report should prevent people from doing intentional team hits, and we all agree that more or less it succeed in this; but does this report really prevent people from team hits? what i'm trying to say is does it really prevent people from playing in their aggressive way, shooting randomly into the fight, etc? maybe 5 reports is too much to get kicked, maybe the limit should be 3 i dunno but anyway i believe this system as it is now doesn't work properly. it's really frustrating (i know it may seem childish but it makes a difference believe me) when you get shot by someone that doesn't even say sorry, doesn't care because he's sure he won't get kicked for teamhitting a couple of times, while i'm sure i'll die if i get stun for 3 sec by a friendly arrow (same goes for melee ofc).
my solution as far as i know isn't well seen by most of people (i'd put reflex damage) so i'd like you guys to let me know if you agree or not or you have other options or whatever
exactly why team hit reporting should be "Press Ctrl+M To Forgive" rather than "Pess Ctrl+M to Report", as it is now.
Anyone making 5+ unforgiven teamhits in a --30 minute-- period, (aka max of 7 lives), really needs to be kicked from the server a few times, so that they can learn what is basically just manners ... stop hitting their team mates in the back because they don't know how to control their attacks.
I have a feeling that once these kill-hungry team-hitters have been kicked for what is basically just their lack of consideration, a few times, then they will make an active attempt to reduce their team-hits.
Also, I would imagine that people who team-hit would be more inclined to say "sorry" if the person they team-hit had the power to forgive them rather than to report them.
thanks, Corsair