Author Topic: The Rapier Build  (Read 2814 times)

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Offline Mr Dinkywinky

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Re: The Rapier Build
« Reply #15 on: February 21, 2013, 07:33:58 pm »
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Ive tried this with a really high shield skill, and with really low and to be honest i prefer to put my points into more speed and maneuverability than defence. I guess its just me, i quite often put my buckler away for extra speed in duels (as I only use this in duels, since it is a pure rapier duelist build) which lets me get cheeky stabs in :). As such I d`ont really feel the need for a high durability shield because as I said above you cant play this build in the "conventional" way. 

Wichcraft I would be happy to duel with you, Im usually on eu any eu duel server.

Offline TurmoilTom

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Re: The Rapier Build
« Reply #16 on: February 21, 2013, 08:12:55 pm »
+1
A nice build for thrusting one-handed swords is the Matey_BRD build.

(click to show/hide)

The nice thing about this build is that if you hit level 31 and decide not to retire you can max out your ironflesh and go from there.

---

Also, if you prioritize speed and maneuverability over defence, another option is to copy my build.

(click to show/hide)

The thing I really like about my build (which I'm still working on, by the way) is that all of the extra shield weight that most one-handers have to put up with isn't there for me. Carrying only a short, light one-hander and light armor with high athletics turns you into a rocket.

Offline Bifi

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Re: The Rapier Build
« Reply #17 on: February 21, 2013, 08:31:45 pm »
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In my opinion high WM does not pay off.
Here's my Mr_Turtle build:
(click to show/hide)
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Offline oprah_winfrey

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Re: The Rapier Build
« Reply #18 on: February 21, 2013, 08:43:39 pm »
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A nice build for thrusting one-handed swords is the Matey_BRD build.

(click to show/hide)

The nice thing about this build is that if you hit level 31 and decide not to retire you can max out your ironflesh and go from there.

---

Also, if you prioritize speed and maneuverability over defence, another option is to copy my build.

(click to show/hide)

The thing I really like about my build (which I'm still working on, by the way) is that all of the extra shield weight that most one-handers have to put up with isn't there for me. Carrying only a short, light one-hander and light armor with high athletics turns you into a rocket.

The real question is, where are you going to put that one spare point of wpf?

Also, how far are you along now?

Offline Mr Dinkywinky

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Re: The Rapier Build
« Reply #19 on: February 21, 2013, 08:46:18 pm »
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Oprah I am honoured.

Offline oprah_winfrey

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Re: The Rapier Build
« Reply #20 on: February 21, 2013, 08:47:18 pm »
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Oprah I am honoured.

If you think so now...look under your chair.

Offline TurmoilTom

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Re: The Rapier Build
« Reply #21 on: February 21, 2013, 09:10:41 pm »
+1
The real question is, where are you going to put that one spare point of wpf?

Also, how far are you along now?

Still quite a ways off. I want to max out my gen exp bonus first, so I have to finish this gen and then I'll get into it. Also, I'm going to do a 12/27 swashbuckler this gen (so far only level 19, gen 15) to get a hang of it and fill out any flaws I find for the final product based on my experience with it, but it should be fine given the amount of time I've put into my STF for that build.

In my opinion high WM does not pay off.
Here's my Mr_Turtle build:
(click to show/hide)

It pays off if you're an agility build or have already gotten a fair amount of power strike.

(click to show/hide)

Granted, I could drop WM entirely and push ATH even further for more speed bonus, but at 11 ATH I think I'll already be fast enough, especially in light armor with a one-hander.

Offline Bifi

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Re: The Rapier Build
« Reply #22 on: February 21, 2013, 09:41:48 pm »
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Thanks for clarifying Tom, but the difference is minimal.
Given 50 damage after the speed damage calculation:
It will give you 77,9 damage after wpf, ps and strength (raw_damage +=strength/5.0) is taken into account with your build.
If you go for 5 PS and 144 WPF, you will get 77,62 damage.

For 100 damage, which is quite a lot I guess, it would be 153,8 (your build) and 152,24.

