Author Topic: The Witcher 3: Wild Hunt  (Read 119451 times)

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Offline Molly

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Re: The Witcher 3: Wild Hunt
« Reply #600 on: May 22, 2015, 11:50:39 pm »
+1
You might have played one of the quest Gwent players by accident. Those are supposed to be hard cuz you can win those 10-cards from them.
Basically every merchant, smith and innkeeper will play with you and most aren't as mean as those quest players...
When west germany annexed east germany, nobody moved a finger too.

Offline Banok

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Re: The Witcher 3: Wild Hunt
« Reply #601 on: May 22, 2015, 11:53:10 pm »
0
yeah its quest dude, I drawed a couple times but his ability is than he wins when its a draw  :?

Offline Nightmare798

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Re: The Witcher 3: Wild Hunt
« Reply #602 on: May 22, 2015, 11:58:41 pm »
0
I dont get why meditation does not recover HP on higher difficulties, considering alkehol is limited resource and food is so damn expensive.

Oh btw just a tip guys, if you struggle with HP and food, try to find beehives. One shot of IGNI will get you at least two honey combs, but usually like three or four.
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Offline darmaster

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Re: The Witcher 3: Wild Hunt
« Reply #603 on: May 23, 2015, 12:13:09 am »
0
Last thing vibe then I'll let you be, do you use hairwork? (Same question for molly)
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Offline SirCymro_Crusader

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Re: The Witcher 3: Wild Hunt
« Reply #604 on: May 23, 2015, 12:15:05 am »
0
yeah its quest dude, I drawed a couple times but his ability is than he wins when its a draw  :?

Same as yours.

Have 2 ice, 1 rain, 1 sunny and 0 fog weather cards.

Go for 2-3 artillery pieces with the artillery lady (heart icon) that brings back one dead card, and a low strength artillery man that boosts attack by 1 for every card next to him. Focus on having a mix of 4 and 5 strength ranged and go for strength multipliers in melee. Easy win that way.

Don't forget that it doesnt matter if you lose one round, focus on having more cards than your opponent and you will win the enxt two due to your passive. Also the ultimate ability is fog so thats why you dont need it in your deck for northern kingdoms.

Offline SeQuel

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Re: The Witcher 3: Wild Hunt
« Reply #605 on: May 23, 2015, 01:27:24 am »
+4
Alright, I need to vent a little here.

WHO THE FUCK AT CD Projekt RED THOUGHT THIS MOVEMENT WAS ACCEPTABLE.

As I play the game more and more I'm enjoying it more but holy fucking hell this movement is borderline awful. To start, moving Gerald anymore than 90 degrees is a fucking hassle. Not to mention the fucking Horse that I've diagnosed with autism because it's so fucking retarded. I've called for my horse only for him to run away from me as I try to get on his stupid ass, I've also had him stop multiple times while in full sprint because even the slightest of down on the analog makes him halt completely (extremely irritating if you try to push left or right on analog to turn as the slightest down will stop him). Don't even get me started on the fucking fall damage in this game, holy christ. I've jumped on a ledge and have died, I've dropped 4-5 feet MAX and lost 3 quarters of my health, other times I've fallen from 10+ feet and have taken nothing it's so fucking inconsistent it's unbelievable. Not to mention the fact if you spam jump you can glitch up certain terrain.

This game would be quite literally 100% better if the movement didn't suck such huge dick. Which is ironic as the reasons I hated Witcher 1 and 2 was because of the Combat but now Witcher 3 really polished that up and now I have problems with the movement.

P.S - Controlling the horse while it sprints only to hit the smallest of hole/ledge/anythingreally in town or out and about makes me want to punch a small baby.

/rant

Offline Nightmare798

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Re: The Witcher 3: Wild Hunt
« Reply #606 on: May 23, 2015, 01:41:56 am »
0
Alright, I need to vent a little here.

WHO THE FUCK AT CD Projekt RED THOUGHT THIS MOVEMENT WAS ACCEPTABLE.

