I know that the recent steam sale brought a huge influx of new people, and the new CRPG patch brought a bunch of people I haven't seen in a few months back. However, some nasty server lag has plagued the servers with above 70 players. It wasn't like this pre patch/pre influx even with 70-80, but the lag is really making some of the servers unplayable. Everyone's ping jumps 20-40 higher than usual, and it's stable. Go on Siege when there's above 70 players. Try to feint. Doesn't work. Try to block properly. Doesn't work most of the time. You'll get hit by things outside of your hit box that doesn't make a bit of sense. It's ghetto M&B at its finest.
Bunch of people in the server were also complaining, but they were still playing. I asked Tydeus if he was getting this lag, and he told me it's really bad on his end too. Is something wrong server side? Did CRPG attempt to adjust the netcode and break everything in the process? I can only play with under 60 people.
Any insight to this problem would be great.