Author Topic: The Witcher 3: Wild Hunt  (Read 117088 times)

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Offline Molly

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Re: The Witcher 3: Wild Hunt
« Reply #705 on: May 26, 2015, 01:40:22 pm »
+1
Griffin set looks nice :(
I like it...  :oops:

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Those are already upgraded stats and not for the startng set which I am wearing.
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Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #706 on: May 26, 2015, 01:46:08 pm »
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I think it looks dumb, but still better than the Feline gear..
Meaning lies as much
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Offline Molly

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Re: The Witcher 3: Wild Hunt
« Reply #707 on: May 26, 2015, 01:48:28 pm »
+1
Only thing I don't really like are the boots. The extra hardened leather plates for protection on legs and gloves look good imho...
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Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #708 on: May 26, 2015, 02:21:55 pm »
0
Anyway, just got to Skellige at level 15. It's massive, I thought it'd just be one smallish island... and I still haven't explored so much of Velen.
Meaning lies as much
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Offline Tibe

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Re: The Witcher 3: Wild Hunt
« Reply #709 on: May 26, 2015, 02:35:20 pm »
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I like Skellige. Theres more shiptravel there and it looks and feels different. Also people respect you highly in Skellige. They are all like, "ahh, white wolf, great warrior, my father used to tell me of your tales". Instead of "piss off freak" or "lets mug this genetically advanced to kill mutant". Stupid inland peasants.

Offline darmaster

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Re: The Witcher 3: Wild Hunt
« Reply #710 on: May 26, 2015, 03:08:47 pm »
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everyone likes skellige because it's the ireland of the witcher world
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Offline Golem

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Re: The Witcher 3: Wild Hunt
« Reply #711 on: May 26, 2015, 03:14:58 pm »
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Wait.. Molly you're level 23+ and in Oxenfurt? I'm playing this game wrong  :|
This is about being straight out retarded. Children see in slow motion like owls.

Offline Molly

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Re: The Witcher 3: Wild Hunt
« Reply #712 on: May 26, 2015, 03:27:18 pm »
+1
No no, those weren't my screens.

I am lvl 11 and in Oxenfurt. :D
Tho I'd probably stay in Velen for another 2 levels when looking at my sidequest tab... :o
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Offline Banok

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Re: The Witcher 3: Wild Hunt
« Reply #713 on: May 26, 2015, 04:06:23 pm »
+1
The real life skellig islands are being used in new star wars film.

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Offline Banok

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Re: The Witcher 3: Wild Hunt
« Reply #714 on: May 26, 2015, 04:31:28 pm »
+1
Yeah, Broken Bones seriously gets too easy after level 13+ when you have good gear. Or, well, depends on the suggested level you're doing. Death March for anything your level or under, Broken Bones for 5+ levels, "Just the Story" for 15-20+ levels seems good.

Problem with difficulty and probably my least favourite thing about game is the retarded mmo-eqsue level scaling system.

I was punished for exploring at low level since came across stuff thats too high level. And now that im lvl 22 and want to go back and do more side questing, most stuff is now too low level and too easy.

I hate this crap in my mmo's but its even worse in a singleplayer game. They really shot themselves in the foot, since so much extra great content is diminished.

also really annoys me that I find so legendary named weapon then will find a higher level plain sword which will do more damage. or two identical weapons but one is high level etc.

plenty of other games that have tons of character progression like dark souls, but keep all enemies and items relevant throughout the game.

Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #715 on: May 26, 2015, 04:33:29 pm »
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Yes, level-related stuff's Witcher 3's greatest flaw.
Meaning lies as much
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as in the Haiku.

Offline Tibe

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Re: The Witcher 3: Wild Hunt
« Reply #716 on: May 26, 2015, 06:11:30 pm »
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Whats wrong with cat armor? I kinda digged it. Bear armor looks impressive doe. Especially in its final form. Griffin makes you look like a hobo. Too bulky imo and looks kinda cheap. And havent really worn the others.

