-->
arrow in the head ?
-->
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Visit the cRPG ModDB Page!
Rate and Review!
Home
Chat
Help
Search
Login
Register
cRPG
»
cRPG
»
cRPG Technical problems
»
arrow in the head ?
Print
Pages: [
1
]
Author
Topic: arrow in the head ? (Read 603 times)
0 Members and 1 Guest are viewing this topic.
VeritasQ
Knight
Renown: 44
Infamy: 17
arrow in the head ?
«
on:
June 15, 2013, 12:58:28 am »
+2
visitors can't see pics , please
register
or
login
Am i hallucinating or what ? Cuz its 1 a.m.
Logged
Macropus
King
Renown: 1668
Infamy: 296
Game nicks: Macropus
Re: arrow in the head ?
«
Reply #1 on:
June 15, 2013, 08:15:10 am »
0
Hehe, must be a new featute. Like if you equip an arrow in your head you become immune to further headshots.
Logged
VeritasQ
Knight
Renown: 44
Infamy: 17
Re: arrow in the head ?
«
Reply #2 on:
June 15, 2013, 11:12:19 am »
+1
Then i suppose to feel like this
visitors can't see pics , please
register
or
login
Logged
Nyu
Baron
Renown: 111
Infamy: 11
Game nicks: Nyu_the_Bro, Zausell and maaaaany more :D
Re: arrow in the head ?
«
Reply #3 on:
June 15, 2013, 11:45:59 am »
0
It enables headbutts with pierce damage to stop horses.
Logged
Print
Pages: [
1
]
cRPG
»
cRPG
»
cRPG Technical problems
»
arrow in the head ?
\n\t\t\t\t\t\t\t\t\t
<' + '/div>\n\t\t\t\t\t\t\t\t\t
%body%<' + '/textarea>
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t\t
\n\t\t\t\t\t\t\t\t\t<' + '/div>\n\t\t\t\t\t\t\t\t<' + '/div>', sTemplateSubjectEdit: '
', sTemplateBodyNormal: '%body%', sTemplateSubjectNormal: '
%subject%<' + '/a>', sTemplateTopSubject: 'Topic: %subject% (Read 603 times)', sErrorBorderStyle: '1px solid red' }); aJumpTo[aJumpTo.length] = new JumpTo({ sContainerId: "display_jump_to", sJumpToTemplate: "
Jump to:<" + "/label> %dropdown_list%", iCurBoardId: 9, iCurBoardChildLevel: 0, sCurBoardName: "cRPG Technical problems", sBoardChildLevelIndicator: "==", sBoardPrefix: "=> ", sCatSeparator: "-----------------------------", sCatPrefix: "", sGoButtonLabel: "go" }); aIconLists[aIconLists.length] = new IconList({ sBackReference: "aIconLists[" + aIconLists.length + "]", sIconIdPrefix: "msg_icon_", sScriptUrl: smf_scripturl, bShowModify: true, iBoardId: 9, iTopicId: 50608, sSessionId: "66ecfd8380e68770ca115073d0f3f57f", sSessionVar: "f070f5d4c", sLabelIconList: "Message Icon", sBoxBackground: "transparent", sBoxBackgroundHover: "#ffffff", iBoxBorderWidthHover: 1, sBoxBorderColorHover: "#adadad" , sContainerBackground: "#ffffff", sContainerBorder: "1px solid #adadad", sItemBorder: "1px solid #ffffff", sItemBorderHover: "1px dotted gray", sItemBackground: "transparent", sItemBackgroundHover: "#e0e0f0" }); } var oVotePost = new PostVoting({ sSessionVar: "f070f5d4c", sSessionId: "66ecfd8380e68770ca115073d0f3f57f", iBoard: 9, iTopic: 50608, sButtonSet: "_3", sVoteDownAlt: "Vote Down", sVoteUpAlt: "Vote Up", sVotedDownAlt: "Voted down.", sVotedUpAlt: "Voted up.", sVotedDown: "You have voted this post down. Click to un-vote.", sToVoteDown: "Click to vote this post down.", sVotedUp: "You have voted this post up. Click to un-vote.", sToVoteUp: "Click to vote this post up.", sNoVoters: "No one has voted.", sScriptUrl: "https://forum.c-rpg.net/index.php", sImagesUrl: "http://forum.c-rpg.net/Themes/actualism_202/images" }); // ]]>-->