Author Topic: The Witcher 3: Wild Hunt  (Read 118623 times)

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Offline Falka

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Re: The Witcher 3: Wild Hunt
« Reply #1050 on: June 15, 2015, 08:42:55 pm »
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Must have, really.
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Offline Soulreaver

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Re: The Witcher 3: Wild Hunt
« Reply #1051 on: June 16, 2015, 06:28:21 pm »
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shit, i missed sex with a succubus, should replay

Offline Falka

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Re: The Witcher 3: Wild Hunt
« Reply #1052 on: June 20, 2015, 07:06:18 pm »
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Doesn't stop to amuse me how CDPR could get most of things so right and at the same time some of them so wrong. They did understand that fetch quests don't add anything of value to the game, if anything they make games worse, so they get rid of them completely. And still didn't figure out that the same rule applies to looting and items. Quality over quantity, hundreds of swords 5 levels lower than me and tons of useless junk only annoy me and distract me from quests and story. Oh, and what retarded desing it is, have 2 pockets which are virtually useless and 2 slots for potions and food, while 10 wouldn't be too many.

Still, so far the best game I've played since Dragon Age Origins and probably the first one since DA:O I'm gonna finish.
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Offline Vibe

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Re: The Witcher 3: Wild Hunt
« Reply #1053 on: June 20, 2015, 07:25:26 pm »
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At one point I just stopped looting everything that didn't look like a rich treasure chest.

Offline cmp

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Re: The Witcher 3: Wild Hunt
« Reply #1054 on: June 20, 2015, 07:45:12 pm »
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Doesn't stop to amuse me how CDPR could get most of things so right and at the same time some of them so wrong. They did understand that fetch quests don't add anything of value to the game, if anything they make games worse, so they get rid of them completely. And still didn't figure out that the same rule applies to looting and items.

That's what happens when you add open world mechanics to a game that didn't need it, and don't have enough resources to populate it with meaningful/unique content.
Can't have it all, I guess. It still beats pretty much any RPG released in the last decade.

Offline Overdriven

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Re: The Witcher 3: Wild Hunt
« Reply #1055 on: June 20, 2015, 08:00:37 pm »
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Anyone else get annoyed with the repairing system? It isn't really needed in my opinion and half the time just sidetracks me from playing the damn game.

Also agree with the loot. I'm only just starting with Velen and am already skipping looting 90% of the stuff unless its the hidden treasure or in a chest.

Offline BASNAK

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Re: The Witcher 3: Wild Hunt
« Reply #1056 on: June 20, 2015, 08:06:25 pm »
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Did anyone leave Yennefer to bang Triss instead?
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Offline Overdriven

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Re: The Witcher 3: Wild Hunt
« Reply #1057 on: June 20, 2015, 08:15:03 pm »
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Did anyone leave Yennefer to bang Triss instead?

Already decided that's what I'm going to do. Yennefer is quickly getting on my nerves.

Offline BASNAK

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Re: The Witcher 3: Wild Hunt
« Reply #1058 on: June 20, 2015, 08:27:57 pm »
+1
I chose to stick with Yennefer since theyve been together for a long time. Lords know I'd smash Triss irl doe.
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Offline Angantyr

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Re: The Witcher 3: Wild Hunt
« Reply #1059 on: June 20, 2015, 11:14:58 pm »
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I had frame drops with the gtx960 even after tweaking the game a lot, jumping between 50 and 60 fps, especially in bigger cities in a way that caused a lot of micro-stutter. Switched for a gtx970 and now the game runs a stable 60fps on high settings. Was a lot more expensive, though.
« Last Edit: June 20, 2015, 11:29:48 pm by Angantyr »

Offline darmaster

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Re: The Witcher 3: Wild Hunt
« Reply #1060 on: June 20, 2015, 11:37:25 pm »
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That's what happens when you add open world mechanics to a game that didn't need it, and don't have enough resources to populate it with meaningful/unique content.
Can't have it all, I guess. It still beats pretty much any RPG released in the last decade.

Because fable was released 11 years ago
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Offline BASNAK

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Re: The Witcher 3: Wild Hunt
« Reply #1061 on: June 23, 2015, 02:37:07 am »
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Finished the game after 76h. Didn't do all side quests, skipped some quite important ones too. Got the bad ending also, feel like i fucked up really bad.
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Offline Angantyr

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Re: The Witcher 3: Wild Hunt
« Reply #1062 on: June 23, 2015, 05:09:13 pm »
+1
80 hours in, level 22, doing a lot of side quests, exploring and just taking the world in. Mostly with my mouth agape over the sheer quality of it all.

I've made a cat school fast attack witcher using only swords and quen in combat, and otherwise parries and dodges. It's pretty interesting on the higher difficulties.

For Death March and Blood and Broken Bones players I can recommend the active shield in alternate mode for the quen sign, as a good alternative to gain health besides Sun and Stars, if you don't feel like hunting for food all the time.
« Last Edit: June 23, 2015, 05:13:10 pm by Angantyr »

Offline Overdriven

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Re: The Witcher 3: Wild Hunt
« Reply #1063 on: June 23, 2015, 05:12:24 pm »
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I'm only playing on medium difficulty so not even thinking about character levelling properly.

That said I've gone down the Quen route more in terms of signs. It just seems OP to me. Jump into the middle of a group and absorb hits or use it to kite and strike more powerful enemies.

I haven't really decided on the difference between heavy and light armour either. Anyone here have preferences and reasons for them?

Offline Angantyr

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Re: The Witcher 3: Wild Hunt
« Reply #1064 on: June 23, 2015, 05:29:38 pm »
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Subjectively; light armor, among witcher gear I find the Feline Armor from enhanced and upwards is one of the best looking armors in the game, it favours offense (better fast attack and crit damage with cat school), and forces you to use dodge and parry more than with the more damage-absorbing medium and heavy. I think the agile swordsman play style is more challenging and more rewarding.

But basically you can just mix and match as you like, for appearance or power, especially as relics level scale.
« Last Edit: June 23, 2015, 05:35:57 pm by Angantyr »