Author Topic: Dark Souls II  (Read 89466 times)

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Offline Angry_Bag

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Re: Dark Souls II
« Reply #210 on: April 01, 2014, 08:12:12 pm »
0
One thing that rly annoys me is that weapons like Rapiers and other thrusting weapons (mostly rapiers) dont always hit like when attacking while your enemy is moving just a little bit and after doing a roll then attacking you always hit where the target was not where he is, like in dark souls :/ this makes some dex build with focus on rapiers and spears/lances useless...... also katanas stab is ghostly as ever

still you can do well with these weapons just that they dont always hit
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #211 on: April 01, 2014, 08:48:32 pm »
+1
roll attacks dont track people, it sucks.. as long as they move sideways its always going to hit where they were, so its junk.
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Offline Angry_Bag

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Re: Dark Souls II
« Reply #212 on: April 01, 2014, 08:56:23 pm »
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 the way to win is: Greatsword, Buff, and R1



the only way i win with a greataxe now is if i do roll and it does a almost 360 hit so i can start hitting them. Also halberds/greathammer spin attacks are to op, it spins 3 times and if you are to close you can do 1-2 rolls and beg to not be hit while getting up :/ after doing pvp for about 130+ hours i kinda like dark souls pvp better as of now
« Last Edit: April 01, 2014, 08:59:40 pm by Angry_Bag »
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Offline Vibe

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Re: Dark Souls II
« Reply #213 on: April 01, 2014, 09:07:00 pm »
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roll attacks dont track people, it sucks.. as long as they move sideways its always going to hit where they were, so its junk.

I saw that in a video... some guy used stab with a piercing sword while the guy dodged with roll and took damage when his roll ended, even though the stab completely missed...

Offline Gravoth_iii

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Re: Dark Souls II
« Reply #214 on: April 01, 2014, 09:17:18 pm »
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Well thats just lag, doesnt happen too often for me.

On the halberd spinning move, its shit. Predictable as fuck and the down time after using it is like 2 or 3 seconds, easy backstab or just stunlock.
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Offline Armpit_Sweat

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Re: Dark Souls II
« Reply #215 on: April 03, 2014, 06:51:37 pm »
+4
just killed a plated-2h-turtle-guy with a poison infused kitchen spoon, while being naked :D he must be uninstalling right now.

was a fair duel too, right after i initially back-stabbed him with a spoon :D He was in a usual, for shield users, perma-blocking mode, and i made enough poison build-up - so he went from 80% health to 20% in few seconds :) he backpaddled for while, but i was naked, so no chance to use a flask. When health dropped to a few points, he just put his shield down, and i finished him off :D oh my, must be so much rage... i know i would!
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #216 on: April 03, 2014, 07:12:29 pm »
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Lol, shield hugging generally only works again'st heavy weapons, small weapons tend to have bleed and some aux effect. But poison and toxic really hurts a lot more in DKs2 :|
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #217 on: April 06, 2014, 07:42:46 pm »
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Have to say PvP is far less enjoyable here, so many mages and buff whores its not even funny. Good job taking out the good mechanics with buffs and stuff from Dks1 and just wreking it.
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #218 on: April 06, 2014, 10:04:59 pm »
+1
Things may still change in patches. Just get the magic barrier and elementals are just garbage.

But yeah there is some crazy shit going on especially with the spices.

« Last Edit: April 06, 2014, 10:12:46 pm by Gravoth_iii »
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
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Offline Tor!

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Re: Dark Souls II
« Reply #219 on: April 06, 2014, 10:22:27 pm »
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The biggest fail was deciding 150 was an OK pvp level. You can have a build that can do anything at that level.

PvP level went up by 5-10 from Demons Souls, at DS1 it was 120, now 150? Sounds like 125 would be more fitting  :P

Hopefully PC community wont settle on 150.
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #220 on: April 06, 2014, 10:34:47 pm »
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It's increasing all the time, people want to have everything maxed, 50end and vig and then damage on top. Its silly.
Paprika: ...the Internet and dreams are similar. They're areas where the repressed conscious mind escapes.
http://www.youtube.com/watch?v=4VXQSs1Qfcc
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #221 on: April 07, 2014, 12:15:40 am »
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In the PVE stage I'm at the Demon Song (frog lady) and Im currently Sl 122, but I feel like I want to level up a lot more.
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Offline Angry_Bag

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Re: Dark Souls II
« Reply #222 on: April 07, 2014, 04:37:41 pm »
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i always see myself being done with my build at SL 136-37  just went up to 144 on my str just to get 50 vig
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #223 on: April 08, 2014, 06:12:11 pm »
+2
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Offline Leshma

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Re: Dark Souls II
« Reply #224 on: April 08, 2014, 07:28:37 pm »
+2
Such difference...

Even chadz can make better graphics.