Poll

Should Ladders be Brought back to Battle?

Yes, but make them unbreakable.
10 (12.3%)
Yes, but only enemy can break it.
14 (17.3%)
No.
27 (33.3%)
Yes.
27 (33.3%)
Doesn't matter.
3 (3.7%)

Total Members Voted: 81

Author Topic: Bringing back Ladders [POLL]  (Read 1568 times)

0 Members and 1 Guest are viewing this topic.

Offline Grumpy_Nic

  • King
  • **********
  • Renown: 1023
  • Infamy: 306
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Hermann_von_Krems
Re: Bringing back Ladders [POLL]
« Reply #15 on: January 31, 2013, 10:54:15 am »
0
Bring back ladders. Nothing better than a bunch of ranged camping on a roof and I can shoot them down one by one.

Offline Rhekimos

  • Duke
  • *******
  • Renown: 672
  • Infamy: 78
  • cRPG Player
  • ふふふふふ
    • View Profile
    • Forbiddena
  • Game nicks: Fallen_Rhekimos
  • IRC nick: Rhekimos
Re: Bringing back Ladders [POLL]
« Reply #16 on: January 31, 2013, 10:57:34 am »
0
Amen. I miss those old clever ladder flank routes across roofs, but I don't miss roofs full of ranged (especially when they destroyed the ladders and became unreachable).

Pretty much this. At least with Master of Field we could ignore an archer nest somewhere up and just wait for flags, which was not an option then.

Offline Angantyr

  • King
  • **********
  • Renown: 1134
  • Infamy: 130
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Bringing back Ladders [POLL]
« Reply #17 on: January 31, 2013, 12:55:54 pm »
0

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: Bringing back Ladders [POLL]
« Reply #18 on: January 31, 2013, 01:04:01 pm »
0
Make them limited though, to prevent spam and encourage tactical use.   :)
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Aderyn

  • Earl
  • ******
  • Renown: 365
  • Infamy: 243
  • cRPG Player
    • View Profile
  • Faction: The Kalmar Union
  • Game nicks: Aderyn
Re: Bringing back Ladders [POLL]
« Reply #19 on: January 31, 2013, 02:30:31 pm »
0
bring them back and limit them to 1 per person.
Can't spell manslaughter without laughter.

visitors can't see pics , please register or login

Offline Torost

  • Count
  • *****
  • Renown: 292
  • Infamy: 109
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Bringing back Ladders [POLL]
« Reply #20 on: January 31, 2013, 02:56:06 pm »
0
I never understood why they allowed the big ladders. They create chaos.

1 person should be able to bring along 1 small ladder.. 2slot unsheatable.

To get over small walls, gates and barricades.

If you make them sturdy, this means you have to use up alot of gametime in the beginning to remove the ladder.
And since the ladders are small its harder to use them for blocking.


Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Bringing back Ladders [POLL]
« Reply #21 on: January 31, 2013, 06:51:49 pm »
0
Ranged already have the advantage from a distance (they can hit you before you can hit them), they don't need to be on unreachable roofs (because the ladder was broken) as well.


The only way I'd be open to this, is if every spawn had a weapon rack in it.  But I doubt the Devs would do that, because I imagine you can get around upkeep by pulling stuff out of a weapon rack after round starts.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Tigero

  • Knight
  • ***
  • Renown: 57
  • Infamy: 129
  • cRPG Player
  • Respecer, Dictator of holy virginal defenders
    • View Profile
Re: Bringing back Ladders [POLL]
« Reply #22 on: January 31, 2013, 06:56:29 pm »
-1
CRPG died when ladders got removed, back then there were no throwers, HX or other BS.
visitors can't see pics , please register or login

The humor might be fun for u, but it is fun on behalf of others.

Offline dontgothere

  • Count
  • *****
  • Renown: 295
  • Infamy: 40
  • cRPG Player
    • View Profile
  • Game nicks: DONT_GO_THERE, ARTIEstrongestmanINTHEWORLD, WHERES_MY_CHIPPY, PINGAS, derpyhooves, George_Costanza
Re: Bringing back Ladders [POLL]
« Reply #23 on: January 31, 2013, 06:59:40 pm »
0
Why did you have to make the poll for "bringnig back ladders to battle"? Why not siege too? They made every siege match interesting and different, instead of everybody going the same routes each and every time. Should bring them back to siege also.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Bringing back Ladders [POLL]
« Reply #24 on: January 31, 2013, 07:18:29 pm »
0
Why did you have to make the poll for "bringnig back ladders to battle"? Why not siege too? They made every siege match interesting and different, instead of everybody going the same routes each and every time. Should bring them back to siege also.

