Author Topic: Amount of hoplites...  (Read 2456 times)

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Offline justme

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Re: Amount of hoplites...
« Reply #30 on: February 26, 2013, 02:13:32 am »
0
i think it has something to do with crushthrough, holding overhit is  risky just to succeed it,  and less mauls means more shielders.. 

Offline KaffeKalle

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Re: Amount of hoplites...
« Reply #31 on: February 26, 2013, 02:14:02 am »
+1
I dont ride horses, I loathe them. I think however that the hitboxes and distances from which you can stab people in melee with spears are kinda weird and needs to be looked over.

Offline Korgoth

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Re: Amount of hoplites...
« Reply #32 on: February 26, 2013, 02:24:23 am »
+5
a warspear with shield outranges my long awlpike...

nuff said

and a German/Danish Greatsword stab outreaches my warspear with a shield.

Whats your point?
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Offline Zlisch_The_Butcher

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Re: Amount of hoplites...
« Reply #33 on: February 26, 2013, 02:31:24 am »
0
yes but...kicks have gotten really easy to pull off lately
yes but...jumps are still as easy to do and jumpers are still unkickable
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Malaclypse

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Re: Amount of hoplites...
« Reply #34 on: February 26, 2013, 03:37:32 am »
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Hoplite's are easy to shut down. Just chamber us. Overhead or poke, doesn't matter, we usually won't be able to recover in time to block.
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Offline Lennu

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Re: Amount of hoplites...
« Reply #35 on: February 26, 2013, 08:40:24 am »
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Heh, the amount of hoplites increasing could be the result of the average skill level getting higher. People used to think "wtf is that spinstab op shit?!". But nowdays is just "Oh, I can do that too!"

Offline Strudog

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Re: Amount of hoplites...
« Reply #36 on: February 26, 2013, 11:56:39 am »
+4
the only reason for the sudden spike in hoplites is the shear amount of range and cav that control the servers, this is a class that can counter both classes, i dont see Hoplites complaining about the OP lolstab that is longer and does more damage than a spear, plus its not hard to fight a hoplite in 1v1, downblock and hold your attacks and they will get frustrated.

Learn to adapt when fighting different classes, i definitely do. Different classes demand different play styles.

Deal with it.
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Offline Macropus

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Re: Amount of hoplites...
« Reply #37 on: February 26, 2013, 01:55:13 pm »
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I think the amount of hoplites increased because of stab buff that happened recently, also don't forget turnspeed buff for light weapons (even for spears it's noticeable). Stab glances less now, even with 1h.

Offline Torben

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Re: Amount of hoplites...
« Reply #38 on: February 26, 2013, 02:00:45 pm »
+1
only solution is give back burning heavy lances @ full angle with throwing option.
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Offline Smoothrich

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Re: Amount of hoplites...
« Reply #39 on: February 26, 2013, 03:11:51 pm »
-1
Hoplites have been overcrowding NA since the day after the spin changes and I've been saying they were overbuffed since then.  It's a dedicated lolstab class with perma forcefield shield bubble.  The extra range from holding a shield, the reduced hoplite penalty, and the power of pierce damage compared to lets say a typical 1handed sword is all just too strong.
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Offline Joseph Porta

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Re: Amount of hoplites...
« Reply #40 on: February 26, 2013, 07:42:02 pm »
-1
Nerf da shitz out of them.

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Offline oprah_winfrey

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Re: Amount of hoplites...
« Reply #41 on: February 26, 2013, 07:43:28 pm »
+5
Pro Tip: Block down

Offline Rebelyell

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Re: Amount of hoplites...
« Reply #42 on: February 26, 2013, 08:01:06 pm »
0
in crowd fights simple down block dosent work
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Offline San

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Re: Amount of hoplites...
« Reply #43 on: February 26, 2013, 08:18:42 pm »
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I have some problems with the instastab since you have to chamber earlier than their animation starts sometimes in comparison to sideswings/overheads, but all this is more of a balance to put them in line with the others rather than buffing them to OP levels. For people saying block down, it's a matter of offense, not defense. I used to risk chambers a lot more, but with the awkward timing I just try to shoo them away now.

Offline Soldier_of_God

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Re: Amount of hoplites...
« Reply #44 on: February 26, 2013, 08:40:29 pm »
+1
I think one of the reasons people hate hoplites... they dont really attack you directly as much as indirectly; you're in a mob fighting someone right in front of you, then all the sudden you get shanked by a hoplite that ran through the line, right as you're about to take the guy's head off.

btw... its very fun to be a hoplite until you are fighting 1v1. or 1v2