Author Topic: The Great NA War -Losses To date-  (Read 59276 times)

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Offline BaleOhay

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Re: The Great NA War -Losses To date-
« Reply #465 on: June 17, 2013, 02:40:54 am »
+1
attacking castles will do that.
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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #466 on: June 17, 2013, 02:48:52 am »
0
Actually, the field battles is what cost you alot. In paticular the one where you lost a 1600 man army with only 275 killed. That's like going 1:5.5. Chaos also took a hit when they lost YALIBE at 4k tickets with half that captured(though the ratio there was STILL lower than your field battle at only 1:3.5)
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Offline Keshian

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Re: The Great NA War -Losses To date-
« Reply #467 on: June 17, 2013, 02:52:02 am »
-3
Actually, the field battles is what cost you alot. In paticular the one where you lost a 1600 man army with only 275 killed. That's like going 1:5.5. Chaos also took a hit when they lost YALIBE at 4k tickets with half that captured(though the ratio there was STILL lower than your field battle at only 1:3.5)

Now thats interesting - you actually used to count only actual people killed not those lost to flag cap - by that reckoning the flag cap in bulugur should have jumped us up to 1.4 but there was no real shift in our stats after that one - we killed 6700 tickets and lost 1500.  In that battle you refer to both sides had about equal number killed so it was all losses due to flag cap.  And yalibe we lost 1400 and killed 4400 by that  new reckoning of yours thats 3000 more tickets killed than dead compared to only 1350 with the open field flag cap.

Are you calculating each battles KDR than averaging or are you doing the more accurate taking all kill divided by all deaths from every battle?  The first skews it heavily based on tiny battles - whereas the latter is more accurate of a war.  To be honest doesnt really matter but it jus seems like the numbers dont add up correctly.
« Last Edit: June 17, 2013, 02:57:54 am by Keshian »
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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #468 on: June 17, 2013, 02:57:06 am »
+2
Now thats interesting - you actually used to count only actual people killed not those lost to flag cap - by that reckoning the flag cap in bulugur should have jumped us up to 1.4.  In that battle you refer to both sides had about equal number killed so it was all losses due to flag cap.

I HAVE been count flag cap losses. I NEVER stated I didn't. And I ALWAYS count flag caps.

Here's how it works. You take the ACTUAL killed DIVIDED by TOTAL LOSSES(flag caps too). SO, in effect, that means if you go over 1:1, you are killing more than you lose in timer or flag cap losses. The other team does not affect you, as that tally effects them and not you(except for the part of the direct killed).

I do it this way cause it's a measure of How many you kill compared to how many you "throw away". Thus while the KDR is not as high as it was, it is OVER 1 meaning FCC does a damn good job fighting, period.
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Offline Keshian

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Re: The Great NA War -Losses To date-
« Reply #469 on: June 17, 2013, 03:00:16 am »
-2
I HAVE been count flag cap losses. I NEVER stated I didn't. And I ALWAYS count flag caps.

Here's how it works. You take the ACTUAL killed DIVIDED by TOTAL LOSSES(flag caps too). SO, in effect, that means if you go over 1:1, you are killing more than you lose in timer or flag cap losses. The other team does not affect you, as that tally effects them and not you(except for the part of the direct killed).

I do it this way cause it's a measure of How many you kill compared to how many you "throw away". Thus while the KDR is not as high as it was, it is OVER 1 meaning FCC does a damn good job fighting, period.

You mean our actual killed?  divided by their total losses? or our killed divided by our losses - sorry, not trying to be mean here and I appreciate the effort you put into this but shouldnt it be our total losses divided by their total losses?

I think I may be getting what you are saying - basically flag caps can only hurt the kdr of the side being capped - they cant actually add to the KDR of the side capping the flags.
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Offline Penguin

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Re: The Great NA War -Losses To date-
« Reply #470 on: June 17, 2013, 03:01:48 am »
+2
Wouldn't it be more accurate and easier to just use total number killed vs total number lost. Why should unused tickets even factor in to a kill death ratio? Just do killed: died and use separate tally for total numbers lost, which would include tickets that got capped or wasted in a failed attack.
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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #471 on: June 17, 2013, 03:12:14 am »
0
You mean our actual killed?  divided by their total losses? or our killed divided by our losses - sorry, not trying to be mean here and I appreciate the effort you put into this but shouldnt it be our total losses divided by their total losses?

No no! KDR is personal to faction. The other faction effects it in only 1 way: How well they kill you(your losses) and how well they die.
It's not really a "KDR" but more of a KLR or Kill/Losses Ratio.  So you take the Kills and divide by the number I have listed on the front page(the Losses) and that gets your KDR. Or alternatively, take your LOSSES and multiply by the KDR to determine how many tickets you have ACTUALLY killed. It works both ways.

Quote
I think I may be getting what you are saying - basically flag caps can only hurt the kdr of the side being capped - they cant actually add to the KDR of the side capping the flags.

Correct. A flag cap means the faction getting capped suffers all those losses without fighting for them while only increasing their kills by a small margin. For example, that battle that you only killed 275 or so, but lost 1600. Your KDR is 275/1600 for that specific battle(or roughly 1:5.2 or so), while Chaos suffered 270 losses and killed 275 so they went 275/270 or 1:1.

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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #472 on: June 23, 2013, 03:19:22 am »
0
wow, actually shuffled this to page 2!!!!!

Anyways, update is tomorrow!
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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #473 on: June 25, 2013, 05:32:51 pm »
+5
Alright! UPDATE!

First Off: BEST KDR, all time goes to FRISIA at 1.17. No one has gone higher than that.
MB has a respectable 1.11 as well.

Most factions haven't gone crazy on their overall stats. FCC is maintain their stats even with hundreds of battles and etc.
Chaos had a slight jump, LL did a little better too.

Enjoy.

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Offline KaMiKaZe_JoE

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Re: The Great NA War -Losses To date-
« Reply #474 on: June 25, 2013, 05:43:12 pm »
+1
Cool stats, thx Anders
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Offline Reinhardt

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Re: The Great NA War -Losses To date-
« Reply #475 on: June 25, 2013, 08:19:56 pm »
+2
Added Acre.

Ah I see. The Crusders of Acre thank you. :P
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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #476 on: June 25, 2013, 10:04:30 pm »
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Ah I see. The Crusders of Acre thank you. :P

Heh.  :cry: :?
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Offline Reinhardt

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Re: The Great NA War -Losses To date-
« Reply #477 on: June 26, 2013, 04:47:18 am »
+1
Heh.  :cry: :?

It's okay. I won't Crusade you. :D ....yet
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Offline Ethgar

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Re: The Great NA War -Losses To date-
« Reply #478 on: June 26, 2013, 03:27:29 pm »
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Nicely done anders
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Offline Lt_Anders

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Re: The Great NA War -Losses To date-
« Reply #479 on: June 26, 2013, 05:31:26 pm »
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I think the KDs are more for the war than the performance of mercs. Meta-fiction over meta-game in this case.


Um...sure?
It's more of a effectivity Ratio. Over 1 and you are very very good at killing and loosing little troops to timer or other. Low means you lose lots of troops to time failures or caps.

Has anyone ever looked at the SECOND POST? It's got all your faction's battles there. Good way to go gloat!
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