Offline Banok

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Re: The Witcher 3: Wild Hunt
« Reply #717 on: May 26, 2015, 06:39:13 pm »
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I found a monster which has no level. I was gona leave it for later since its way too stronk and I couldn't even scratch it. but theres no fast travel nearby, So I turned difficulty down from highest to lowest, and it still 1 shots me LOL

Offline Kafein

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Re: The Witcher 3: Wild Hunt
« Reply #718 on: May 26, 2015, 06:40:23 pm »
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Dunno, I wouldn't say the starter armor and the pants I found fifteen minutes into the game is minmaxing.

That's one thing though, are there seriously only two good looking armor sets in TW3? The starter one and Bear one(s). The rest look either retarded, too colorful or are like full plate.

This so much. Every single armor I crafted or bought looked like Warband's Beer Belly Plate and that just doesn't fit a Witcher, at all.

Oh yeah and apparently there's a problem with Kepler GPUs so I might get improved performance with the next driver update.

As for the leveling system, I think the system itself is good. Scaling like in TES games sucks. The problem lies in the fact that the actual differences between levels are huge. It doesn't make any sense from a lore point of view. Endregas are basic enemies in TW2 but somehow will destroy you at the beginning of TW3. In fact the whole "get hopelessly raped if you don't have the stats" thing is silly. It's okay to learn new techniques, potions, get mutagens etc. it's not okay to transition from weakling to superman. Outside of the lore the reasons to avoid this are even more obvious, as it means needlessly restricting players and creating "left out" content that becomes much too easy as you progress.

I think one game which did that about right was Dark Souls indeed, even though personally I think increasing stats should have been weaker still.

Offline Golem

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Re: The Witcher 3: Wild Hunt
« Reply #719 on: May 26, 2015, 07:10:22 pm »
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This so much. Every single armor I crafted or bought looked like Warband's Beer Belly Plate and that just doesn't fit a Witcher, at all.

Oh yeah and apparently there's a problem with Kepler GPUs so I might get improved performance with the next driver update.

As for the leveling system, I think the system itself is good. Scaling like in TES games sucks. The problem lies in the fact that the actual differences between levels are huge. It doesn't make any sense from a lore point of view. Endregas are basic enemies in TW2 but somehow will destroy you at the beginning of TW3. In fact the whole "get hopelessly raped if you don't have the stats" thing is silly. It's okay to learn new techniques, potions, get mutagens etc. it's not okay to transition from weakling to superman. Outside of the lore the reasons to avoid this are even more obvious, as it means needlessly restricting players and creating "left out" content that becomes much too easy as you progress.

I think one game which did that about right was Dark Souls indeed, even though personally I think increasing stats should have been weaker still.
It's because of the story. They shouldn't have made it open world, if they were going to make such a linear story. I would be much more content with Geralt just wandering around doing "side quests" like killing regular monsters, saving children, what have you with something big once in a while. Say you go to Velen. You go to the first village, get some contracts, level up a bit. Then you happen to stumble upon some other quest which leads you to Oxenfurt. Go to Oxenfurt. Find other quests. Some time passes, maybe you upgraded your equip, suddenly a dragon attacks the city.. and such, not this ridicolous heist after Ciri. They could've started the game in Kaer Morhen, too. First quest train Ciri, then have her go into the world...I don't know.
I found a monster which has no level. I was gona leave it for later since its way too stronk and I couldn't even scratch it. but theres no fast travel nearby, So I turned difficulty down from highest to lowest, and it still 1 shots me LOL
> be me
> playing witcher
> go to novigrad, level 9
> start a quest with the master swordsmith, am his bodyguard now
> dealing iron and shit with some knobhead, made good trade
> some dwarves run in, oh shit
> level "??"
> get rekt
> load save
> use crossbow and axii to kill those bastards
> feelsgoodman

Seriously, though. Once I leveled up it showed me their level, when I ran into them again. So, I guess the "??" is there when the enemy is 10+ levels above or something.
« Last Edit: May 26, 2015, 07:23:20 pm by Golem »
This is about being straight out retarded. Children see in slow motion like owls.