Author Topic: New Battle mode: Flags spawn start of the round  (Read 229 times)

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Offline masasa

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New Battle mode: Flags spawn start of the round
« on: February 07, 2013, 04:08:22 pm »
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Either replace battle mode with this or create new gamemode.

Maybe not the most realistic suggestion, but what would happen to battle mode if flags would spawn at the start of the round? Better yet, make 2 sets of flags spawn at different locations and winning team has to lift them both up, to add more tactical element. Give score ticks to players near the flags even if they are not doing damage.

In the ideal world:

- More organized pub play (better reason to work together than just "hi guys, lets form shield wall because its cool")
- Amount of ranged would decrease as battle gamemode would be less about camping and more about moving and gaining control of an area (flags).
- Amount of cav would decrease as there would be less random people running around aimlessly (they would go to the flags).
- Faster rounds, more intense fighting, like combination of siege and battle.

To make it work we would need maps that support this type of gamemode, maps would need a set spawn location for flags rather than random spawn locations. Plus I don't know if it is possible to spawn 2 sets of flags and code it so you need to lift both up to win.
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