Yes this was a major problem yesterday. The matchmaking sure likes to buttfuck you after release I noticed.
To give a more detailed example, our team was this (win count per player): ~150, 94, ~63, ~30, <10 while their team was 200+, 300+, 300+, 400+, 600+
I mean what the hell. And we weren't on a winning streak. And they matched us 3 or 4 games like this, with us having 2 newbie players and 2 players below 100 wins, while they had 200-600 wins. I wouldn't mind if it matched us against people with 100-200 wins (even then it would be unfair because we had 2 *almost complete* rookies), but this was just beyond silly. There is no way we can teach our rookies if we get guys like this that even the most experienced players on our team have problems dealing with.
I do see that there seems to be a real problem regarding this though, if you check the patch notes (not to mention there are people posting how fucked MM is lately on several different forums):
- When matching parties, the matchmaker now also considers the minimum experience level on both teams rather than just the average.
- Fixed a bug in the matchmaker that was causing it to insufficiently segregate players based on win count.