Poll

what do you think about this idea

love it
8 (15.1%)
hate it
34 (64.2%)
like the concept but needs tweaking
11 (20.8%)

Total Members Voted: 52

Author Topic: Healers added  (Read 1669 times)

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Offline 722_

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Re: Healers added
« Reply #15 on: April 24, 2013, 02:42:14 pm »
0
Would like to see this added, but it would need to be balanced carefully
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Offline Ulter

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Re: Healers added
« Reply #16 on: April 24, 2013, 03:29:09 pm »
+2
Bandages? Please, everybody knows that any injuries in the Middle Ages were cured by a prayer.

Offline Uther Pendragon

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Re: Healers added
« Reply #17 on: April 24, 2013, 03:35:27 pm »
0
Adding some simple bandages would give a bigger purpouse for the low-level characters that can't deal any harm, they could heal it at least :)
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Offline Rainbow

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Re: Healers added
« Reply #18 on: April 25, 2013, 05:20:08 am »
0
Bandages? Please, everybody knows that any injuries in the Middle Ages were cured by a prayer.

Pretty funny stuff
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Offline hardgore

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Re: Healers added
« Reply #19 on: May 02, 2013, 04:26:05 am »
0
healing wound takes very long long time
have to rest on bed a lot and needs clean water,medicine,good foods

how about this

when wounded deeply by pierce or slash weapons
slowly die from bleeding
only healers can decrease or stop the bleed

remove arrows and darts on body for visual effect

Offline Phantasmal

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Re: Healers added
« Reply #20 on: May 02, 2013, 04:33:04 am »
0
healing wound takes very long long time
have to rest on bed a lot and needs clean water,medicine,good foods

how about this

when wounded deeply by pierce or slash weapons
slowly die from bleeding
only healers can decrease or stop the bleed

remove arrows and darts on body for visual effect

and blunt damage would cause internal bleeding and/or broken bones. Always use blunt kids!
« Last Edit: May 02, 2013, 04:38:31 am by Phantasmal »
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Offline Brrrak

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Re: Healers added
« Reply #21 on: May 02, 2013, 05:35:36 am »
0
Fuck it, autoregen.

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