Poll

Do you think that modifying textures or sounds to make the game easier is cheating?

Yes
No
I don't care

Author Topic: Cheating textures  (Read 9748 times)

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Offline Rumblood

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Re: Cheating textures
« Reply #15 on: March 04, 2013, 03:18:08 am »
+4
The "Common sense" rule?  :rolleyes:
Sure but it's called cheat.

I am wrong?!

Developers once posted the "how to" on making them more visible.
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Offline Vodner

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Re: Cheating textures
« Reply #16 on: March 04, 2013, 06:15:47 am »
+1
I'm not entirely certain why arrows were adjusted to be harder to see in the first place. Experienced archers who already know the trajectory of their bows are unlikely to be affected, and new players who could benefit from being able to see their arrows in flight probably won't see the thread explaining how to make them more visible again.
« Last Edit: March 04, 2013, 06:25:39 am by Vodner »

Offline Elio

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Re: Cheating textures
« Reply #17 on: March 04, 2013, 07:22:26 am »
0

Offline Elmokki

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Re: Cheating textures
« Reply #18 on: March 04, 2013, 11:47:18 am »
+2
It's ludicrously easy to make arrows pink or whatever. I did it some time ago for shit and giggles. I guess it does help to make especially those hard to notice weapons pink and pink projectiles definitely help finding them. I just can't be arsed to do such stuff since that shit looks ugly as fuck.

But indeed, while it's definitely a form of cheating it's not a huge deal and forbidding it would forbid all "legit" custom textures, which may or may not be a shame: I don't use any . Anyway, regardless of the poll I bet nothing will happen.

Being able to make bushes and whatever invisible is a huge shame, but if someone wants to play with a pink spear and shoot pink arrows, I don't care. If the devs can be arsed to do something to the mod, rather add a new gameplay mode or something.
« Last Edit: March 04, 2013, 11:50:35 am by Elmokki »

Offline Vovka

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Re: Cheating textures
« Reply #19 on: March 04, 2013, 12:12:28 pm »
0
I love rainbow  :rolleyes: gimme link pls where i can get that arrows  :P pls  :mrgreen:
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Offline Segd

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Re: Cheating textures
« Reply #20 on: March 04, 2013, 12:23:03 pm »
+2
http://forum.meleegaming.com/beginner's-help-and-guides/mods-compatible-with-crpg-(updated-sticky)/
Quote
Old arrow/bolt flying model

For me, and for a whole lot of people, new "realistic" arrows are rather impossible to track in flight. Therefore here's how you can bring back the old, "blurred" and much larger version of flying projectiles.

Is it hack?  :rolleyes:

Also:
Some singleplayer mod:
(click to show/hide)
« Last Edit: March 04, 2013, 12:26:16 pm by Segd »

Offline BlueKnight

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Re: Cheating textures
« Reply #21 on: March 04, 2013, 02:15:56 pm »
+7
Also:
Some starwars mod:
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Offline Tuetensuppe

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Re: Cheating textures
« Reply #22 on: March 04, 2013, 03:47:32 pm »
+1
im not sure what i should think about all these trouble here...

if someone wanna kill others by using rainbow styl arrows > i dont care and im fine with it...
and i also think that the advantage isnt that big
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Offline Overdriven

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Re: Cheating textures
« Reply #23 on: March 04, 2013, 04:57:58 pm »
+4
Surely not worth the effort. The advantage gained is minimal to say the least. Like a lot of archers use a custom crosshair because the native one is awful.

Offline CrazyCracka420

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Re: Cheating textures
« Reply #24 on: March 04, 2013, 05:03:31 pm »
+9
Where do you draw the line?  So it's okay to make arrows super easy to see, you can mod your game so that "bushes" which are normally very hard to see through are flat on the ground.  You can mod character models to have sprites coming out of them 20 feet to show which way they are facing (basically wall hacking). 

Where do you draw the line?  I'm sure you can make sprites that make walls more transparent than they normally are.

I personally think the game is meant to be played with the default graphics, and I don't know where you would draw the line otherwise.  I personally think it's cheating if someone mods their game to have the big puffy bushes be flat on the ground.  The arrows aren't such a big deal to me, but it does give you a big advantage over those who aren't modding their game.

Sometimes it's hard for me to see a pike or long spear when it's foggy or dark and I'm riding my +3 courser, by some of your logic, I should make pikes and long spears neon pink so it's easy for me to see.  I'm going to then make all the horse rearing weapons that are not pikes/long spears, neon orange so I know where to avoid riding and make the game much easier for me.
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Offline cmp

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Re: Cheating textures
« Reply #25 on: March 04, 2013, 05:05:38 pm »
+25
There will be validation in the future. Mods will need to be whitelisted by us or you won't be able to connect to official servers.

Offline Patoson

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Re: Cheating textures
« Reply #26 on: March 04, 2013, 09:34:18 pm »
-1
Being able to make bushes and whatever invisible is a huge shame
Well, I wouldn't mind that cRPG got rid of those bushes that should have never existed. The only thing they do is annoy and let people hide in them or even shoot from them while using third person camera (another form of cheating).

Offline Rhekimos

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Re: Cheating textures
« Reply #27 on: March 04, 2013, 09:51:57 pm »
0
There will be validation in the future. Mods will need to be whitelisted by us or you won't be able to connect to official servers.

A sad day for further improvements. Especially if the whitelisting is tied to the patch schedule like many things.

Offline cmp

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Re: Cheating textures
« Reply #28 on: March 04, 2013, 10:03:48 pm »
+3
A sad day for further improvements.

Truly a sad day for the thriving cRPG modding scene and the dozens of mods being updated daily.

Offline Zlisch_The_Butcher

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Re: Cheating textures
« Reply #29 on: March 04, 2013, 10:10:05 pm »
+1
There will be validation in the future. Mods will need to be whitelisted by us or you won't be able to connect to official servers.
I know this isn't big enough to care about, but won't this be sort of a pain in the ass for us people who like to screw around with textures and meshes locally? And won't it make it harder for the people working on gear mods to actively test whether their latest minor changes aren't bugged to some extent?
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.