Author Topic: Ladders back to battle, with high repair costs  (Read 928 times)

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Offline Gloin

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Re: Ladders back to battle, with high repair costs
« Reply #15 on: January 30, 2013, 07:27:45 pm »
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It should be added to siege I think.Adding it to battle just be roof monkey's back  :mrgreen:

Offline Haboe

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Re: Ladders back to battle, with high repair costs
« Reply #16 on: January 30, 2013, 10:21:06 pm »
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Make repair cost average, with 100% repair chance whether you win or loose.

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Offline Kafein

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Re: Ladders back to battle, with high repair costs
« Reply #17 on: January 30, 2013, 10:26:53 pm »
+1
I want shovels. And wing attachments for my pony.

Offline dontgothere

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Re: Ladders back to battle, with high repair costs
« Reply #18 on: January 31, 2013, 07:01:07 pm »
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back to siege too, not just to battle. better on siege than battle imo, since that way it keeps assaults varied, instead of everybody taking the same routes.

Offline Aderyn

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Re: Ladders back to battle, with high repair costs
« Reply #19 on: February 01, 2013, 06:46:55 am »
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i remember people breaking ladders then shouting at people to get down because it's inaccessable. Imo if enemy team breaks the ladder, they get to wait for flags. =)
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Offline Joker86

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Re: Ladders back to battle, with high repair costs
« Reply #20 on: February 06, 2013, 03:15:46 pm »
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i remember people breaking ladders then shouting at people to get down because it's inaccessable. Imo if enemy team breaks the ladder, they get to wait for flags. =)

Imo it's big bullshit to expect people to slowly crawl up a narrow path without cover towards a roof full of archers.

As I said long time ago, the only thing worse than a roof full of archers without a ladder is a loorf full of archers WITH a ladder. Because in latter scenario you are doomed to lose.
Joker makes a very good point.
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Offline Torost

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Re: Ladders back to battle, with high repair costs
« Reply #21 on: February 07, 2013, 01:12:47 am »
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Infantry are like cattle sometimes.

When there is an archernest, just stay away from it, simple. Then the enemy team waste alot of their potential.

Or even better try to draw the enemy in range of well positioned friendly ranged.

Same goes for cav that is chased around by other cav , instead of endless circles just do a flyby of your local archernest or  aware thrower.