Author Topic: Is there any specific reason the heavy throwing axes were nerfed?  (Read 1048 times)

0 Members and 1 Guest are viewing this topic.

Offline Carac

  • Baron
  • ****
  • Renown: 144
  • Infamy: 137
  • cRPG Player
    • View Profile
  • Faction: Ravens of Valhalla
  • Game nicks: Raven_Carac
By nerfed I mean 2 to a stack instead of 3. I just don't see the point to it
best shitstain NA

Offline skkk

  • Noble
  • **
  • Renown: 18
  • Infamy: 18
  • cRPG Player
    • View Profile
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #1 on: June 15, 2013, 06:10:34 am »
0
i wanna know why too!!!
it's make no sense for heavy throwing axe nerf.
Maybe devs should give it 60c throwing damage compare to throwing lancer 60p(ammo 2:1 , damage 60c : 60p. it make senses)
and buff it 65 length. Make HTA a not bad melee and throwing weapon.

Offline Carac

  • Baron
  • ****
  • Renown: 144
  • Infamy: 137
  • cRPG Player
    • View Profile
  • Faction: Ravens of Valhalla
  • Game nicks: Raven_Carac
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #2 on: June 15, 2013, 06:25:12 am »
0
yep just dumb
best shitstain NA

Offline Corsair831

  • King
  • **********
  • Renown: 1168
  • Infamy: 616
  • cRPG Player
    • View Profile
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #3 on: June 15, 2013, 06:13:51 pm »
+4
i think they increased the damage of the axes as well as the slots nerf ... i believe they were trying to balance the 3 throwing axes, they increased the number of franciscas as well ...

before the change there was no point whatsoever in taking franciscas or regular throwing axes
I 10/10'd cRPG on moddb.com!

Do your bit for our community and write a 10/10 review for cRPG on http://www.moddb.com/mods/crpg !

Offline Paul

  • Developer
  • ******
  • Renown: 1879
  • Infamy: 442
  • cRPG Player A Gentleman and a Scholar
  • ball bounce boss
    • View Profile
  • IRC nick: Urist
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #4 on: June 15, 2013, 10:38:54 pm »
-1
Celebrate diversity.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #5 on: June 16, 2013, 12:03:26 am »
+1
Celebrate diversity.

I use one slot of these babies as a replacement for my 1h weapon. If we forget about the skill cost for a moment, being able to throw the first one almost outweights their melee stats that are certainly impressive for a throwing weapon but clearly not good compared to true 1h. Please keep this weird niche.

Offline WITCHCRAFT

  • Highborn
  • King
  • **********
  • Renown: 2174
  • Infamy: 227
  • cRPG Player Madam Black Queen
  • get hexed
    • View Profile
  • Game nicks: WITCHCRAFT, A_Hot_Elf_Princess, Yurnero_of_the_High_Plains, and secret alts
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #6 on: June 16, 2013, 09:41:19 am »
0
i think they increased the damage of the axes as well as the slots nerf ... i believe they were trying to balance the 3 throwing axes, they increased the number of franciscas as well ...

before the change there was no point whatsoever in taking franciscas or regular throwing axes

Before this patch, no one ever took franciscas or regular throwing axes unless they didn't have 4 PT yet. Francisca is still much worse than war darts IMO, but throwing axe and javelins seem on par now. The throwing axes have a better alt mode, but javelins have faster missile speed and do pierce damage.

Heavy throwing axe still has the best alt mode of any throwing weapon. I'd take them over throwing lances if it was melee only.
visitors can't see pics , please register or login


irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #7 on: June 16, 2013, 11:57:00 am »
+1
Before this patch, no one ever took franciscas or regular throwing axes unless they didn't have 4 PT yet. Francisca is still much worse than war darts IMO, but throwing axe and javelins seem on par now. The throwing axes have a better alt mode, but javelins have faster missile speed and do pierce damage.

Heavy throwing axe still has the best alt mode of any throwing weapon. I'd take them over throwing lances if it was melee only.

The melee mode of throwing lances is quite insane for polespam though.

Offline Phew

  • Marshall
  • ********
  • Renown: 775
  • Infamy: 132
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Phew_XVI
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #8 on: June 25, 2013, 06:32:19 pm »
+2
Celebrate diversity.

Except no one uses ANY kind of throwing axe now. The regular throwing axe and francisca still have pitiful damage per stack, so they are ignored as always. I've switched to Jarids (along with every other hybrid thrower), because all of the axe options have inferior damage per stack.

Of course, you'll read the above and decide to nerf Jarids, when you could actually buff the other throwing weapons to be on par with jarids.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #9 on: June 25, 2013, 06:43:59 pm »
0
Nerf jarts
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #10 on: June 25, 2013, 07:18:08 pm »
+2
Heavy throwing axes are still OK & useful, there has been an overreaction regarding how poorly they are perceived now BUT still the damage was not boosted enough to compensate for ammo reduction.

You can clearly see this when comparing them to other high end throwing.
Jarids 3 ammo @ 40 pierce
HTA 2 ammo @ 47 cut
lance 1 ammo @ 60 pierce

Clearly HTA is underwater on that linear line especially when cut is weaker than pierce. It should be boosted to 51 cut to match other weapon damage values.

Offline Bulzur

  • Earl
  • ******
  • Renown: 465
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Caravan Guild.
  • Game nicks: Guard_Bulzur
Re: Is there any specific reason the heavy throwing axes were nerfed?
« Reply #11 on: June 26, 2013, 09:59:01 pm »
0
Throwing axes strength is the speed bonus, specially when throwing them against horses.
They have their utility as anti-cav tools, that's all. So don't compare them with Jarids, who are much more precise, faster, and thus perfect for shooting people. Nearly a waste to throw them on horses.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;