Author Topic: Please please give a counter to slap.  (Read 836 times)

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Offline owens

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Please please give a counter to slap.
« on: June 06, 2013, 11:28:45 am »
0
It cannot be blocked, chopped, kicked stabbed or chambered.

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Offline IR_Kuoin

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Re: Please please give a counter to slap.
« Reply #1 on: June 06, 2013, 11:35:47 am »
+1
Kick, punch, stab. All 3 can be dodged.
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Offline Nehvar

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Re: Please please give a counter to slap.
« Reply #2 on: June 06, 2013, 07:20:12 pm »
+1
The slap-to-kick combo is pretty ridiculous right now.
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Offline FRANK_THE_TANK

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Re: Please please give a counter to slap.
« Reply #3 on: June 07, 2013, 01:19:42 am »
-1
Just put your weapon away and cover up... oh yeah that doesn't work either!

It's going to be hard to fix I recon, but it's a great addition to the game and I wouldn't want to see it go.
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Offline Rumblood

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Re: Please please give a counter to slap.
« Reply #4 on: June 07, 2013, 04:03:11 am »
+5
The counter to being bitch slapped is to not be a bitch  :P
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Offline rufio

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Re: Please please give a counter to slap.
« Reply #5 on: June 07, 2013, 05:02:47 am »
+4
nudge is broken, everybody knows, only a few care
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Offline owens

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Re: Please please give a counter to slap.
« Reply #6 on: June 07, 2013, 05:10:27 am »
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It would be okay if it had say 1/3 the stun time but standing there like a dullard while your opponent lands at least one attack on you is painful.
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Offline Fuma Kotaro

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Re: Please please give a counter to slap.
« Reply #7 on: June 07, 2013, 07:34:51 am »
+1
maybe they should make it like a kick you cant move when you press v and the time you cant attack should be longer aswell
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Offline ShiftKnife

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Re: Please please give a counter to slap.
« Reply #8 on: June 07, 2013, 08:13:20 am »
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I agree the nudge needs to be altered in some way, perhaps a lower chance to stun.
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Offline Zlisch_The_Butcher

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Re: Please please give a counter to slap.
« Reply #9 on: June 07, 2013, 08:18:41 am »
+1
Range is to short for lack of movement, increasing the time you're vulnurable afterwards would be a good idea, making the easiest nudge to land the one that you can get a hit afterwards AND the one where you knockdown someone who is trying to kick you with prolly wasn't a great idea either.

Imo the alterations that should be made are:

Nudge while blocking: Knockdown kicking people, no stun whatsoever, if someone it is being done on is attacking cancel the attack, slow the nudger down to walking speed for like a second after nudging to prevent the nudger glitching into the nudged and getting easy hits that way, and make the nudge push people back about twice as much as it currently does.

Nudge while not doing anything: More or less keep it how it is.

Nudge while attacking: Tiny stun, completely worthless for getting an extra hit in yourself, can knockdown people who are nudging, can no longer knockdown people who are kicking.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.