Author Topic: Horse x-bow  (Read 5683 times)

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Offline Grumbs

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Re: Horse x-bow
« Reply #60 on: May 24, 2013, 03:24:07 am »
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Xbows always been OP for how passive you can be while still dealing damage. Horse Xbow is just as bad but they can kite while reloading
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Offline Gurnisson

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Re: Horse x-bow
« Reply #61 on: May 24, 2013, 12:21:54 pm »
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(click to show/hide)

Considering I've just raged once or twice because of xbows, they can't be that unbalanced. The amount of times I've been pissoed off by archers: 13 946 :D
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Macropus

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Re: Horse x-bow
« Reply #62 on: May 24, 2013, 12:48:17 pm »
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The amount of times I've been pissoed off by archers: 13 946 :D
Is that your death count?  :)

Offline The_Bloody_Nine

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Re: Horse x-bow
« Reply #63 on: May 24, 2013, 12:49:39 pm »
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Well, something like a "hotfix" I could suggest here is the following thing. Keep in mind that I am not happy with that solution at all, as it poses a nerf, but until something else is done by the developers (e.g. implementing conquest mode) it's the easiest way to fix things.

Stop mixing up these things. You want conquest mode because you can balance classes better? Fine. I would like to try it out as well. Has nothing to do with Battle.

Offline Joker86

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Re: Horse x-bow
« Reply #64 on: May 24, 2013, 01:16:20 pm »
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Sorry, I don't understand what you want to tell me?

I say that the class balance is heavily dependent on the game mode. People complain only little about archers or crossbows in siege (actually siege players complain little about classes at all). And nobody even tries to complain about how UP cavalry is on siege, because it is a siege and cavalry has no place in siege. But people somehow fail to see how infantry not really suited for battle mode in its current shape, and yet the majority of the players sees them as the main class of the game. This is where a lot of problems origin from. And this is where I also see the problem with the horse-crossbowmen.

And yes, my suggestion is actually going against my principles, but it's more likely to have a nerf implemented on short term. If you have an open fracture in the wilderness, you stabilize it with a branch and bandage it with your shirt. You don't wait for a team of surgeons to be landed by helicopter to properly clean and close the wound. That's why there should be crappy horseback-crossbows, in my opinion.
Joker makes a very good point.
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Offline CrazyCracka420

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Re: Horse x-bow
« Reply #65 on: May 24, 2013, 03:54:15 pm »
-1
This is for 95% of you in this thread (regardless of how long you've been playing):

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Why do we have to have this horse xbow thread every week?  It's just as bad as it was for the archery threads a few months ago.   I can't say that your tactic is wrong, I'm sure the devs will now be nerfing horse xbows, I just think that your position is wrong.  Nothing is overpowered in the game, horse xbows have their place on the battlefield just like anyone else.  If you're getting owned by a horse xbow, then you need to change what you're doing, not expecting the other guy to have to change because of your stupidity or ignorance (or lack of team play). 

Fucking christ QQ'ers, nothing has been so overpowered in the last 2 years that it required a nerf.  Nothing. 
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Offline Necrorave

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Re: Horse x-bow
« Reply #66 on: May 24, 2013, 04:01:03 pm »
+2
Fucking christ QQ'ers, nothing has been so overpowered in the last 2 years that it required a nerf.  Nothing.

I agree with you until here.  Nerf Shit-posters

Offline Micah

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Re: Horse x-bow
« Reply #67 on: May 24, 2013, 04:29:06 pm »
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i gonna have to agree here with you, since buffnerfnerfbuffbuffnerfnerffQQ has nothing to do with really ballancing anything.
I merely question the purpose of HA and HX having pretty much same roles in cRPG aka annoying mobile ranged anti-cav, distraction ... something ( where HX is quite more effective aswell as cheaper btw)
i rather like HAs having about similar effectiveness and HX occupying a different role model / playstyle  ... or just make them same effective and let players chose how they want to look like basically ...

edit: that makes up for an interresting question for me .. would players characterize HAs as same annoying/effective as HX ? and if (or if not) why is HA so expensive compared to HX ?
« Last Edit: May 24, 2013, 04:58:56 pm by Micah »
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Offline Gurnisson

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Re: Horse x-bow
« Reply #68 on: May 24, 2013, 04:51:19 pm »
+1
The difference of RoF between HX and HA should be a bit larger than it is now. Just nerf HX reload speed with 15-20 % or so.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline CrazyCracka420

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Re: Horse x-bow
« Reply #69 on: May 24, 2013, 05:04:13 pm »
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I could be on board with a slight increase in reload time when you're on a horse compared to being on foot...but I still don't think it's necessary.  Ask the Knights at Agincourt if archers were OP.  I bet they tell you that they were.  But in a different setting (map) and a different formation/tactic, those archers get steam rolled.  I love crpg and warband specifically because of all the different classes, play styles and nuances in between.  I like that some things are powerful in one situation, and weak in others.  Try not to put yourself in a situation to get steam rolled.  If you do, then try to improve next round. 
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Offline obitus

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Re: Horse x-bow
« Reply #70 on: May 24, 2013, 05:06:17 pm »
+2
Nerf everything but 2h

(oh wait LOL)

Offline Necrorave

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Re: Horse x-bow
« Reply #71 on: May 24, 2013, 05:15:54 pm »
+2
I already posted my idea so mentioning anything about HX is kinda void now.

Although, I will say that I think any type of game balancing should be through game mechanics rather then the items or skills themselves (Course that is harder to do, but in the end it makes the most sense and its fair.)

I still think messing with reloads should be the way to go.

My opinion though:
(http://forum.meleegaming.com/suggestions-corner/solution-to-hx/)

Offline naduril

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Re: Horse x-bow
« Reply #72 on: May 24, 2013, 06:08:33 pm »
+6
Two pretty nice suggestions:
Necrorave - reload only on non-couching speed
Joker - add absolutely similar xbow (hunting, light), call it cavalry and reduce damage.
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Offline Mr.K.

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Re: Horse x-bow
« Reply #73 on: May 24, 2013, 10:12:09 pm »
+1
I did a quick test with all un-loomed HX gear. Against medium armor you get around 3-4 times the damage when you run at full speed with a Courser compared to standing still. Against plate armor the damage difference is closer to 10 times. I used the "standard" HX build, 7/30. I did around 20% damage on a full gothic plate str crutcher. With loomed gear, I'm pretty sure I would do close to double that. I hope someone can test this.

Here's two screenshots, one at full speed on a Courser, one standing still. Guess which is which.

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Now tell me this ain't bullshit.

Offline Bronto

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Re: Horse x-bow
« Reply #74 on: May 25, 2013, 12:52:14 am »
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Lol welcome to NA 6 months ago. Wait until you guys figure out horse throwers, they're even worse.