As I play the game more and more I'm enjoying it more but holy fucking hell this movement is borderline awful. To start, moving Gerald anymore than 90 degrees is a fucking hassle. Not to mention the fucking Horse that I've diagnosed with autism because it's so fucking retarded. I've called for my horse only for him to run away from me as I try to get on his stupid ass, I've also had him stop multiple times while in full sprint because even the slightest of down on the analog makes him halt completely (extremely irritating if you try to push left or right on analog to turn as the slightest down will stop him). Don't even get me started on the fucking fall damage in this game, holy christ. I've jumped on a ledge and have died, I've dropped 4-5 feet MAX and lost 3 quarters of my health, other times I've fallen from 10+ feet and have taken nothing it's so fucking inconsistent it's unbelievable. Not to mention the fact if you spam jump you can glitch up certain terrain.

This game would be quite literally 100% better if the movement didn't suck such huge dick. Which is ironic as the reasons I hated Witcher 1 and 2 was because of the Combat but now Witcher 3 really polished that up and now I have problems with the movement.

P.S - Controlling the horse while it sprints only to hit the smallest of hole/ledge/anythingreally in town or out and about makes me want to punch a small baby.

/rant

The falling damage is fucking ridiculous. Dude jumps off three story buildings in trailer, yet he somehow manages to almost die after falling few feet.
Tseng: Used to the bitter taste of refusal, this only serves to reinforce his greatest life lession yet.
Cloud: And that is?
Tseng: Bitches, man.

Offline SirCymro_Crusader

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Re: The Witcher 3: Wild Hunt
« Reply #607 on: May 23, 2015, 02:50:17 am »
0
Alright, I need to vent a little here.

WHO THE FUCK AT CD Projekt RED THOUGHT THIS MOVEMENT WAS ACCEPTABLE.

As I play the game more and more I'm enjoying it more but holy fucking hell this movement is borderline awful. To start, moving Gerald anymore than 90 degrees is a fucking hassle. Not to mention the fucking Horse that I've diagnosed with autism because it's so fucking retarded. I've called for my horse only for him to run away from me as I try to get on his stupid ass, I've also had him stop multiple times while in full sprint because even the slightest of down on the analog makes him halt completely (extremely irritating if you try to push left or right on analog to turn as the slightest down will stop him). Don't even get me started on the fucking fall damage in this game, holy christ. I've jumped on a ledge and have died, I've dropped 4-5 feet MAX and lost 3 quarters of my health, other times I've fallen from 10+ feet and have taken nothing it's so fucking inconsistent it's unbelievable. Not to mention the fact if you spam jump you can glitch up certain terrain.

This game would be quite literally 100% better if the movement didn't suck such huge dick. Which is ironic as the reasons I hated Witcher 1 and 2 was because of the Combat but now Witcher 3 really polished that up and now I have problems with the movement.

P.S - Controlling the horse while it sprints only to hit the smallest of hole/ledge/anythingreally in town or out and about makes me want to punch a small baby.

/rant

Save before horse races haha.

My horse stopped at a bridge - was as if he was afraid to cross the fucking thing. Luckily I won the race but my horse was a massive cunt

Offline darmaster

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Re: The Witcher 3: Wild Hunt
« Reply #608 on: May 23, 2015, 02:50:29 am »
0
k was panicking before, so i've got hair physics off and foliage visibility or whatever it is to high, the rest maxed out; around 50-55 fps
« Last Edit: May 25, 2015, 02:19:01 pm by darmaster »
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Offline Vibe

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Re: The Witcher 3: Wild Hunt
« Reply #609 on: May 23, 2015, 03:06:29 am »
+1
Last thing vibe then I'll let you be, do you use hairwork? (Same question for molly)

no

Offline Asheram

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Re: The Witcher 3: Wild Hunt
« Reply #610 on: May 23, 2015, 03:08:51 am »
0
Alright, I need to vent a little here.

WHO THE FUCK AT CD Projekt RED THOUGHT THIS MOVEMENT WAS ACCEPTABLE.

As I play the game more and more I'm enjoying it more but holy fucking hell this movement is borderline awful. To start, moving Gerald anymore than 90 degrees is a fucking hassle. Not to mention the fucking Horse that I've diagnosed with autism because it's so fucking retarded. I've called for my horse only for him to run away from me as I try to get on his stupid ass, I've also had him stop multiple times while in full sprint because even the slightest of down on the analog makes him halt completely (extremely irritating if you try to push left or right on analog to turn as the slightest down will stop him). Don't even get me started on the fucking fall damage in this game, holy christ. I've jumped on a ledge and have died, I've dropped 4-5 feet MAX and lost 3 quarters of my health, other times I've fallen from 10+ feet and have taken nothing it's so fucking inconsistent it's unbelievable. Not to mention the fact if you spam jump you can glitch up certain terrain.

