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(click to show/hide)visitors can't see pics , please register or loginCM mode, vengeance aura + mag buff. Dat flak
For anyone interested this is my current Clockwerk build http://www.dota2.com/workshop/builds/edit?fileid=560971494661761291&published=1The drum should be switched mid game though, if you decide to get it earlier, its just to keep my speed a bit higher for a short period, or I just stick to it depending on the game.
Riki, Sniper, Drow, Phantom lancer.
I might be noob, but why would you only get cogs at lvl5? Isn't that like the ultimate skill for lvl1-5 early ganks?
Can we get a score screen ?
Well perhaps, but I find it better to spec on rockets and flare early in, cogs take up more mana and is not as effective when last hitting with rockets and using flares to take down creeps quickly, also good for helping teammates and do ministun on their chaser etc.
If your mid is struggling using flare to push the creeps and damage the enemy mid is an awesome way of getting the advantage there and often you can spam it enough to get the enemy mid low enough for an easy gank from two people.
You have no idea how many flare kills I have picked off on other lanes and retreating enemies just about to reach fountain
level W-E-Q-E-E-R and you will have better success, trust me