I want to know your reasons for not supporting chadz in his future endeavors. I'll start:
While donation phase was still active, I couldn't "pledge" because there was no way to do it. Had to ask someone else do it for me.
Yours?
1. Had no money
2. They said it would have a really high skill ceiling, which means that unemployed nerds would kick my ass whenever I connect to the servers -> wouldn't play it myself
3. Said they'd stick to battle mode -> endless problems with class balance
4. Made changes like the first running speed nerf for archer (where you could respec to 13 PD without backhits), making pikes unable to block, riders taking damage while bumping, etc. which were so bad that they got reverted immediately. Made game design decisions like upkeep (especially followed by marketplace
) and multiplier, which should have been reverted immediately, but are still overdue -> have no faith they will make a good, balanced and thought through game.
5. Bad PR-work, unwilling to grant free respecs or heirloom reassignments after major changes -> won't have the "hearts" of the community
While technically being incredibly skilled, considering all the changes they made with the help of WSE (friendly horsebumps, etc.), and a few good game balance decisions (after all the class balance is quite there), together with really bright game design moments like commander battle, conquest siege, DTV or the ingenious rageball, it's quite impressive what they achieved. They literally robbed quite a few players of their youth, made them sit in front of the screen for hours instead of getting some puss and losing virginity, which is not nothing. But there is so much more to making a successfull indie-game, that I think they will never succeed. I mean, they were never able to even treat their community with respect, which is really bad for an indie-developer.