Author Topic: Reduce per hour tick use in Strat  (Read 1516 times)

0 Members and 1 Guest are viewing this topic.

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Reduce per hour tick use in Strat
« on: March 21, 2013, 04:57:05 pm »
+3
Right now, I believe, we use 2 ticks per hour for gold and soldier recruitment in Strat.  I understand that this was implemented to frustrate the multi-account abuses that were going on.  The effect it has, is to make life difficult for legitimate players who cannot be playing CRPG many hours a day.  I try to get on every night, but sometimes that is hard to do. 

Would cutting the use of ticks to 1 per hour endanger the goal of frustrating the multi-account hackers?

Offline kinngrimm

  • King
  • **********
  • Renown: 1026
  • Infamy: 320
  • cRPG Player A Gentleman and a Scholar
    • View Profile
    • The Betrayer of Nations
  • Faction: Wolves of Fenris
  • Game nicks: kinngrimm, Karma
  • IRC nick: kinngrimm
Re: Reduce per hour tick use in Strat
« Reply #1 on: March 21, 2013, 06:51:24 pm »
+3
not quite sure this is mainly because of multiaccounting, but more to reflect the players activity.

I for myself can't even use up all my tickets. I know i am a nolifer so that may be a mute point to compare me with you there. Therefor i would like to have other options what to do with my tickets, like you need them to repair walls or get some minor advantage which but uses up large amounts of these tickets.
learn from the past, live the moment, dream of the future

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Re: Reduce per hour tick use in Strat
« Reply #2 on: March 21, 2013, 07:23:47 pm »
0
Is the intention of the tick system to try to ensure full crpg servers? 

Offline Oarsman

  • Knight
  • ***
  • Renown: 61
  • Infamy: 6
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Oarsman_HRE
  • IRC nick: Oarsman
Re: Reduce per hour tick use in Strat
« Reply #3 on: March 21, 2013, 09:33:48 pm »
0
I think the main intention is, that not a horde of inactive players can run the whole business of a faction.
Though players without strat ticks can run caravans / monitor fiefs / lead armies , a faction needs a bunch of active players to recruit the armies.
And without a large army all the other activities are useless.

Is the intention of the tick system to try to ensure full crpg servers? 

And probably also somehow what you said.

Offline Tyr_

  • Earl
  • ******
  • Renown: 445
  • Infamy: 134
  • cRPG Player
  • Suum cuique
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Merc_Tyr; Merc_Nemo; Caesar_Salad
  • IRC nick: Tyr_
Re: Reduce per hour tick use in Strat
« Reply #4 on: March 21, 2013, 10:16:36 pm »
0
I think the system should get a change so if you dont earn points in a specific time (lets say over a week), you will start to spend more and more ticks per hour (x² looking graph).
I dont rly play atm since im quite busy, but i have enough ticks on my character for the next 10 strats, which is kind of stupid imo
visitors can't see pics , please register or login

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Re: Reduce per hour tick use in Strat
« Reply #5 on: March 22, 2013, 03:43:35 am »
0
Well I'm always running out of ticks.  Unless I played 24/7 it would be hard to keep up with the rate they are spent in Strat.  I think they ought to loosen it up a bit.

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: Reduce per hour tick use in Strat
« Reply #6 on: March 22, 2013, 05:01:19 pm »
0
1 hour of c-rpg play provides you with enough ticks for over a day of strat. So roughly  6 hours a week. And less will give you partial strat ticks...

I don't think that is unreasonable amount of time to expect someone to play c-rpg in exchange for being qualified as active enough to generate troops full time. Plus as others mentioned you can still run caravans/armies and manage fiefs without ticks which is still pretty useful to your faction.

Offline Lt_Anders

  • King
  • **********
  • Renown: 1049
  • Infamy: 651
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • Man, I still play this shit?
    • View Profile
    • Drowtales
  • Faction: Astralis
  • Game nicks: Anders_Astralis
Re: Reduce per hour tick use in Strat
« Reply #7 on: March 22, 2013, 05:15:07 pm »
+2
1 hour of c-rpg play provides you with enough ticks for over a day of strat. So roughly  6 hours a week. And less will give you partial strat ticks...

