Author Topic: Would archery skill work if wpf and wm were redone?  (Read 2283 times)

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Offline owens

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Would archery skill work if wpf and wm were redone?
« on: April 15, 2013, 07:06:37 am »
0
I like to think that archerys biggest weakeness is how useless melee hybridisation is.

an 18/18 archer can have very good melee stats if they stop at 120 archery wpf.

The problem is with 120wpf you wont hit shit, and when compared to cav were your horse costs 10K (same as a good bow plus arrows) its a no brainer.



People playing archery now are not doing it for battlefield advantage either they are utterly sick of melee, have a loomed set or they really want to rp archery. Playing as an archer especially without loomed eqiupement sucks.
you know every time one of your painfully slow arrows hits a dodging or unaware player that it probably didnt even hurt the guy.



Archers who invest in high wpf (even though ath is useless with 20+ item weight) get the opportunity to fight a fairish fight before they are cut down by a porcupine.
« Last Edit: April 19, 2013, 05:52:00 pm by Kalam »
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Offline rufio

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Re: Would archery skill work if wpf and wm were redone?
« Reply #1 on: April 15, 2013, 07:08:30 am »
+4
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Offline Oarsman

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Re: Would archery skill work if wpf and wm were redone?
« Reply #2 on: April 15, 2013, 08:26:46 am »
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The problem is with 120wpf you wont hit shit, and when compared to cav were your horse costs 10K (same as a good bow plus arrows) its a no brainer.

:shock: 10k?
I would say 20 - 35 k. Usually you see horses somewhere between the courser and the large warhorse on the servers.
Or is it that different in NA?

Offline Muki

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Re: Would archery skill work if wpf and wm were redone?
« Reply #3 on: April 15, 2013, 08:31:21 am »
+3
:shock: 10k?
I would say 20 - 35 k. Usually you see horses somewhere between the courser and the large warhorse on the servers.
Or is it that different in NA?

Some people in NA still ride Plated Chargers from what I saw last week
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Re: Would archery skill work if wpf and wm were redone?
« Reply #4 on: April 15, 2013, 09:05:38 am »
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I miss Bertha, she didn't fuck around.

I think the better option is to just put a bit into PT and hurl axes at people. You can make a big old nasty tank, ignore WPF (for melee) altogether and smash some goons with axes.
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Offline FrugFrug

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Re: Would archery skill work if wpf and wm were redone?
« Reply #5 on: April 15, 2013, 09:22:02 am »
+5
Level 30 (4 420 577 xp)

Strength: 15
Agility: 21
Hit points: 60

Skills to attributes: 2

Ironflesh: 5
Power Strike: 5
Athletics: 7
Power Draw: 5
Weapon Master: 7
One Handed: 100
Archery: 146

Great accuracy and amazing melee capabilities.

Offline owens

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Re: Would archery skill work if wpf and wm were redone?
« Reply #6 on: April 16, 2013, 09:50:19 am »
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^Frug That build is a fairly good one but this still doesnt address the problem.

The 7ath is completely wasted carrying around maybe 20 extra weight.
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Offline Strudog

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Re: Would archery skill work if wpf and wm were redone?
« Reply #7 on: April 16, 2013, 10:26:47 am »
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go HA and then you dont have to worry about it
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Offline jtobiasm

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Re: Would archery skill work if wpf and wm were redone?
« Reply #8 on: April 16, 2013, 04:15:42 pm »
+3
Level 30 (4 420 577 xp)

Strength: 15
Agility: 21
Hit points: 60

Skills to attributes: 2

Ironflesh: 5
Power Strike: 5
Athletics: 7
Power Draw: 5
Weapon Master: 7
One Handed: 100
Archery: 146

Great accuracy and amazing melee capabilities.

I like to kill enemies with my bow not tickle them.

Offline Riddaren

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Re: Would archery skill work if wpf and wm were redone?
« Reply #9 on: April 16, 2013, 08:17:20 pm »
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You don't need to invest wpp in a weapon profiency to be effective as an archer. Power strike alone is good enough.
But if you still want wpf, you can get 50 wpf in 1H or 2H by sacrificing only a few points in archery.

Rememer that as an archer, you will mostly fight in melee 1 on 1 and speed won't be as important as when you get surrounded, which is more common as a pure melee player.
WPF in melee weapons is not that important. It's a totally different story with archery and throwing.


Offline Tibe

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Re: Would archery skill work if wpf and wm were redone?
« Reply #10 on: April 16, 2013, 09:00:59 pm »
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I dunno. I definately hit something as archer/1h with 100wpf in archery.Its hard and dedicated archers scrape the floor with your guts yes, but I found it rather enjoyable.
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Offline Teeth

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Re: Would archery skill work if wpf and wm were redone?
« Reply #11 on: April 16, 2013, 09:04:45 pm »
+5
The reason why archers don't hybridize is because they are afraid that as soon as they play melee, they'll find out how boring archery is.

Offline oprah_winfrey

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Re: Would archery skill work if wpf and wm were redone?
« Reply #12 on: April 16, 2013, 09:11:10 pm »
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:shock: 10k?
I would say 20 - 35 k. Usually you see horses somewhere between the courser and the large warhorse on the servers.
Or is it that different in NA?

Mostly the same here, although you do see some rounceys.

Offline Macropus

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Re: Would archery skill work if wpf and wm were redone?
« Reply #13 on: April 16, 2013, 09:15:19 pm »
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The reason why archers don't hybridize is because they are afraid that as soon as they play melee, they'll find out how boring archery is.
Not really. The reason is they are arfaid to lose some shooting capabilities and to become worse archers than pure archers. And as they shoot more than fight, they prefer to stay with good shooting.
If any archer could have some melee capabilities without having to sacrifice shooting capabilities, everyone would be a hybrid.

Offline jtobiasm

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Re: Would archery skill work if wpf and wm were redone?
« Reply #14 on: April 16, 2013, 09:38:01 pm »
-1
The reason why archers don't hybridize is because they are afraid that as soon as they play melee, they'll find out how boring archery is.
Funny thing is, you're afraid of archers that's why you now use a shield. umirin?