Author Topic: The better days of cRPG  (Read 4109 times)

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Offline Armpit_Sweat

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Re: The better days of cRPG
« Reply #45 on: April 25, 2013, 11:38:42 pm »
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Offline Tot.

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Re: The better days of cRPG
« Reply #46 on: April 25, 2013, 11:54:31 pm »
And the game is currently one giant 2h spam fest, much better right? At least other classes were appealing back then. Now archers need 5-12 hits to kill the average player while 2h clowns can 2-3 shot nearly anybody. It sure doesn't help that ranged classes can't jump while shooting, doesn't help that arrows weigh so much. The tears of europeans have sucked all of the fun out of ranged classes and have made the role of archer nearly unplayable.

So you're basically complaining that in a melee game a support class that has ranged abilities has a supporting role instead of being the main force. Just lol.

Every nerf to anything but 2h is an indirect buff to 2h. Tell me, when was the last time you saw 2h take a nerf?

Turn rate nerf, kick nerf, 2H stab nerf, early active animations, indirectly shield forcefield removal, lowered speed of top tier swords.

/thread?


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Offline Ronin

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Re: The better days of cRPG
« Reply #47 on: April 26, 2013, 12:04:02 am »
Turn rate nerf, kick nerf, 2H stab nerf, early active animations, indirectly shield forcefield removal, lowered speed of top tier swords.
Kick nerf? More like kick buff to me.

Didn't really get what is nerfed in 2h but turn rate, which was applied to all weapons.
« Last Edit: April 26, 2013, 12:27:44 am by Ronin »
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

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Offline SMEGMAR

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Re: The better days of cRPG
« Reply #48 on: April 26, 2013, 12:14:13 am »
So you're basically complaining that in a melee game a support class that has ranged abilities has a supporting role instead of being the main force. Just lol.

Turn rate nerf, kick nerf, 2H stab nerf, early active animations, indirectly shield forcefield removal, lowered speed of top tier swords.

/thread?

Who is to say that ranged are a support class? They do well in native, so clearly that is the way they were intended to be.
And what makes you think this is a melee game?

Turn rate - fucked everyone, 2h can still helicopter around because of their buttery animations and huge sweet spots.
Kick nerf - hurt other classes way more than 2h.
2h stab nerf - Yeah 2h stab is SO bad nowadays.
Early active anims - Not sure what you mean, but 2h is nothing but hiltslash tomfoolery.
Indirectly shield forcefield removal - Couldn't make any sense of that eurobabble.
Lowered speeds of top tier swords - Yeah, they lowered the speed but increased the damage in that same patch.

Also, "newmy old friend, /thread"
What's next? meme arrows?
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Offline SMEGMAR

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Re: The better days of cRPG
« Reply #49 on: April 26, 2013, 12:41:02 am »
I can't remember the last time I was still running around with 3 arrows. Usually die in 2-4 and I always use loomed armor, average strength (18-24) and a couple of IF :D

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Offline Tot.

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Re: The better days of cRPG
« Reply #50 on: April 26, 2013, 01:28:34 am »
Kick nerf? More like kick buff to me.

Being unable to block is somehow a buff to you?
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Offline Gurnisson

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Re: The better days of cRPG
« Reply #51 on: April 26, 2013, 01:50:01 am »
Being unable to block is somehow a buff to you?

There's some turning involved and higher length (on eu1 at least), on the cost of not being able to block. I find that a nerf, but I guess not everybody does. :P
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Offline Brrrak

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Re: The better days of cRPG
« Reply #52 on: April 26, 2013, 06:24:03 am »
Excellent, this thread is in spam!

Time to...

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Offline Tibe

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Re: The better days of cRPG
« Reply #53 on: April 26, 2013, 07:27:49 am »
Who is to say that ranged are a support class? They do well in native, so clearly that is the way they were intended to be.
And what makes you think this is a melee game?

Native is fucking broken buddy. Instantly reloading cbows and machinegun hellfire arrows give no dodgingchance to anyone who doesnt have a shield. And picking up every random thing on the ground and using it like a baws is not cool. Also the native lolstab is godawful. Im more than certain native is broken. Cause in single player you dont get to be this OP and yet you would do perfectly fine if your char from single was kicked to multi. And 1h in native is absolute rubbish. I occasionally play in native battle and its utter crap.

And whats with you and this "eurothing"? Euros made id, not americans. You have no saying in this you fat murcian slob! Go crawl back into your McDonalds before you get entire NA(exept Canada) blanketbanned.

Offline SMEGMAR

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Re: The better days of cRPG
« Reply #54 on: April 26, 2013, 09:14:40 am »
Native is fucking broken buddy. Instantly reloading cbows and machinegun hellfire arrows give no dodgingchance to anyone who doesnt have a shield. And picking up every random thing on the ground and using it like a baws is not cool. Also the native lolstab is godawful. Im more than certain native is broken. Cause in single player you dont get to be this OP and yet you would do perfectly fine if your char from single was kicked to multi. And 1h in native is absolute rubbish. I occasionally play in native battle and its utter crap.

And whats with you and this "eurothing"? Euros made id, not americans. You have no saying in this you fat murcian slob! Go crawl back into your McDonalds before you get entire NA(exept Canada) blanketbanned.

I would barely call turks europeans. I only blame the europeans because that is where 90% of poorly written "Nerf anything that isn't 2h" threads come from.
The devs of this mod are europeans, and they will be the death of it.
« Last Edit: April 26, 2013, 09:35:20 am by SMEGMAR »
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Offline Ronin

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Re: The better days of cRPG
« Reply #55 on: April 26, 2013, 09:56:49 am »
Being unable to block is somehow a buff to you?
Kicking the opponent even though it was supposed to be missed is a nerf to you? I retired into a twohander yesterday just because of this ridiculous mechanic. I'm now kicking and slashing like a boss. Welcome to easy mode, let the shielder rage begin.
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

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Offline zagibu

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Re: The better days of cRPG
« Reply #56 on: April 26, 2013, 04:01:58 pm »
The devs of this mod are europeans, and they will be the death of it.

And rightly so, because they are also the birth of it.
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Offline Jack1

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Re: The better days of cRPG
« Reply #57 on: April 26, 2013, 05:25:26 pm »
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We're all nerds here, so it doesn't really matter.

Offline Plaksteris

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Re: The better days of cRPG
« Reply #58 on: April 26, 2013, 08:01:37 pm »
Hobits gejs.
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Offline Nukkel

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Re: The better days of cRPG
« Reply #59 on: April 27, 2013, 09:11:19 am »
Sorry. i think thest updates arent needles