It's not really the "I want my build to be op!!@1" for me. It's more so the fact that things are STILL unbalanced and some things even more so with the new patch. Yes, new game modes, new items, and some actual bug FIXES and things are good, but there has to be SOME reward for retiring and all the builds have to be balanced. If you talk about balance, why are you letting horse archers roam free while being OP now more than ever? Why are the throwing lances easier to get yet just as powerful? 1her nerf? Alright, I'll take it. Heirloom nerf? It needed a balance, I'll take it. Crushtrhough nerf? Good! Throwing-ish nerf? Good! needed to be done! Still lolstab 2hers? Long Pike? Cavalry only hitting in frontal direction? The players whining about cavalry and archers have no idea what they're talking about. I think the only thing needed to be nerfed a little bit was throwing, and the game would be more or less balanced.
The patches need to be tested before being brought into cRPG I think. If they are tested, I honestly don't see it. Also, perhaps gradual change in patches in stead of huge ass patches every 6 months would be better. Keep the players happy because they don't have to literally take a week to rage, come back and realize they're still addicted, and then play again until the next big patch which nerfs everything. After these big patches, so many things needs to be fixed that it doesn't seem worth it. Why not release more patches... maybe once a month, just to address the issues needed to be addressed?
Also, a way to reduce whine is to actually let the players know that some things will be nerfed and things wil lbe changed..... now all it is is the devs releasing a huge patch with tons of confusion and everybody raging.
EDIT: Why would you want to wipe the DB every patch? There's many other (and better) ways to do it.