So that the attackers can easily bypass the carefully constructed maps for siege?  The maps are usually terribly unbalanced as it is on siege (one side usually has a huge advantage).  Now it would just stack every map in favor of attackers...and would still be terribly unbalanced.  So eh whatever, I try not to play siege because of the unbalanced maps, so I could care less if you unbalance it in attackers favor.

I'd suggest bringing ladders back for siege if they changed the game mode to be like a 15 minute strategus siege for each round.  Otherwise I don't see the point.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline dontgothere

  • Count
  • *****
  • Renown: 295
  • Infamy: 40
  • cRPG Player
    • View Profile
  • Game nicks: DONT_GO_THERE, ARTIEstrongestmanINTHEWORLD, WHERES_MY_CHIPPY, PINGAS, derpyhooves, George_Costanza
Re: Bringing back Ladders [POLL]
« Reply #25 on: January 31, 2013, 07:20:24 pm »
+1
How can you say that the maps are "carefully constructed" and then immediately afterwards say that they're "terribly unbalanced"? I'm not trying to fuck with you it's just that, if that's your reason for disagreeing, you immediately void it.
They aren't carefully constructed. The map rotation is shit and the devs refuse to change it to the earlier maps, from prior rotations, which were a lot better and worked fine with ladders.
At least with ladders siege would be exciting instead of boring.

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: Bringing back Ladders [POLL]
« Reply #26 on: January 31, 2013, 07:24:17 pm »
0
How can you say that the maps are "carefully constructed" and then immediately afterwards say that they're "terribly unbalanced"? I'm not trying to fuck with you it's just that, if that's your reason for disagreeing, you immediately void it.
They aren't carefully constructed. The map rotation is shit and the devs refuse to change it to the earlier maps, from prior rotations, which were a lot better and worked fine with ladders.
At least with ladders siege would be exciting instead of boring.

Yeah I contradicted myself...I'm sure some maps are "carefully constructed" for balance (not every siege map is terrible unbalanced, but most are).  So the couple of maps that are balanced would get fucked up by introducing ladders to them.  It wouldn't change anything with the unbalanced maps except pretty much guarantee attackers would win every time (so they'd still be unbalanced).  So from the aspect that most maps are unbalanced, and this would just unbalance maps for attackers, I don't see a problem with it.

The siege maps are SHIT and that is the biggest problem right now.  Since I don't see that changing any time soon, I say allow ladders (and all siege equipment), use the castles and maybe even cities from strategus.  Run the siege mode like a mini-strategus siege, 15 minutes per round, more tickets for attackers (like maybe 250) and say like 200 tickets for defenders (just pulling these #'s out of my ass), have the normal flags where people can spawn, and the only way you can win as attackers is to take all the enemy spawn flags, or kill all the tickets of the defenders.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Re: Bringing back Ladders [POLL]
« Reply #27 on: January 31, 2013, 07:38:51 pm »
0
bring them back and limit them to 1 per person.
Id rather see a limited amount per round, durable like doors though. :)
I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™

Offline Tzar

  • Marshall
  • ********
  • Renown: 996
  • Infamy: 564
  • cRPG Player
    • View Profile
  • Faction: Byzantium
  • Game nicks: Byzantium_TzarOfRushYa
  • IRC nick: TZAR
Re: Bringing back Ladders [POLL]
« Reply #28 on: January 31, 2013, 07:42:49 pm »
0
Here is an idea  :idea: Make people who have a bow or a xbow equipped immune to cav. That way you get you most hated enemy out of the way an the inf can still reach you.

That way you will only be immune to 30% of the server..............................................
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Siberian_Wolf

  • Knight
  • ***
  • Renown: 69
  • Infamy: 223
  • cRPG Player
    • View Profile
  • Game nicks: UncountedSauce
Re: Bringing back Ladders [POLL]
« Reply #29 on: February 03, 2013, 08:05:12 pm »
0
There is a choice in poll that answers the problem where archers go to a roof and break ladder. Its the pne where only enemies can break ladders.

That makes it if the opposing team puts up a ladder, they can't destroy it, but your team can. And visa versa.

This to me is the ideal way to deal with ladders coming back, but a new rule should be put in, the "greifing of enemy ladders in order to give the enemy team a distinct advantage."
Even the brightest of stars fade in time...