IIRC the current formula uses KD ratio from the last few days (or games, dunno) among other things.
That true in siege too, or just battle?
Would love to know more about how the balancer works in battle and also in siege, and how the banner balance works.
I know playing together is something to retain, but sometimes the balancer even fails to properly balance the "randoms" in around the clans that are present on the server for a good balanced gameplay.
The issue as far as I see it (and yes I play siege mostly so Im talking about the issue there), the balancer tries to balance people based off of their performance (points and kills, which should balance things, BUT the problem is that the balancer cannot move people in clans unless it moves them all together (most of the time).
If clan A has a bunch of high scoring players on, and clan B is against them with less people and less high scoring players, you'd think that the balancer would seek to give clan B whatever high scoring "randoms" it could to help balance things....but it often doesnt even do that.
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Not sure what the solution is - but I do think the balancer could use some tweaking perhaps. It can be one of the more frustrating parts of the game currently, even for someone who gets valor a lot (this guy
)