Author Topic: So I tested the long pike for awhile...  (Read 4611 times)

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Offline Murchad

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Re: So I tested the long pike for awhile...
« Reply #15 on: May 03, 2011, 07:02:29 pm »
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Except formation. You can have a three rank deep formation and still hit someone who gets right next to the front rank of  shielders.

And you know, just normal 2 rank combat but you can have more long pikes hit a single target if it attacks a lone, or hit it from further, etc, etc.
 Like I said, tight formations it is better. Loose formations/ generic teamplay, regular pike is better.
so for formations what is the best way to avoid attacking teammates in the back.


Offline WaltF4

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Re: So I tested the long pike for awhile...
« Reply #16 on: May 03, 2011, 07:16:47 pm »
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so for formations what is the best way to avoid attacking teammates in the back.

Stop spamming. Use side slashes only if you are on the side. Use only thrusts if you are in the middle. Overhand with polearms if you are in the back. Cancel your attack if there is even a small chance you might miss.

Offline ThePoopy

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Re: So I tested the long pike for awhile...
« Reply #17 on: May 03, 2011, 07:32:14 pm »
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only time i have been killed by long pike as cav was when some1 used it as lance...

Offline Cyclopsided

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Re: So I tested the long pike for awhile...
« Reply #18 on: May 03, 2011, 08:35:22 pm »
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Stop spamming. Use side slashes only if you are on the side. Use only thrusts if you are in the middle. Overhand with polearms if you are in the back. Cancel your attack if there is even a small chance you might miss.
This.
Also, don't side step. Don't you dare move side to side in any close formation. all footwork is subtle rotating and slow movement or of the entire formation.
long pikes can thrust over your team and bring it down on enemies, too. Similar to the overhand thrust used in actual phalanxes.
« Last Edit: May 03, 2011, 08:43:03 pm by Marathon »
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Offline Tears of Destiny

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Re: So I tested the long pike for awhile...
« Reply #19 on: May 03, 2011, 08:41:02 pm »
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only time i have been killed by long pike as cav was when some1 used it as lance...

Wait what? You can't use it on horseback...  :?
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Offline ViiKOLD

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Re: So I tested the long pike for awhile...
« Reply #20 on: May 03, 2011, 08:45:34 pm »
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Some ppl can :D

In my opinion long pike reach is not that greater than of pike, with so less speed and damage. I did like it but pike is still superior to it. If requirement would be lowered to at least 12 so you could use it with 9Ath that would cancel out its downfalls.

and it has that nasty cool down period after you hit shield with it, maybe it's because of it's low speed.
« Last Edit: May 03, 2011, 08:51:09 pm by ViiK »

Offline Cyclopsided

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Re: So I tested the long pike for awhile...
« Reply #21 on: May 03, 2011, 09:14:02 pm »
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Some ppl can :D

In my opinion long pike reach is not that greater than of pike, with so less speed and damage. I did like it but pike is still superior to it. If requirement would be lowered to at least 12 so you could use it with 9Ath that would cancel out its downfalls.

and it has that nasty cool down period after you hit shield with it, maybe it's because of it's low speed.
That is due to low speed.
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Offline Kay of Sauvage

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Re: So I tested the long pike for awhile...
« Reply #22 on: May 04, 2011, 12:28:10 am »
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Sounds like the long pike might possibly be useful in battle servers for being able to protect a wider swath of allies from flanking cav. But it may only be good at getting the horse to rear up, though not nearly as good for actually killing the horse once you've stopped it, compared to the normal pike.

I think if this thing takes 3 slots, it should at least be clearly better in its anti-cav role. Maybe at least give it equal damage compared to the pike. With its slow speed and the lack of overhead attack, I think it will be very hard to say that it's as good vs infantry as the normal pike, even when ignoring the lower damage and 3 slot usage. But maybe with equal damage, it might be worth it for support role of protecting the line from cav.

Offline Kafein

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Re: So I tested the long pike for awhile...
« Reply #23 on: May 04, 2011, 01:40:43 am »
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The long pike is really like some sort of ranged weapon. You can't defend yourself at all with it, so I don't really think I'm gonna use it on my piker alt (soon to be doubleclassed lancer as 1h cav is dead now, I will keep Kafein for historical purposes) on foot. The pike has just enough range and has all the marvelous properties of the bugged hitboxes. For example, an overhead will NEVER hit any ally in front of you, but will with people behind  :rolleyes:. Aiming slightly at the left of an ally will usually strike him although the weapon didn't touched the player model. To the right, you can hit through your mates. I'm trying to aim for heads again (I played piker a long long long time ago so I forgot everything...).

Offline Phazey

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Re: So I tested the long pike for awhile...
« Reply #24 on: May 04, 2011, 02:42:19 pm »
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(...) 1h cav is dead now (...)

Wait, what? Did i miss something? I was playing my 1h cav guy a lot two nights ago with great success. What are you talking about?

Offline Spawny

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Re: So I tested the long pike for awhile...
« Reply #25 on: May 04, 2011, 02:50:42 pm »
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Wait, what? Did i miss something? I was playing my 1h cav guy a lot two nights ago with great success. What are you talking about?

Dunno. As far as I know 1h/cav didn't get nerfed in any other way the other classes have been nerfed.
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Offline ViiKOLD

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Re: So I tested the long pike for awhile...
« Reply #26 on: May 04, 2011, 03:05:35 pm »
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For some reason cav even easily survives pike\long pike hits. With 6PS I've managed to 1hit\dehorse cav only in "perfect" circumstances. Btw, this is another con of long pike, mostly you only stop cav, then you still need to make several hit to dehorse him and it's much much easier to do with a pike then a long pike, too often they would easily block your second stab and just gallop away.

Offline Butan

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Re: So I tested the long pike for awhile...
« Reply #27 on: May 05, 2011, 12:27:31 am »
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For some reason cav even easily survives pike\long pike hits. With 6PS I've managed to 1hit\dehorse cav only in "perfect" circumstances. Btw, this is another con of long pike, mostly you only stop cav, then you still need to make several hit to dehorse him and it's much much easier to do with a pike then a long pike, too often they would easily block your second stab and just gallop away.

By "perfect circumstances" you mean using the speed bonus of the horse against himself ? If so, its normal that its the only time you can OS/dehorse due to the rather low damage output of pike and the rather high horse's hit points.
 If the horse is going away from you, the speed becomes a malus (even if it goes parallel to you you could only stop it for a short while except if the horse is already wounded).

Except in perfect situation then, even the normal pike is hardly enough to outright kill a cav: you need support in most case.


But as a cav I can tell you that the role of a pike is more about area denial and protecting people than killing, even if it can happen (mostly when a cav fall in a trap, ganking and/or noob killing).

Offline Cyclopsided

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Re: So I tested the long pike for awhile...
« Reply #28 on: May 05, 2011, 04:56:45 am »
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Oh yeah, the area denial is what makes pike useful vs cav.
Higher athletics means that area is larger, whether the cav knows it or not.
And higher powerstrike means it can just down most cav and infantry in 1 or 2 pokes.
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Offline Joxer

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Re: So I tested the long pike for awhile...
« Reply #29 on: May 05, 2011, 08:19:57 pm »
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I'm not sure what to do with heirloom respec now. On the other hand I love to help inf out with MW pike when I can. On the other hand I cant melee. So if I were to switch over to heirloomed long pike I might be able to take down some horsies. Problem with that is that if the rider survives I'm doomed. AARRRGGHHH  :twisted:
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