This game would be quite literally 100% better if the movement didn't suck such huge dick. Which is ironic as the reasons I hated Witcher 1 and 2 was because of the Combat but now Witcher 3 really polished that up and now I have problems with the movement.

P.S - Controlling the horse while it sprints only to hit the smallest of hole/ledge/anythingreally in town or out and about makes me want to punch a small baby.

/rant
+100, If only they put in something that would keep the camera directly behind you no matter which way you turned and also a button press that would center the camera behind you after using freelook, like every other rpg and mmo game I have played. Its like they mashed up movement view and freelook.
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Offline Tibe

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Re: The Witcher 3: Wild Hunt
« Reply #611 on: May 23, 2015, 08:40:58 am »
0
Son of a bitch. My game bugged out and now il never get to unlock the upgraded witcher set I wanted to so badly.  :( The quest screwed up and it took me a while to figure out what the hell.

(click to show/hide)

Instead of giving me the diagram for armor and silver sword it gave me double for steel sword and pants, which is pointless. So il never get to upgrade the most important parts. I could live without the pants or gloves. But the body armor was a very important piece. See, this is why you always add an ingame console for debugging things like this.

Offline Molly

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Re: The Witcher 3: Wild Hunt
« Reply #612 on: May 23, 2015, 09:25:05 am »
+1
Son of a bitch. My game bugged out and now il never get to unlock the upgraded witcher set I wanted to so badly.  :( The quest screwed up and it took me a while to figure out what the hell.

(click to show/hide)

Instead of giving me the diagram for armor and silver sword it gave me double for steel sword and pants, which is pointless. So il never get to upgrade the most important parts. I could live without the pants or gloves. But the body armor was a very important piece. See, this is why you always add an ingame console for debugging things like this.
There are lots of automatic save points. Check your load list and replay the last bit? :o

no
Same.
When west germany annexed east germany, nobody moved a finger too.

Offline Tibe

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Re: The Witcher 3: Wild Hunt
« Reply #613 on: May 23, 2015, 09:31:18 am »
0
Nope, im waaay to far to go back now. And I doubt it would change anything. Turns out all my witcher gear scavengerhunts are bugged. Just did the griffinschool ones. Exactly same bug, except on other stuff now.

Offline Xant

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Re: The Witcher 3: Wild Hunt
« Reply #614 on: May 23, 2015, 10:22:47 am »
0
I dont get why meditation does not recover HP on higher difficulties, considering alkehol is limited resource and food is so damn expensive.
Because it's supposed to be more difficult, maybe?

Alright, I need to vent a little here.

WHO THE FUCK AT CD Projekt RED THOUGHT THIS MOVEMENT WAS ACCEPTABLE.

As I play the game more and more I'm enjoying it more but holy fucking hell this movement is borderline awful. To start, moving Gerald anymore than 90 degrees is a fucking hassle. Not to mention the fucking Horse that I've diagnosed with autism because it's so fucking retarded. I've called for my horse only for him to run away from me as I try to get on his stupid ass, I've also had him stop multiple times while in full sprint because even the slightest of down on the analog makes him halt completely (extremely irritating if you try to push left or right on analog to turn as the slightest down will stop him). Don't even get me started on the fucking fall damage in this game, holy christ. I've jumped on a ledge and have died, I've dropped 4-5 feet MAX and lost 3 quarters of my health, other times I've fallen from 10+ feet and have taken nothing it's so fucking inconsistent it's unbelievable. Not to mention the fact if you spam jump you can glitch up certain terrain.

This game would be quite literally 100% better if the movement didn't suck such huge dick. Which is ironic as the reasons I hated Witcher 1 and 2 was because of the Combat but now Witcher 3 really polished that up and now I have problems with the movement.

P.S - Controlling the horse while it sprints only to hit the smallest of hole/ledge/anythingreally in town or out and about makes me want to punch a small baby.

/rant
You're playing on a controller? It's better on PC I think, because you can toggle walk which makes the movement "alright." If there was no toggle walk button it'd be unplayable.
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