Author Topic: A new era for cRPG  (Read 2183 times)

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Offline Kalam

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A new era for cRPG
« on: April 01, 2013, 11:51:05 pm »
After much deliberation, the devs have decided that it's time to usher in a new era for cRPG. As the original cRPG devs are busy with another project, they have handed leadership over to a new set of devs led by Tydeus.

On April 5, 2013, cRPG will experience a database wipe- due to an overhaul on the game system.

New features:
- personal XP caps determined by time between playing sessions
- destructable scene objects in battle
- all new animations
- improved hitboxes
- multi-directional stabs for spears and other polearms
- stirrup mode for mounted ranged characters
- capture the flag will be replacing Battle mode
- a new item system. Every death with an item leads to the loss of that item.
- lootable armor
- duel/Strategus will turn into a persistent 'tavern town' server
- alternate modes of warfare and economic competition introduced to Strategus
- a Strategus app for iOS and Android platforms
« Last Edit: April 02, 2013, 04:19:06 am by Kalam »

Offline Malaclypse

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Re: A new era for cRPG
« Reply #1 on: April 01, 2013, 11:53:58 pm »
Ban he.
You think you're pretty smart with your dago mustache and your greasy hair.

Offline okiN

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Re: A new era for cRPG
« Reply #2 on: April 01, 2013, 11:57:28 pm »
Devs too lazy to do an April Fools joke so some random NA mod goes and does it on his own? LAME.
Don't.

Offline Cobs

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Re: A new era for cRPG
« Reply #3 on: April 01, 2013, 11:58:50 pm »
Woah! Really nice features!
Wait! Do you smell it? The smell...the kind of smelly smell...a smelly smell that smells...smelly...
O.O
April Fools day...
APRIL FOOLS DAY!!!
*runs*

Offline Christo

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Re: A new era for cRPG
« Reply #4 on: April 02, 2013, 12:04:58 am »
Too good to be true, haha
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Offline Tennenoth

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Re: A new era for cRPG
« Reply #5 on: April 02, 2013, 12:16:36 am »
Uuuhuh...
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Offline KinG_ChriS

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Re: A new era for cRPG
« Reply #6 on: April 02, 2013, 12:39:46 am »
 NICE!!!

Offline Bjord

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Re: A new era for cRPG
« Reply #7 on: April 02, 2013, 12:47:06 am »
No no, Kalam did a good job. It's April, and he's a fool alright.
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Offline Polobow

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Re: A new era for cRPG
« Reply #8 on: April 02, 2013, 12:47:20 am »
To be fair, some of those actually are pretty interesting.

Offline Moncho

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Re: A new era for cRPG
« Reply #9 on: April 02, 2013, 12:49:30 am »
To be fair, some of those actually are pretty interesting.
But some other are complete utter bullshit (item loss upon death being the most obvious one)

Offline Cosmos_Shielder

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Re: A new era for cRPG
« Reply #10 on: April 02, 2013, 12:50:47 am »
you're doing that instead of asinus?

Offline Havoco

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Re: A new era for cRPG
« Reply #11 on: April 02, 2013, 12:57:17 am »
a new set of devs led by Tydeus.

Not allowed until he tells us why he kicked goretooth.
Pock gobblers

Offline Dalfador

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Re: A new era for cRPG
« Reply #12 on: April 02, 2013, 01:15:53 am »
Ok, but you still didn't tell them about all maps being changed into random plains large.
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Offline wayyyyyne

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Re: A new era for cRPG
« Reply #13 on: April 02, 2013, 01:19:26 am »
sounds legit

Offline Penguin

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Re: A new era for cRPG
« Reply #14 on: April 02, 2013, 01:21:14 am »
The strange thing is, I would have no problem with any of these changes.
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