Author Topic: Dark Souls II  (Read 89679 times)

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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #1230 on: June 04, 2014, 10:15:13 pm »
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That is very unlike Fromsoft to do such a thing, and you have to buy each episode? C'mon ...
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Offline Nightmare798

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Re: Dark Souls II
« Reply #1231 on: June 04, 2014, 10:33:38 pm »
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Got a +10 fire longsword, the one you find at the start of the game  :oops:

Haven't really used any other weapon. Got lost though, trying to find my way around. Just killed the boss in the gutter, gotta find out where to go next.

You got through gutter? Well, that is a good start...
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #1232 on: June 04, 2014, 10:44:03 pm »
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unrelated to my last post

http://www.gamespot.com/articles/dark-souls-2-dlc-coming-this-summer-as-a-trilogy/1100-6420091/

there is a trailer for the first one

Cant say its a surprise they are going to start milking the series, i dont mind getting some more content though. Hopefully they will be reasonable with the prices..
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Offline SixThumbs

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Re: Dark Souls II
« Reply #1233 on: June 04, 2014, 10:44:37 pm »
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Now I understand why people buy the same game over and over again in slightly different iterations...

It's like, I'm rationalizing to myself that this trilogy thing is a money-milking scheme; but just the correct brain-button was pushed that I want to buy it and I don't even know what it is yet.

To be honest though even after all the hours I spent on the game I left feeling more or less vapid from the experience. Apart from the Ruin Sentinels, the Rotten, the Looking Glass Knight, and Smelter Demon (pretty much the standard 'oh so difficult' bosses) I had little to no issue with any of the others. Also, the only reason I had any trouble with those is because they had the capability to one shot me.
And how!

Offline Patoson

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Re: Dark Souls II
« Reply #1234 on: June 04, 2014, 11:09:24 pm »
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I think fire weapon scales with INT and FAITH, ie which is lower.
That's for dark imbuing. Fire scales almost the same with INT or FTH.

Offline FRANK_THE_TANK

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Re: Dark Souls II
« Reply #1235 on: June 05, 2014, 12:37:17 am »
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I didn't use a mule. I got one no bon fire myself but I died as a summon and didn't get the no death ring ffs.

Some dude dumped both ring after I summoned him. And as far as the rest of my shit I just grinded it. Something like 20 +10 sets of armour including Havel, Kings and Llyewn and god knows how many weapons.

And 3 +10 rebel shields covering Dark, lightning and magic, +10 drake shield with 97% fire, +10 roseblume shield with 100% poison resist blah blah blah we could pass it down to like a lvl 25 toon and lol all the way to the bank.
« Last Edit: June 05, 2014, 12:40:33 am by FRANK_THE_TANK »
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Offline IR_Kuoin

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Re: Dark Souls II
« Reply #1236 on: June 05, 2014, 12:42:14 am »
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Hehe ok no mule then. But the way you are grinding now you could turn into the cRPG supplier for mule saves :D
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Offline Banok

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Re: Dark Souls II
« Reply #1237 on: June 05, 2014, 02:24:27 am »
+1
made a video, tell me what you think


Pvp video soon

edit:

« Last Edit: June 05, 2014, 05:53:21 am by Banok »

Offline Vibe

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Re: Dark Souls II
« Reply #1238 on: June 05, 2014, 08:26:08 am »
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Quote
Original Text: http://info.darksouls.jp/other/pc/information_detail/2014-06-04-01.html

Please note that this is v1.05 for consoles and v1.03 for Windows PC

    Fixes:

    Glitch involving being able to move at high speeds (Binoboosting)

    Glitch involving being able to walk on air (Parrywalking)

    Date of release: Pending official release

To avoid confusion: this is an actual PATCH, not a calibration. It is also possible that this is just a partial list of fixes for the imminent patch.

It might not be everything but I was hoping for more :(

Offline IR_Kuoin

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Re: Dark Souls II
« Reply #1239 on: June 05, 2014, 09:06:14 am »
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I remember invading someone in the Laura Belltower and after a 3 min-ish fight he ended up glitching on the stairs. He was walking on an invisible stair behind the actual one, no idea how he ended up there mid-fight.
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Offline Rhaelys

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Re: Dark Souls II
« Reply #1240 on: June 05, 2014, 09:06:18 am »
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It might not be everything but I was hoping for more :(

It's a step in the right direction, at least.
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Offline Vibe

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Re: Dark Souls II
« Reply #1241 on: June 05, 2014, 09:19:44 am »
+5
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Offline Banok

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Re: Dark Souls II
« Reply #1242 on: June 05, 2014, 04:02:50 pm »
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well you definitely fight people NG+ from NG in arena. just got instagibed by dual wielded grand lance guy, pretty sure he had 600 stamina too

Offline SirCymro_Crusader

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Re: Dark Souls II
« Reply #1243 on: June 05, 2014, 04:13:27 pm »
+1
So just finished it for the first time. The last 2 bosses were weak!

The throne defender and protector(??) were easily burst down with pyro, as was the Queeny. Never killed the King, not sure if I was meant to or what. Thoroughly enjoyed it, now for NG+!

Offline Joseph Porta

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Re: Dark Souls II
« Reply #1244 on: June 05, 2014, 04:16:52 pm »
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Hmm.. I am interested in this archery. What is important for an Archer build?
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