heavy glance. Heavy glance is longer. Is this WAD or is the low damage of the heavy Glance a mistake?
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Offline Torben

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Re: 0.3.0.1
« Reply #68 on: June 29, 2013, 01:06:54 pm »
+11
to all the QQers:  youve been around for a million patches now,  and still you dont wait for the patch to settle in and be fine tuned haha


I don't quite get this.

Light and normal lance has more damage than heavy lance. Heavy lance is longer. Is this WAD or is the low damage of the heavy Lance a mistake?

its meant to be like that,  unfortunately :/
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Offline Grumbs

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Re: 0.3.0.1
« Reply #69 on: June 29, 2013, 01:08:02 pm »
-5
I didn't change anything. I just uploaded stuff. Tydeus BUFFED the polearm left-to-right swing with removing some frames from the beginning of the anim. But keep complaining. The retardation is staggering.

So you have 2 useless biassed devs. Same guy practically anyway
If you have ranged troubles use this:

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Offline Haboe

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Re: 0.3.0.1
« Reply #70 on: June 29, 2013, 01:09:05 pm »
0
I don't quite get this.

Light and normal lance has more damage than heavy lance. Heavy lance is longer. Is this WAD or is the low damage of the heavy Lance a mistake?

Heavy lance is longer, and easier to hit with due to lower speed (imo) so it might be intentional. Though, i think 24 damage is a tad low.
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Offline megaN

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Re: 0.3.0.1
« Reply #71 on: June 29, 2013, 01:10:29 pm »
0
And while you are opping archery you should make arrows weight less maybe 7 or 5 ? ha

Offline //saxon

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Re: 0.3.0.1
« Reply #72 on: June 29, 2013, 01:13:43 pm »
+1
shield bash
nudge on free hand
nudge on 2h
polearm defensive strike
shield attack strikes

The new evolution of fighting is here!
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Offline Haboe

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Re: 0.3.0.1
« Reply #73 on: June 29, 2013, 01:13:59 pm »
+5
"whining bitching about devs not caring about crpg, all focussed on new game, At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square."

"new patch, whining bitching about devs being biased because they don't do what you wanted, newly made animation isn't perfect so the dev is shit, pointed finger at the wrong one "ok then they are both shit", and that all in less then 2 hours after the patch....

You haven't even seen what effect it will have on the long term and you send a shitstorm to the devs already... Respect for the devs putting up with this crap and yet be motivated to work on the mod  :wink:
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Offline Torben

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Re: 0.3.0.1
« Reply #74 on: June 29, 2013, 01:14:24 pm »
0
it might be intentional

hasnt it been like this for the last 2 patches now?  why shouldnt it be intentional?  anyway,  it being slower and easier to hit with is just another sign for being a noob weapon, cause it prohibits higher level attacking possibilities.

unnerf HL :(
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