Author Topic: Highlander Armor Re-Textured for cRPG  (Read 8983 times)

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Offline zottlmarsch

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Re: Highlander Armor Re-Textured for cRPG
« Reply #45 on: January 11, 2014, 10:12:38 pm »
+2
Alright, I think it's not fair to let you guys hope until the deadline hits: 4 of the 5 things in this pack have already been voted out. The Highlander Garb has still a chance to get in, but it will be a close call.

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« Last Edit: January 11, 2014, 10:18:11 pm by zottlmarsch »
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Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #46 on: January 11, 2014, 10:15:56 pm »
+4
Alright, I think it's not fair to let you guys hope until the deadline hits: 4 of the 5 things in this pack have already been voted out. The Highlander Garb has still a chance to get in, but it will be a close call.
who voted against ?

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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Leshma

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Re: Highlander Armor Re-Textured for cRPG
« Reply #47 on: January 11, 2014, 10:21:04 pm »
0
I guess zagibu is the only one who decides.

Offline zagibu

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Re: Highlander Armor Re-Textured for cRPG
« Reply #48 on: January 11, 2014, 10:22:45 pm »
0
Actually, I have no vote at all. And the council's decision is not open to the public, sorry.
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Offline zottlmarsch

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Re: Highlander Armor Re-Textured for cRPG
« Reply #49 on: January 11, 2014, 10:27:03 pm »
0
Actually, I have no vote at all. And the council's decision is not open to the public, sorry.

Out of interest, could you tell us what the reasoning was behind the decision to leave them out?

Edit: (just saw Heskeytime already asked that too, would be nice to get an insight into why certain items make it and some don't)
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Offline Osiris

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Re: Highlander Armor Re-Textured for cRPG
« Reply #50 on: January 11, 2014, 11:07:19 pm »
+1
probably because they try to add non fantasy items that fit the time period :D usually at least
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Offline zagibu

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Re: Highlander Armor Re-Textured for cRPG
« Reply #51 on: January 11, 2014, 11:36:37 pm »
+4
Like I said, the discussions of the council are not open to the public. Also, they don't even have to discuss about it, they can just vote.

I am aware that this might seem like a pretty community-unfriendly approach, but the system is set up this way so that we can get items ingame in a more timely fashion than in the past. With the current two week deadline on voting, items can get ingame in a much shorter time than in the past (at least in theory, we'll have to see if it actually works out). It's my goal that it actually doesn't take much longer than those two weeks on average from my presentation to the council until you can buy them in the market.

If we demanded explanations from the council, they would be given, and they would be contested, and there would be endless discussions over details and nothing would ever get ingame. I'm not saying the current system is perfect, as can be seen in this thread, in my opinion, but I don't think it will produce a lot of bad decisions.

Also, if something doesn't get in now, it doesn't mean it won't get in later. You guys have to get some lobbying skills (just don't bother me, like I said, I have no vote).
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Offline Kalp

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Re: Highlander Armor Re-Textured for cRPG
« Reply #52 on: January 11, 2014, 11:40:46 pm »
+1
You guys have to get some lobbying skills
erhm.... what's the price for add these items ?  :lol:
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Leshma

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Re: Highlander Armor Re-Textured for cRPG
« Reply #53 on: January 11, 2014, 11:52:06 pm »
0
Actually, I have no vote at all. And the council's decision is not open to the public, sorry.

Orly? So the real reason is that Paul is xenophobic. Nothing new.

Offline Osiris

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Re: Highlander Armor Re-Textured for cRPG
« Reply #54 on: January 12, 2014, 12:37:45 am »
0
Then why have they turned down every piece APART from the kilt? Lol. I mean the boots are hardly period specific, they just look good with northern gear.

well because the kilt is the fantasy bit :D they didn't wear kilts in medieval battles only braveheart :D
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Offline Leshma

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Re: Highlander Armor Re-Textured for cRPG
« Reply #55 on: January 12, 2014, 12:39:40 am »
0
We still have silly weaboo gear, and you're complaining about kilts?

Offline zagibu

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Re: Highlander Armor Re-Textured for cRPG
« Reply #56 on: January 12, 2014, 12:41:04 am »
+1
That's fair enough, but unless the people who put the effort into designing these get some sort of feedback how can they improve on their ideas? Or know what sort of things to change? Or make sure that the next cool idea that someone goes to the trouble of modelling doesn't make the same mistakes?

Like I said, they system isn't perfect. If I myself turn down a suggestion (don't even present it to the council) I will give feedback of course.
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Offline Leshma

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Re: Highlander Armor Re-Textured for cRPG
« Reply #57 on: January 12, 2014, 12:47:35 am »
0
No biggie, we know this is not democracy.

Offline San

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Re: Highlander Armor Re-Textured for cRPG
« Reply #58 on: January 12, 2014, 01:12:26 am »
+3
I voted yes for the garb and no to the others for various reasons, but I switched my vote to yes. I figured there's no use in being overly picky over my own personal taste when the items themselves meet quality standards. I'm no history buff, so I can't really say how far off it is (can't be worse than samurai armours).

Offline Osiris

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Re: Highlander Armor Re-Textured for cRPG
« Reply #59 on: January 12, 2014, 01:34:24 am »
+1
We still have silly weaboo gear, and you're complaining about kilts?

except samurais wore that crap :D Scots didn't wear kilts in combat until musket warefare. I'm not complaining i would love to kill some retards who think they are braveheart LL ENGLAND!!!! im just throwing out why (imo) it may have been rejected. I have no say in the process im just guessing ^^
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