Author Topic: Dark Souls II  (Read 89375 times)

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Offline Joseph Porta

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Re: Dark Souls II
« Reply #600 on: May 10, 2014, 11:27:14 am »
+1
Lol I like that idea of early old whip :D

I mainly use it in certain situation for example the hollow soldier spearmen are a serious pain to kill if theyre with 2 of them. Its an awesome weapon and mighty sexy aswell  8-) plus I feel all Dom! "Kneel, subs!
I loot corpses of their golden teeth.
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Offline Vibe

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Re: Dark Souls II
« Reply #601 on: May 10, 2014, 12:20:54 pm »
+3
Reminding everyone who plays Dark Souls 2 that we have a Steam group for it and we regularly discuss stuff in the group chat, so join it when you're playing.

Offline Tor!

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Re: Dark Souls II
« Reply #602 on: May 10, 2014, 12:33:35 pm »
+1
Reminding everyone who plays Dark Souls 2 that we have a Steam group for it and we regularly discuss stuff in the group chat, so join it when you're playing.

Adding link for great glory http://steamcommunity.com/groups/Darksouls2crpg
[00:53] <xant> i used to play on eu_1
[00:53] <xant> then i took an arrow to the knee

Offline SixThumbs

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Re: Dark Souls II
« Reply #603 on: May 10, 2014, 02:21:12 pm »
+1
I had such trouble with titanite bugs this time around, especially with the bastard sword which mainly does horizontal attacks except when 1-handed. I get one hit on the bugger that leaves it with a sliver of health and then I can't hit it again before it fades away or suicides.

(click to show/hide)
And how!

Offline Vibe

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Re: Dark Souls II
« Reply #604 on: May 10, 2014, 06:06:13 pm »
+1

Offline Nightmare798

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Re: Dark Souls II
« Reply #605 on: May 10, 2014, 07:33:54 pm »
-1
Level 94

Currently in gutter.

My interest in this game begins to fall. So much cheap stuff lately it is getting boring. The game could use some kind of story presentation, because atm it is grind, get killed fall off the ledge losing several tens of thousands of souls without any sense of direction. And the curse mechanic is truly outrageous.

At the moment I am unsure what is the point in continuing to play...

To grind more? No point.. To get new gear? There seems to be very little difference in how much damage you receive when wearing heavy or light armor. To uncover story? What story?
Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.

Offline Gravoth_iii

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Re: Dark Souls II
« Reply #606 on: May 10, 2014, 07:37:36 pm »
0
Level 94

Currently in gutter.

My interest in this game begins to fall. So much cheap stuff lately it is getting boring. The game could use some kind of story presentation, because atm it is grind, get killed fall off the ledge losing several tens of thousands of souls without any sense of direction. And the curse mechanic is truly outrageous.

At the moment I am unsure what is the point in continuing to play...

To grind more? No point.. To get new gear? There seems to be very little difference in how much damage you receive when wearing heavy or light armor. To uncover story? What story?

To progress, to win.
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Offline Nightmare798

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Re: Dark Souls II
« Reply #607 on: May 10, 2014, 07:49:19 pm »
0
To progress, to win.

I am not a fan of bragging rights, and never were.
Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.

Offline IR_Kuoin

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Re: Dark Souls II
« Reply #608 on: May 10, 2014, 08:20:44 pm »
0
To grind more? No point.. To get new gear? There seems to be very little difference in how much damage you receive when wearing heavy or light armor. To uncover story? What story?

You will quickly notice what kind of damage you will take while wearing heavy or light armor, even if the difference is not that big at first but I personally have survived so many times because I was wearing heavier armor or ring of steel protection.
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Offline Gravoth_iii

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Re: Dark Souls II
« Reply #609 on: May 10, 2014, 08:36:59 pm »
0
If you dont enjoy the game and need story to keep you going then you might aswell just quit. Sounds like you are dying a lot, try changing your approach like getting a shield / a bigger shield, or just play more defensive, dont rush.
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Offline Kafein

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Re: Dark Souls II
« Reply #610 on: May 10, 2014, 08:39:24 pm »
0
As a magic user I never feel I needed any kind of armor in PvE. When I die I usually would have died regardless.

Offline Vibe

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Re: Dark Souls II
« Reply #611 on: May 10, 2014, 08:47:12 pm »
+1
As a magic user I never feel I needed any kind of armor in PvE. When I die I usually would have died regardless.

that's because magic, ranged or summons literally DESTROY the difficulty of this game, I now regret doing some bosses with summons ;_; but I'm gonna do them all solo on the next char, so it's fine.

Offline Kafein

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Re: Dark Souls II
« Reply #612 on: May 10, 2014, 08:50:59 pm »
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that's because magic, ranged or summons literally DESTROY the difficulty of this game, I now regret doing some bosses with summons ;_; but I'm gonna do them all solo on the next char, so it's fine.

To be honest I completed DS and DkS offline both with melee builds + utility miracles and that was brutal enough.

Offline Vibe

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Re: Dark Souls II
« Reply #613 on: May 10, 2014, 08:56:21 pm »
0
To be honest I completed DS and DkS offline both with melee builds + utility miracles and that was brutal enough.

yeah no judgement, i'm just saying, I completed some parts by using only bow and it was just too easy (mobs only follow you so far), the dragon aerie area was too ez with bows, and I kind of felt bad for doing that :D

Offline Nightmare798

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Re: Dark Souls II
« Reply #614 on: May 10, 2014, 09:38:39 pm »
0
If you dont enjoy the game and need story to keep you going then you might aswell just quit. Sounds like you are dying a lot, try changing your approach like getting a shield / a bigger shield, or just play more defensive, dont rush.

I am not dying that much. It is more like I am bored with the repetitiveness of the game. It is like playing an mmo offline. And honestly 2 guys 4 times taller than me swinging giant polehammers around like madmen with me not even having a chance to approach feels kinda cheap. I am yet to see a human sized boss, outside invasions.

Also, Story would not be needed if the gameplay was fun, but it isnt. It is a constant fight for survival with AI throwing cheapest stuff they can against you.

And I still dont understand what makes combat so awesome. I mean, most enemies dont even block! This game is based around inverted combat mechanics of typical action games, where instead of you mashing buttons like madman, enemies are those on constant offensive while you are trying to capitalize on their mistakes.

Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.