Author Topic: Dawn of Fantasy release on steam (MMORTS) 10000 keys giveway  (Read 4877 times)

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Offline Vicious666

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I am a DEV in dof you can find me in the official forum or in game as Vicious666


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Review of Dawn of Fantasy: Kingdom Wars
 
Dawn Of fantasy, what a game it is, it was originally launched in September 6, 2011, with so much excitement and a lot going for it, but was plagued by poor programming and bugs and rushed by the publisher, features promised but never delivered. Still we all had high hopes and knew there was something special there. So the Devs still apart of development that cared about the game and wanted to see it grow, ended up looking for funds elsewhere, so they started a kick starter, and now they released a new version on steam with many new features and updates that fixed a ton of the game making it a lot better than its first official launch.
So on to my review- I’m a huge Real-time strategy nut, I’v played nearly everything the genre has to offer. And this game has a lot to offer and more, with some concerns of course. But what game does not, even triple A games have their issues, and this game only cost 15$ with the same features if not more. This game is a combination of Real-time Strategy/MMO, hence why it’s called an MMORTS, which I believe is the first of its kind in a Medieval Fantasy setting compared to every game on steam which is remarkable.
 
Story- It’s set in a Medieval Fantasy Setting. The story is done by dialog text with Npcs. It’s not bad, but it’s not great either. So I won't go into story much. When the gameplay is the most important.
 
Gameplay- Definitely a highlight, but there are some problems. So let’s discuss the highlights. There are many many many features, Such as the ability to build Castles/Fortresses and gather resources to build massive armies, which is very addicting and rewarding. It’s set up like any other Rts, but a lot deeper. So how is it deeper? Well, since it is set up in a mmo environment, Buildings have a set timer on them till they finish. Some take as long as 2hrs or low as 10mins. This worried me at first, like why would I want to wait 2hrs for a structure to be built. However there is SECRET WEAPON. Crowns o crowns how I love the, Yes Crowns, it is the currency in game to buy dragons, units, resources or the big one, upgrade buildings or make construction faster , even instant.
 
So is it pay to win? Well yes and no, but in my personal opinion i don't think so, it is however done brilliantly, which is where pvp/questing comes in. Crowns are more for convenience and priced quite well, they also can be accumulated in pvp between armies or Sieging a castle or even questing. There is many types of quests such as Raiding towns/castles or even escort missions. Also you can buy crowns earned from gold gathered or a great new feature (Corpse looting) the looting of fallen units. You can play the entire game without even spending a penny on crowns, which is awesome. Here’s where things become very interesting, you have 3 races Humans, Orcs, and Elves and soon to have even more races, that play externally different from each other, not in just play style but the way they gather and build structures. There are also light RPG elements to help you progress your hero and units to perform better. There is an over world where u can level up your armies and make allies or enemies between towns which is pretty gorgeous. The game also plays for you while ur offline just at a slower pace which is quite nice.
 
Graphics/Presentation- The games art style is fantastic and the castles and environments are a pleasure to behold. However there are some bugs and glitches in the environments. Such as Catapults or units getting stuck in walls and having to relog to fix it is slightly annoying, otherwise for most part it’s a bright and lively looking game. They also give you a choice of regions before you start a city which give you passive bonuses that can change our whole game such as plains for better cavalry and mountains for defense, and you also get to choose from 2 traits that can strengthen your army or economy. The best part is seeing massive armies taking on Capitols which is breathtaking to watch, but I wish path finding could be better its kind of all over the place some units not responding or just sitting there and there is some great animations, and some very bad ones as well. And the ui is pre dated, it works, but it no means perfect, but the good news is the Devs are working on it nonstop, and we have great things to come. Such as Dx10 support and even ship sieges. Speaking of the Devs this has to be the most amazing community I’ve ever seen. The Devs and mods are always on to chat giving refunds for lost items or answer questions and even take criticisms and take responsibility for their choices. There has already been 3 patches that have fixed many issues and more to come.
 
Sound- The music and atmosphere is wonderful. However combat sounds, well sounds like I’m having a war with my kitchen, was amusing at first but now I can't stand it and for some reason its loud even on the lowest volume setting. Possibly it’s just an issue on my side.
 
In the end, The game is very addicting, I have 4 cities, and massive armies, sure theirs many issues and bugs and sometimes horrible path finding, and pvp doesn’t always work, yes there has been major crashes but only because the game has grown so fast, there was none of these issues before, but the community and gameplay is just so rewarding I can't stop.So glad I’m done with this review, Already 70hrs in and all I want is more! The Review easily could have been pages and pages with everything the game has to offer.

 Final Verdict A solid 8.0/10



http://steamcommunity.com/sharedfiles/filedetails/?id=92931949
« Last Edit: May 11, 2013, 12:09:49 pm by Vicious666 »

Offline Ninja_Khorin

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Cool stuff. Personally I doubt I have the energy in the near future to try a new game so no need to send me a key. But it certainly looks interesting. Will try and remember this after I play through some of the games I've been meaning to.