I don't think that is unreasonable amount of time to expect someone to play c-rpg in exchange for being qualified as active enough to generate troops full time. Plus as others mentioned you can still run caravans/armies and manage fiefs without ticks which is still pretty useful to your faction.

Incorrect. 1 hour WILL NOT always give you 1 days worth. It's based on your multi. x1 multi gives you 0 strat ticks. You need a x2 for anything in strat. x4-x5 gives you 2 ticks a crpg tick.

So depending on how you get auto stacked, you would need either anywhere from 3 hours-9 hours for 1 week, more likely 8-9 hours of game time per week to get anything.
visitors can't see pics , please register or login

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: Reduce per hour tick use in Strat
« Reply #8 on: March 22, 2013, 05:59:09 pm »
0
Gee what is the average of 3-9 hours per week?

Offline Lt_Anders

  • King
  • **********
  • Renown: 1049
  • Infamy: 651
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • Man, I still play this shit?
    • View Profile
    • Drowtales
  • Faction: Astralis
  • Game nicks: Anders_Astralis
Re: Reduce per hour tick use in Strat
« Reply #9 on: March 22, 2013, 06:06:51 pm »
0
Gee what is the average of 3-9 hours per week?

And the  point is, even though it's average, you'll tend to NOT get average for strat ticks. Actually, if you are lucky, you can get LOTS of Ticks playing the new siege beta on the 30 min maps if you can get high multi, you're gold!

But I tested it, and I only got 48 ticks in about 1.5 hours. If you're on at primetime, and under clan banner, you can probably get good ticks, but without a lot of auto stacking, you're lucky to get 60 per hour.
visitors can't see pics , please register or login

Offline Turboflex

  • Duke
  • *******
  • Renown: 648
  • Infamy: 212
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Ravens of Valhalla
Re: Reduce per hour tick use in Strat
« Reply #10 on: March 22, 2013, 07:25:49 pm »
+2
god forbid a clan that plays well together on c-rpg gets rewarded

Offline Spanish

  • Earl
  • ******
  • Renown: 386
  • Infamy: 106
  • cRPG Player A Gentleman and a Scholar
  • 2h Cav Star of the year award winner.
    • View Profile
  • Faction: The official Drama Llama of Knights_Hospitaller
  • Game nicks: Hospitaller_Spaniard, BowPersona, Span
Re: Reduce per hour tick use in Strat
« Reply #11 on: March 22, 2013, 10:00:27 pm »
0
Thanks anders that explains a lot and not to brag but why i have so many so many damn ticks on strat. Since im pretty sure ive been gone a week due to finals and i have strat ticks left :/

My horse is named pebbles and we like to try.

Offline Kamirane

  • Count
  • *****
  • Renown: 217
  • Infamy: 18
  • cRPG Player
    • View Profile
Re: Reduce per hour tick use in Strat
« Reply #12 on: March 23, 2013, 08:14:27 pm »
+2
I like it, like it is with the ticks. But Kinngrims idea sounds very nice. Using ticks for special actions. Maybe 1000-2000 ticks for a productionpoint for example.

Offline Turkhammer

  • Earl
  • ******
  • Renown: 376
  • Infamy: 194
  • cRPG Player
    • View Profile
Re: Reduce per hour tick use in Strat
« Reply #13 on: March 24, 2013, 05:15:58 pm »
0
Incorrect. 1 hour WILL NOT always give you 1 days worth. It's based on your multi. x1 multi gives you 0 strat ticks. You need a x2 for anything in strat. x4-x5 gives you 2 ticks a crpg tick.

So depending on how you get auto stacked, you would need either anywhere from 3 hours-9 hours for 1 week, more likely 8-9 hours of game time per week to get anything.

Plus 1 Anders.  I find the upper estimate to be more accurate.

Offline Hoppster

  • Count
  • *****
  • Renown: 210
  • Infamy: 67
  • cRPG Player Sir White Pawn
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Billy_Bad_Ass
Re: Reduce per hour tick use in Strat
« Reply #14 on: March 24, 2013, 06:07:23 pm »
0
If you want constant recruitment you'll just have to play an hour or so a day, i think its fair, alot of people i know have thousands but i have only 300 and i always run out so i know how u feel