I have taken a look at Bounty. First of all, very nice looking map, pulled off the tropical island vibe really well. The green ground paint below the water, really nice. Some of rock props flicker a little, but you can't do much about that, just the game being weird. I think it would work as a battle map gameplay wise as well, there are just a few spots in the map which are most likely going to be abused by ranged.
This platform/bridge up the boat, you should definitely remove it. It is right at the spawn of one team. Look at what an incredible archer spot this is. Enemies would have to walk through the water slowly to attack it. If you leave this one half the rounds would probably start as 'CAMP THE BOAT GUYS'.
You have an inaccessible hill in the center. You partly blocked off the top part, but this still leaves some very easily climbable rocks which provide some very good positions for archers. Look at these two screens, it was very easy to walk up there because this game handles slopes very weirdly.
I'd recommend you to block off the hill much lower, so people can't shoot people from 10m high and be very safe. Now this would make people run into an unexpected invisible wall, so you would have to make sure that the lower invisible wall makes sense. You could do this by making the slope a lot steeper by placing steep angled rocks that actually look unclimbable. Basically you have to keep in mind that if ranged has a chance to be completely safe from cav somewhere, they will take it. So with the hill in its current state, expect entire groups of archers way up the hill, hugging the invisible border.
As soon as you have removed that boat platform I am willing to add it, but I hope you can find the time and courage to try to prevent hillcamping. Keep on mapping.