It feels a bit too CoDish to me :/
I mean I like cRPG cos I don't have to think, well a bit now with upkeep. But not much
It would also result in more tk's, as people desperatly try to fufil their contracts
And it would need to be balanced somehow. You can't have a thrower contract for 15k gold and exp. Because for a inf, they'd have to get about 10 kills for the contract to be of the same value and therefore quantity of reward
Maybe it's a good idea, just seems like buffing good players. Also, I'd would rage if there was a time limit for contracts. That'd be stupid tbf
And if it does get implemented, NO contracts for being last alive/surrviving for a certain amount of time
But maybe for being the first death ;)