With 15 strength you gain 3 more health points and can use any 1 handed weapon.
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Offline CrazyCracka420

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Re: The Rapier Build
« Reply #23 on: February 21, 2013, 09:51:50 pm »
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Thanks for clarifying Tom, but the difference is minimal.
Given 50 damage after the speed damage calculation:
It will give you 77,9 damage after wpf, ps and strength (raw_damage +=strength/5.0) is taken into account with your build.
If you go for 5 PS and 144 WPF, you will get 77,62 damage.

For 100 damage, which is quite a lot I guess, it would be 153,8 (your build) and 152,24.

With 15 strength you gain 3 more health points and can use any 1 handed weapon.

You're talking damage only, I think the speed difference in swinging a 1h weapon is quite noticeable from under 100 WPF to 120.  And 2h's make a big difference going from 111 to 140.  I'd prefer to have as much speed on my swing as possible.
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Offline Bifi

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Re: The Rapier Build
« Reply #24 on: February 21, 2013, 10:08:50 pm »
+1
Taken from the game mechanic megathread
(click to show/hide)
The speed difference is hardly noticable and you get 120 wpf with only 1 WM at lvl 32
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Offline CrazyCracka420

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Re: The Rapier Build
« Reply #25 on: February 21, 2013, 10:22:02 pm »
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Thanks for pulling that up, maybe it's just in my head then (i'd only be getting maybe a 2.5% increase in speed).

But one other thing I didn't mention (which I don't think is any data on the specific formula), higher WPF lowers your upkeep costs (not like that has any real bearing on someone's char build though)
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Offline TurmoilTom

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Re: The Rapier Build
« Reply #26 on: February 22, 2013, 01:05:21 am »
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Thanks for clarifying Tom, but the difference is minimal.

With 15 strength you gain 3 more health points and can use any 1 handed weapon.

I'll agree that it is a very minute difference, but I don't intend on using any of the higher tier one-handed weapons. I tend to use a Simple Sword, Winged Mace and Light One Handed Battle Axe normally and I've always been a fan of peasant weapons. Sometime this coming weekend I'll be looming up a one-handed Practice Sword.

Besides, if I went to 15 strength I wouldn't be able to reach 200 WPF. Can't have that, can I? :)


The speed difference is hardly noticable and you get 120 wpf with only 1 WM at lvl 32

Not gonna lie, swing speed doesn't even occur to me as something worth thinking about when I go over any of my build's WPF, heh.

Maybe the WPF rework that was promised back in August (and will likely come in 2024) will make it something worth considering.


But one other thing I didn't mention (which I don't think is any data on the specific formula), higher WPF lowers your upkeep costs (not like that has any real bearing on someone's char build though)

LOL WOW I totally forgot about that.

With all the peasant looms I'll be using I'll be raking in cash like nobody's business.
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Offline Tindel

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Re: The Rapier Build
« Reply #27 on: March 21, 2013, 11:44:38 am »
-1
Weapon speed and wpf might not make a huge impact on swingspeed,  but it sure as hell helps blocking and feinting and in general moving around your weapon.


Offline oprah_winfrey

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Re: The Rapier Build
« Reply #28 on: March 21, 2013, 02:00:27 pm »
+1
Weapon speed and wpf might not make a huge impact on swingspeed,  but it sure as hell helps blocking and feinting and in general moving around your weapon.

Weapon speed and wpf do not effect blocking at all. A peasant with a wooden stick and 1 wpf has the same blocking capabilities as any other build in the game.

Offline Tindel

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Re: The Rapier Build
« Reply #29 on: March 25, 2013, 06:39:37 am »
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Weapon speed and wpf do not effect blocking at all. A peasant with a wooden stick and 1 wpf has the same blocking capabilities as any other build in the game.

Get a weapon with 100speed or so, now get a weapon with 90speed or similar.

Fight a guy using a 100speed weapon, alternating between those two weapons. You will notice a huge difference when it comes to blocking feinting and getting off attacks.

Sure sure if you just stand and block it doesnt matter at all, but try to DO something and you will see what i mean.

With 100+ 2h wpf a longsword can go from attacking to a held blow and back to blocking without a problem against a longsword user.
Try doing that same manouver with a danish greatsword and you will not have time to block.

Weapon speed and wpf matters alot