Author Topic: Map rotation on Eu_1 is too short and it sucks. Again  (Read 1887 times)

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Offline Ujin

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Map rotation on Eu_1 is too short and it sucks. Again
« on: March 01, 2013, 03:39:59 pm »
+20
There. Short post this time, k ?  :rolleyes:

Offline peter_afca7

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Re: Map rotation on Eu_1 is too short and it sucks.
« Reply #1 on: March 01, 2013, 03:42:21 pm »
0
well you mean that there are not much maps or the maps ends to early?

if its the rounds then you cant really make them longer cause of the shitty balance sometimes

Offline Erzengel

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #2 on: March 01, 2013, 03:46:23 pm »
+7
Rotation on siege is even worse.  :P Give us some of the old maps back.

Offline Ujin

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Re: Map rotation on Eu_1 is too short and it sucks.
« Reply #3 on: March 01, 2013, 03:46:26 pm »
+3
well you mean that there are not much maps or the maps ends to early?

if its the rounds then you cant really make them longer cause of the shitty balance sometimes
The circle is too short, there isn't enough maps and if that's not enough it's not like all the maps in the cycle are great either. That's what i meant .

Offline Micah

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Re: Map rotation on Eu_1 is too short and it sucks.
« Reply #4 on: March 01, 2013, 03:59:12 pm »
0
The circle is too short, there isn't enough maps and if that's not enough it's not like all the maps in the cycle are great either. That's what i meant .
100% agreed ... where is all these newer maps, there must be hundreds that are not being used ? There where so many maps i actually loved that dont show up anymore, so much beautiful work unused. Idk if and how the QMU/QMD thing has to do with that but it doesnt seem to work very good. Even great oldschool maps like ruins barely are in the cycle ... sometimes it feels like a 5 map cycle (didnt really count) ... and that makes it all reeeeally boring =(

edit: or the QMD/QMU thing works "too good" which makes it "works bad" =P
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Offline KingBread

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #5 on: March 01, 2013, 04:03:46 pm »
+1
New siegie maps pls.... Even crappy old ones would fit
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Offline Zlisch_The_Butcher

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #6 on: March 01, 2013, 04:29:04 pm »
-1
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline JackieChan

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #7 on: March 01, 2013, 04:33:33 pm »
+4
Go make maps yourself: http://forum.meleegaming.com/scene-editing/zlisch'-scene-editing-contest!-current-prizemoney-400k!/
EU1 rotation is fucking horrible though
Why make new maps? There were plenty of  awsome maps in the rotation before (from native) that were removed for no reason.
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Offline Fips

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #8 on: March 01, 2013, 04:49:31 pm »
+1
Yeah, main reason why i don't like to play that much any more. And the reason why i stopped making maps, because they simply don't make it into the game within a reasonable timeframe.
It's bs that we have to wait for a patch to get a new map-cycle.

Offline Chagan_Arslan

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Offline Royans

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #10 on: March 01, 2013, 05:13:06 pm »
0
And also, there's some map that  arent really different and it folow in the rotation

Offline Arrowblood

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #11 on: March 01, 2013, 05:17:57 pm »
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Just add ALL maps if its possible and  everyone is fine exept maybe the server memory.

Offline KingBread

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #12 on: March 02, 2013, 12:20:25 am »
0
Go make maps yourself: http://forum.meleegaming.com/scene-editing/zlisch'-scene-editing-contest!-current-prizemoney-400k!/
EU1 rotation is fucking horrible though
Making maps not helping there are thousands of maps floating around nobody add them cos they "unbalanced" or sth. Even some half crappy map was removed why ? Why this siege map with bridge, random castles and flag at seashore was removed. It was bad but defending bridge gives a fresh taste but nooo better go make field by the river siege map becouse i can't get enought of that map in battle !!!
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Offline Micah

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #13 on: March 02, 2013, 01:43:02 am »
0
the problem maybe that more ppl QMD maps out of pure rage ( blaming unballanced maps for losing ) than they QMU maps overall ... resulting in a strong shift towards "unwanted" maps compared to "good" ones. It is pretty certain that 1) this game is rage inducing and 2) ppl like to blame something if they lose ...
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Offline Fips

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Re: Map rotation on Eu_1 is too short and it sucks. Again
« Reply #14 on: March 02, 2013, 01:44:57 am »
+1
the problem maybe that more ppl QMD maps out of pure rage ( blaming unballanced maps for losing ) than they QMU maps overall ... resulting in a strong shift towards "unwanted" maps compared to "good" ones. It is pretty certain that 1) this game is rage inducing and 2) ppl like to blame something if they lose ...

qmd/qmu doesn't do shit.