As I wrote in an other thread, I'd like to see base exp at 1500 per tick and then every generation brings a -something % (-10%?) to that value coupled with raising the exp needed for levels above 31.
That way grinders have to pay a price for their full heirloomed gears while other players can just enjoy the game without having to struggle from 1 to 20 so much and can easily spam alts to change gamestyle
I agree with the first part. Base exp at 1500 per tick would be nice to have
For the rest I don't really get the point. For me the fun in cRPG is the constant development of your character and being punished for retiring seems a bit odd.
IMO, the heirlooms and the decrease in gen exp bonus allready makes it useless for me to retire unless I have to. The grinders will still retire, as they get their fun out of that. Punishing them even further would just lead to a crapload of alts on every cd-key.