Author Topic: Viriathus Scene Editing  (Read 5459 times)

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Offline Fips

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Re: Viriathus Scene Editing
« Reply #30 on: August 10, 2013, 09:13:16 pm »
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Doesn't matter, your latest version is on the server and let's see how it plays.

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #31 on: August 12, 2013, 03:25:46 pm »
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Rhodok Cliffside Castle is updated, (12/08/2013)

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #32 on: August 21, 2013, 09:07:10 pm »
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Rhodok Cliffside Castle is updated (21/08/2149)  8-)

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #33 on: December 11, 2013, 02:24:53 pm »
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I lost all files from my computer, apparently, the download link of Palace of Marte was wrong, so now this map is lost forever.
However, im going to leave these screenshots here anyway because im realy proud of the visuals on this map.

Offline Fips

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Re: Viriathus Scene Editing
« Reply #34 on: December 11, 2013, 02:33:07 pm »
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I lost all files from my computer, apparently, the download link of Palace of Marte was wrong, so now this map is lost forever.
However, im going to leave these screenshots here anyway because im realy proud of the visuals on this map.

It's still in the game?!

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #35 on: December 11, 2013, 03:02:32 pm »
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EDIT: you are right, it is on thw Crpg module, i didnt know! thnx
« Last Edit: December 11, 2013, 03:10:34 pm by afonsoserro »

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Re: Viriathus Scene Editing
« Reply #36 on: December 13, 2013, 07:52:34 pm »
+1
Palace of Marte updated! (13/12/2013)

After playing the map on the server, i noticed the attackers had a hard time capturing the flag, due most of def spawns are right next to the flag. Now i moved the spawns, fixed some props, and added minor stuff (gameplay wise).

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #37 on: December 17, 2013, 05:23:07 pm »
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Rhodok Cliffside Castle is updated (17/12/2013)

- removed the barrier from the left side, atackers can now use both walls.
- moved some of the defender spawns further from the flag
- replace some wooden stairs (aesthetics)

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #38 on: January 01, 2014, 09:19:44 pm »
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NEW YEAR UPDATE! (01/01/2014)
- New map, Templar Church
- Rhodok Cliffside Castle is updated.
« Last Edit: January 02, 2014, 12:17:08 am by afonsoserro »

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Re: Viriathus Scene Editing
« Reply #39 on: January 11, 2014, 03:19:18 pm »
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Yeah, templar church is a little too small for EU1 or NA1.
You should talk to Rogue though. He can get it in the cycle for the melee only server!

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #40 on: January 11, 2014, 09:24:36 pm »
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Yea, i didnt submit it for the rotation, but ill talk to Rogue

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #41 on: May 31, 2014, 11:23:42 am »
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BIG UPDATE,

modiffies the map Templar Church to be suitable for EU1/NA1

Offline Viriathus

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Re: Viriathus Scene Editing
« Reply #42 on: June 05, 2014, 09:17:23 pm »
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Bounty map update (05/06/2014)

https://www.mediafire.com/?ot7mdfjly2vodjd

- fixed the team spawn and moved it closer to the mountain.
- added some obstacles
- arranged the flora and big bushes on the fighting areas.

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Re: Viriathus Scene Editing
« Reply #43 on: July 20, 2014, 01:56:49 pm »
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Templar_church_outside update (20/07/2014)
https://www.mediafire.com/?p43hsamm20j6n48