Offline Vicious666

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+1
if you change idea let me know

Offline Miwiw

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Looks really interesting! I didn't read much of it yet due to lack of time but that sounds like real fun.
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Offline Casimir

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I greenlighted this a while ago, game play looks interesting but I'm inclined to suck at this game for sure.
Turtles

Offline Turboflex

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I tried the beta about a year ago it wasn't very good. Cool concept but just kind of a bland RTS under the MMO features.

Offline Bulzur

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Cool stuff. Personally I doubt I have the energy in the near future to try a new game so no need to send me a key. But it certainly looks interesting. Will try and remember this after I play through some of the games I've been meaning to.

Resumes very well my thought about it.
Though i may "like" it a bit much, since i do love medieval coupled with a bit of fantasy. Background is important.

I'll see again in a couple of month.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;

Offline Vicious666

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still have some keys

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Probably would be smart of them to do a free trial weekend on steam

Offline Vicious666

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+1
changed a lot since a year ago

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How's your other project doing?

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its a preety cool game from what i hear  8-)
BUBASTAN FOR LIFE

Offline Tibe

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K been playin it like 2 days now. Have to say. Its not half bad. Its like one of those browsertraviantypes of games but with an RTS style fights etc. I like how you can really go both ways. You can just play it like the browsergames. Not play it for a while and gather the daily resources etc. Or you can constantly go to the wilds, kill assloads of enemies, loot their bodies and buy resources for that gold. Either way it works rather well.

One thing I say definately, its NOT for everybody. The combatsounds bleed my ears by now, combat is still somewhat a clusterfuck. And the current PvPsystem is incredebly fair. Its just not very intriquing and not exactly as fun as I expected at first. The incredible fairness in it is frustrating as hell.  You will never get to kick weaker armies butts, or if you do its probably some random suicideguy and those happen extremely rarely. Mostly you will only get to fight armies equal to yours. Every PvP battle will end with you only having 15% of your army still left nomatter how good of a tactician you are if you win. If you loose....well that depends when exactly you realised you lost and pulled the plug. Whats really the point of massing a large strong army and advancing forward in the game if you always still end up in the exact same stance? Never too weak, never too strong, just at same place you were many days ago. Do games really have to be this fair? Honestly I dont mind getting assraped by highlevel players at the start of the game if it means I can bully weaker players later when im stronger.

Point: This game is clear example of when devs arent asshole enough and too much of a niceguys. :lol: That is also bad, cause being an asshole is also apart of the fun in internetgames. In this game, you really cant do much to piss another player off.
« Last Edit: April 09, 2013, 06:17:49 pm by TiberiusX »

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How's your other project doing?

still running up , make an entire new 3d engine is a long work. but is 90% done   but at moment be part of the team of Dawn of fantasy is taking me a lot of my time . between fix, balancements, bugs, community,   reviews of the game for various mmo online magazines.

in fact i rarely log anymore c-rpg becouse i have no time




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« Last Edit: April 10, 2013, 06:11:35 pm by Vicious666 »

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K been playin it like 2 days now. Have to say. Its not half bad. Its like one of those browsertraviantypes of games but with an RTS style fights etc. I like how you can really go both ways. You can just play it like the browsergames. Not play it for a while and gather the daily resources etc. Or you can constantly go to the wilds, kill assloads of enemies, loot their bodies and buy resources for that gold. Either way it works rather well.

One thing I say definately, its NOT for everybody. The combatsounds bleed my ears by now, combat is still somewhat a clusterfuck. And the current PvPsystem is incredebly fair. Its just not very intriquing and not exactly as fun as I expected at first. The incredible fairness in it is frustrating as hell.  You will never get to kick weaker armies butts, or if you do its probably some random suicideguy and those happen extremely rarely. Mostly you will only get to fight armies equal to yours. Every PvP battle will end with you only having 15% of your army still left nomatter how good of a tactician you are if you win. If you loose....well that depends when exactly you realised you lost and pulled the plug. Whats really the point of massing a large strong army and advancing forward in the game if you always still end up in the exact same stance? Never too weak, never too strong, just at same place you were many days ago. Do games really have to be this fair? Honestly I dont mind getting assraped by highlevel players at the start of the game if it means I can bully weaker players later when im stronger.

Point: This game is clear example of when devs arent asshole enough and too much of a niceguys. :lol: That is also bad, cause being an asshole is also apart of the fun in internetgames. In this game, you really cant do much to piss another player off.

trust me i erased down entire player home city, they where pissed off :O, also  pvp is like that at low levels,  when troops are at lev 15/20, you  rarely lose more than 4-5 of them in any battle.    becouse hp regen etc at list keep alive 1 of your man for batallion so it will survive. you  need to maximize first hp regen resistances and hp on melee units.    and train them to at list lev 10 first than pvp.

Regards sound a revamp is already in work, is a bit ripetitive yup, music are fine btw
« Last Edit: April 10, 2013, 06:15:10 pm by Vicious666 »